Evan Debenham
|
b8b4ddc7af
|
v0.2.4: corrected error with falling items, in accordance with the changes to honeypots
|
2015-03-02 17:36:31 -05:00 |
|
Evan Debenham
|
577058d7ed
|
v0.2.4: added new sprites to the sprite sheet
|
2015-03-02 17:36:01 -05:00 |
|
Evan Debenham
|
c5025653c8
|
v0.2.4: reworked bees and honeypots
|
2015-03-02 17:35:43 -05:00 |
|
Evan Debenham
|
0850a2f7b3
|
v0.2.4: Significantly buffed the unstable spellbook
|
2015-03-02 17:35:27 -05:00 |
|
Evan Debenham
|
8631aded20
|
v0.2.4: reworked bombs
|
2015-03-02 17:35:18 -05:00 |
|
Evan Debenham
|
e6e63ad96e
|
v0.2.4: fixed a bug with signs
|
2015-03-02 17:35:04 -05:00 |
|
Evan Debenham
|
b36fd00234
|
v0.2.4: fixed a bug with EmoIcons
|
2015-03-02 17:34:37 -05:00 |
|
Evan Debenham
|
c7d59c2718
|
v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug.
|
2015-03-02 17:34:25 -05:00 |
|
Evan Debenham
|
23eb797070
|
v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit.
|
2015-03-02 17:34:06 -05:00 |
|
Evan Debenham
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c817f454b9
|
v0.2.4: scroll of psionic blast now deals less damage... again...
|
2015-03-02 17:26:41 -05:00 |
|
Evan Debenham
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34d4c63a16
|
v0.2.4: potions of liquid flame now work in a 3x3 grid instead of 1x1, all potions now put out flames at the tile they are thrown.
|
2015-03-02 17:26:28 -05:00 |
|
Evan Debenham
|
1e5a6663be
|
v0.2.4: tweaked signs further
|
2015-03-02 17:26:05 -05:00 |
|
Evan Debenham
|
907bf6c439
|
v0.2.4: signs now properly ignite again in the demon halls
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2015-03-02 17:25:56 -05:00 |
|
Evan Debenham
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bb28f2f477
|
v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
|
2015-03-02 17:25:29 -05:00 |
|
Evan Debenham
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1f50ce36b4
|
v0.2.4: used a less obscure word for death by toxic gas
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2015-03-02 17:25:13 -05:00 |
|
Evan Debenham
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91789216f9
|
v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes.
|
2015-03-02 17:25:02 -05:00 |
|
Evan Debenham
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043e966129
|
v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
|
2015-03-02 17:24:48 -05:00 |
|
Evan Debenham
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5fcc1a612a
|
v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
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2015-03-02 17:24:32 -05:00 |
|
Evan Debenham
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61246dcc46
|
v0.2.4: added the potion bandolier to badge logic.
|
2015-03-02 17:24:11 -05:00 |
|
Evan Debenham
|
36ea98c4bd
|
v0.2.4: fire elementals can no longer be frozen, just directly take damage instead.
|
2015-03-02 17:23:50 -05:00 |
|
Evan Debenham
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47adfc1403
|
v0.2.4: some corrections to heap explosion
|
2015-03-02 17:23:35 -05:00 |
|
Evan Debenham
|
6625b70fe9
|
v0.2.4: reverted custom shaking logic
|
2015-03-02 17:23:22 -05:00 |
|
Evan Debenham
|
01f0f57a04
|
v0.2.4: reworked rankings scene to properly handle scaling height
|
2015-03-02 17:23:11 -05:00 |
|
Evan Debenham
|
7109ce995c
|
v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps.
|
2015-03-02 17:23:01 -05:00 |
|
Evan Debenham
|
37af7dfec3
|
v0.2.4: reworked actor ID system, IDs are now garunteed unique
|
2015-03-02 17:22:48 -05:00 |
|
Evan Debenham
|
e4cfe7586a
|
v0.2.4: refactored handling the quickslot when equipping.
