Evan Debenham
|
a0b6e77af2
|
v0.9.4: fixed some minor typos
|
2021-08-08 18:04:57 -04:00 |
|
Evan Debenham
|
967a7f89c9
|
v0.9.4: fixed magical sight incorrectly scaling with sniper
|
2021-08-08 18:04:57 -04:00 |
|
Evan Debenham
|
ac790b1ece
|
v0.9.4: game now periodically clears texture cache when changing scenes
|
2021-08-08 18:04:35 -04:00 |
|
Evan Debenham
|
020d14011f
|
v0.9.4: fixed cases of vertex buffers not being cleared
|
2021-08-08 18:04:35 -04:00 |
|
Evan Debenham
|
92f190d04c
|
v0.9.4: added a new rare enemy: spectral necromancers
|
2021-08-08 18:04:35 -04:00 |
|
Evan Debenham
|
04d8278950
|
v0.9.4: reverted removal of orientation control from Android version
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
ed5d5a56ee
|
v0.9.4: fixed magical charge and scroll empower interacting incorrectly
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
0661a224a3
|
v0.9.4: fixed combo indicator not changing when hero changes weapon
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
559a722a89
|
v0.9.4: fixed cases of shadows buff detaching multiple times
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
e984595c32
|
v0.9.4: fixed soul mark errors with low health enemies with shielding
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
222c0046b1
|
v0.9.4: fixed level 12 and 18 badge sprites being out of order
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
ee2eea4459
|
v0.9.4: fixed dew drops still stacking in some cases
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
448cc0a23c
|
v0.9.4: fixed warping traps not having a clear description
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
9849491f77
|
v0.9.4: armor with the seal on it now states its max shielding
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
6ae71ea544
|
v0.9.4: fixed DK minions dropping imp quest tokens
|
2021-08-08 18:04:34 -04:00 |
|
Evan Debenham
|
c480d03d4e
|
v0.9.4: removed superfluous INSTANCE tracking in WndUseItem
|
2021-08-08 18:04:17 -04:00 |
|
Evan Debenham
|
7307c38a3c
|
v0.9.4: overhauled text input, now multiplatform using libGDX textField
|
2021-08-08 18:04:16 -04:00 |
|
Evan Debenham
|
daa569b4fe
|
v0.9.4: various refactors and improvements to buff and talent icon code
|
2021-08-08 18:04:16 -04:00 |
|
Evan Debenham
|
001c40f15e
|
v0.9.4: improved behaviour of electricity blobs
|
2021-08-08 18:04:16 -04:00 |
|
Evan Debenham
|
dfddf0fd94
|
v0.9.4: magical infusion now preserves curses
|
2021-08-08 18:04:16 -04:00 |
|
Evan Debenham
|
853ecad6e6
|
v0.9.4: refactored char interaction and fixed it reducing momentum.
|
2021-08-08 18:04:16 -04:00 |
|
Evan Debenham
|
edfc73aed5
|
v0.9.4: fixed slightly incorrect numbers in lotus description
|
2021-08-08 18:04:16 -04:00 |
|
Evan Debenham
|
7730b4c5a1
|
v0.9.4: fixed various small text errors:
- shockwave desc implying that enchants always proc from it
- point blank not mentioning the bow despite improving it
- typo in wand of regrowth desc
|
2021-08-08 18:04:16 -04:00 |
|
Evan Debenham
|
4b10e06038
|
v0.9.4: fixed uncollectable items being upgradeable or un-IDed
|
2021-08-08 18:04:15 -04:00 |
|
Evan Debenham
|
8ff7850192
|
v0.9.4: improved final prison exit stairs, and removed old visual files
|
2021-08-08 18:04:15 -04:00 |
|
Evan Debenham
|
f547b8a0b0
|
v0.9.4: adjusted AI behaviour, only allies ignore invuln targets
|
2021-08-08 18:04:15 -04:00 |
|
Evan Debenham
|
0d0f33d845
|
v0.9.4: fixed damage warn triggering when hero gains HP from being hit
|
2021-08-08 18:04:15 -04:00 |
|
Evan Debenham
|
d261b73272
|
v0.9.4: improved blessed ankh behaviour
|
2021-08-08 18:04:15 -04:00 |
|
Evan Debenham
|
0c2434a605
|
v0.9.4: added UI support for no update service
|
2021-08-08 18:02:57 -04:00 |
|
Evan Debenham
|
110a8017f7
|
v0.9.4: Restructured the options menu slightly:
- fullscreen moved to display settings
- orientation toggle removed, game now uses system orientation
|
2021-08-08 18:02:57 -04:00 |
|
Evan Debenham
|
5f1f3be474
|
v0.9.4: Removed unnecessary options from WndGame
|
2021-08-08 18:02:57 -04:00 |
|
Evan Debenham
|
40345da3a6
|
v0.9.4: remastered step.mp3 to fix popping on some devices
|
2021-08-08 18:02:57 -04:00 |
|
Evan Debenham
|
d610383717
|
v0.9.4: added main code module support for iOS
|
2021-08-08 18:02:21 -04:00 |
|
Evan Debenham
|
cd8abf720c
|
v0.9.3c: final commit
|
2021-06-23 18:01:39 -04:00 |
|
Evan Debenham
|
b9ce18cf83
|
v0.9.3c: updated translations
|
2021-06-23 18:01:27 -04:00 |
|
Evan Debenham
|
4df0062292
|
v0.9.3c: player can now collect dew on stairs even at full HP
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
9c7c0c8b90
|
v0.9.3c: fixed necromancers sometimes losing track of their skeleton
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
5533adbdc0
|
v0.9.3c: fixed lightweight cloak not working correctly since 0.9.3
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
9cece3c84e
|
v0.9.3c: fixed death mark improperly applying fear
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
0f9dff4560
|
v0.9.3c: fixed upgrading heightened senses not calling observe
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
f9f24361d4
|
v0.9.3c: fixed Talent.onItemCollected being called on rankings load
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
288fcb0a72
|
v0.9