|
2015-03-02 17:22:31 -05:00 |
|
Evan Debenham
|
d94847af4c
|
v0.2.4: added some safety checks to the quickslot button
|
2015-03-02 17:22:04 -05:00 |
|
Evan Debenham
|
0d78119ab7
|
v0.2.4: corrected some quickslot errors
|
2015-03-02 17:21:42 -05:00 |
|
Evan Debenham
|
0ab5b8d18d
|
v0.2.4: corrected a typo in melee weapons
|
2015-03-02 17:21:26 -05:00 |
|
Evan Debenham
|
48aa3fc613
|
v0.2.4: corrected typo with ring of force
|
2015-03-02 17:21:04 -05:00 |
|
Evan Debenham
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a815632305
|
v0.2.4: ring of force now includes its average damage in its description
|
2015-03-02 17:16:38 -05:00 |
|
Evan Debenham
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e50a016b7e
|
v0.2.4: made the penalty for unequipping an armband less harsh.
|
2015-03-02 17:16:15 -05:00 |
|
Evan Debenham
|
860d001657
|
v0.2.4: fixed unstable spellbook error
|
2015-03-02 17:16:01 -05:00 |
|
Evan Debenham
|
dded8b5dc4
|
v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
|
2015-03-02 17:15:47 -05:00 |
|
Evan Debenham
|
72975a49cc
|
v0.2.4: made potions susceptible to cold, refactored a bit of buff logic.
|
2015-03-02 17:15:11 -05:00 |
|
Evan Debenham
|
ae2ba8be0e
|
v0.2.4: corrected numbers in shop chance
|
2015-03-02 17:14:49 -05:00 |
|
Evan Debenham
|
78b4f36ccf
|
v0.2.4: added more items to shops, tweaked several item prices.
|
2015-03-02 17:14:35 -05:00 |
|
Evan Debenham
|
f0df50d42f
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v0.2.4: hero no longer gains hunger from descending
|
2015-03-02 17:14:17 -05:00 |
|
Evan Debenham
|
db326d87d5
|
v0.2.4: buffed the huntress, improved some logic for thrown weapons
|
2015-03-02 17:14:01 -05:00 |
|
Evan Debenham
|
071403a7aa
|
v0.2.4: moved loot and continue tags to bottom right, much more accessable
|
2015-03-02 17:13:17 -05:00 |
|
Evan Debenham
|
89d72e60d1
|
v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty
|
2015-03-02 17:13:03 -05:00 |
|
Evan Debenham
|
6b432a176e
|
v0.2.4: fixed a casting error with mimic items
|
2015-03-02 17:10:39 -05:00 |
|
Evan Debenham
|
b2e29708a0
|
v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
|
2015-03-02 17:10:24 -05:00 |
|
Evan Debenham
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92afe5977e
|
v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned.
|
2015-03-02 17:09:51 -05:00 |
|
Evan Debenham
|
68406db6fe
|
merging 1.7.5 source: windows changes
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2015-03-02 17:08:17 -05:00 |
|
Evan Debenham
|
7cc5192839
|
v0.2.4: added potion bandolier, refactored logic for bag generation.
|
2015-03-02 17:06:18 -05:00 |
|
Evan Debenham
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7b3747fd05
|
Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
|
2015-03-02 16:36:30 -05:00 |
|
Evan Debenham
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e2ee042c38
|
Merging 1.7.5 Source: scenes changes
|
2015-02-06 10:27:36 -05:00 |
|
Evan Debenham
|
a2670f2a36
|
Merging 1.7.5 Source: core changes
|
2015-02-06 10:03:40 -05:00 |
|
Evan Debenham
|
47ccaceac4
|
Merging 1.7.5 Source: sprites and assets changes
|
2015-02-06 10:02:55 -05:00 |
|
Evan Debenham
|
8b1ffd9a72
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Merging 1.7.5 Source: items/artifacts changes
|
2015-02-06 10:02:38 -05:00 |
|
Evan Debenham
|
37e1c8b8ff
|
Merging 1.7.5 Source: items/weapon changes
|
2015-02-06 10:02:26 -05:00 |
|
Evan Debenham
|
fbd2fb907e
|
Merging 1.7.5 Source: items/wands changes
|
2015-02-06 10:02:14 -05:00 |
|
Evan Debenham
|
c1b262a614
|
merging 1.7.5 source: items/rings changes
|
2015-02-06 10:01:58 -05:00 |
|
Evan Debenham
|
6387b697a9
|
merging 1.7.5 source: items/scrolls changes
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2015-02-06 10:01:52 -05:00 |
|
Evan Debenham
|
9410dbbc8f
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merging 1.7.5 source: items/armor/glyphs changes
|
2015-02-06 10:01:40 -05:00 |
|
Evan Debenham
|
1acebb380c
|
Merging 1.7.5 Source: items/armor changes
|
2015-02-06 10:00:53 -05:00 |
|
Evan Debenham
|
3f126e7a4f
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Merging 1.7.5 Source: items/ additions
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2015-02-06 10:00:36 -05:00 |
|
Evan Debenham
|
41e1f20e95
|
Merging 1.7.5 Source: items/ changes
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2015-02-06 10:00:24 -05:00 |
|
Evan Debenham
|
a6c89490b0
|
Merging 1.7.5 Source: levels/painters changes
|
2015-02-06 09:57:41 -05:00 |
|
Evan Debenham
|
1a4d177a9e
|
Merging 1.7.5 Source: levels/features changes
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2015-02-06 09:57:34 -05:00 |
|
Evan Debenham
|
9dab291797
|
Merging 1.7.5 Source: levels changes
|
2015-02-06 09:57:28 -05:00 |
|
Evan Debenham
|
e931525669
|
Merging 1.7.5 Source: actors/mobs/npcs changes
|
2015-02-06 09:57:17 -05:00 |
|
Evan Debenham
|
d7934760c5
|
Merging 1.7.5 Source: actors/mobs changes
|
2015-02-06 09:56:58 -05:00 |
|
Evan Debenham
|
e951b7aad8
|
Merging 1.7.5 Source: actors/hero changes
|
2015-02-06 09:56:39 -05:00 |
|
Evan Debenham
|
bbe6c79ab3
|
Merging 1.7.5 Source: further effects changes
|
2015-02-06 09:56:23 -05:00 |
|
Evan Debenham
|
9e79aab869
|
Merging 1.7.5 Source: actors/buffs changes
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2015-02-06 09:56:12 -05:00 |
|
Evan Debenham
|
d50c566579
|
Merging 1.7.5 Source: actors/blobs changes
|
2015-02-06 09:56:04 -05:00 |
|
Evan Debenham
|
c467cb966c
|
Merging 1.7.5 Source: actors/ changes
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2015-02-06 09:55:55 -05:00 |
|
Evan Debenham
|
894f7d9d06
|
Merging 1.7.5 Source: ui changes
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2015-02-06 09:55:45 -05:00 |
|
Evan Debenham
|
4499685b09
|
Merging 1.7.5 Source: mechanics changes
|
2015-02-06 09:55:36 -05:00 |
|
Evan Debenham
|
d6bcece8af
|
Merging 1.7.5 Source: effect changes
|
2015-02-06 09:55:29 -05:00 |
|
Evan Debenham
|
1b10338b37
|
Merging 1.7.5 Source: plant changes
|
2015-02-06 09:55:00 -05:00 |
|
Evan Debenham
|
11d550cbe0
|
v0.2.3f: final commit
|
2015-01-26 21:40:23 -05:00 |
|
Evan Debenham
|
c105f655d4
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Merge remote-tracking branch 'origin/master'
|
2015-01-26 20:28:27 -05:00 |
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Evan Debenham
|
23c611a13e
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v0.2.3f: fixed wand recharging something multiplying due to the wand holster
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2015-01-26 20:28:17 -05:00 |
|
Evan Debenham
|
c04a252a4f
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v0.2.3f: string corrections
|
2015-01-26 16:44:21 -05:00 |
|
Evan Debenham
|
9ff26f034c
|
v0.2.3f: fixed a bug where the resume indicator was clickable after the hero had died.
|
2015-01-26 10:00:45 -05:00 |
|
Evan Debenham
|
49bab26d7b
|
v0.2.3f: corrected issues with the dried rose
|
2015-01-26 09:18:29 -05:00 |
|
Evan Debenham
|
31bd42152e
|
v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time.
|
2015-01-26 02:14:00 -05:00 |
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Evan Debenham
|
944d2d33a2
|
v0.2.3f: fixed yet more quickslot issues, this should be all of them.
|
2015-01-26 02:11:39 -05:00 |
|
Evan Debenham
|
d0e6aa6c1f
|
v0.2.3f: further tweaks to quickslot logic
|
2015-01-26 01:43:50 -05:00 |
|
Evan Debenham
|
93b066dfb2
|
v0.2.3f: corrected errors added in previous commit
|
2015-01-26 01:29:43 -05:00 |
|
Evan Debenham
|
9d90a24a95
|
v0.2.3f: corrected quickslot refresh logic across items
|
2015-01-26 01:20:39 -05:00 |
|
Evan Debenham
|
6a0776afcc
|
v0.2.3f: removed unused import
|
2015-01-26 00:30:52 -05:00 |
|
Evan Debenham
|
78fd89cb01
|
v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation.
|
2015-01-26 00:30:24 -05:00 |
|
Evan Debenham
|
520131fb2d
|
v0.2.3e: fixes, actual final commit
|
2015-01-21 23:55:37 -05:00 |
|
Evan Debenham
|
8fa6b41427
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v0.2.3e: final commit
|
2015-01-21 23:11:26 -05:00 |
|
Evan Debenham
|
fd77e8a923
|
v0.2.3e: commented out final line involving resume button
|
2015-01-21 23:00:54 -05:00 |
|
Evan Debenham
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e7e289e666
|
v0.2.3e: removed resume button from toolbar, added icon for resume button
|
2015-01-21 22:57:47 -05:00 |
|
Evan Debenham
|
34a7b82f94
|
v0.2.3e: converted resume button to a tag
|
2015-01-21 22:54:58 -05:00 |
|
Evan Debenham
|
a4fe786f97
|
v0.2.3e: small fix to rankings window changes
|
2015-01-21 20:22:36 -05:00 |
|
Evan Debenham
|
a6bd3aae84
|
v0.2.3e: fixed a couple issues
|
2015-01-21 20:06:28 -05:00 |
|
Evan Debenham
|
97f6b2f67c
|
v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time.
|
2015-01-21 16:23:46 -05:00 |
|
Evan Debenham
|
02693eef4d
|
v0.2.3e: tied toolbar UI into quickslot settings (need to move 'continue' button to a tag)
|
2015-01-21 16:13:54 -05:00 |
|
Evan Debenham
|
f0fb0beb1a
|
v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled.
|
2015-01-21 15:47:26 -05:00 |
|
Evan Debenham
|
81a588e386
|
v0.2.3e: added setting in options menu for double quickslot
|
2015-01-21 14:02:01 -05:00 |
|
Evan Debenham
|
f68f8732b4
|
v0.2.3e: added sound effect to sandals of nature
|
2015-01-21 13:45:21 -05:00 |
|
Evan Debenham
|
0ae1b05b22
|
v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility.
|
2015-01-21 13:40:27 -05:00 |
|
Evan Debenham
|
951a0c918a
|
v0.2.3e: further quickslot class refinements
|
2015-01-21 11:03:01 -05:00 |
|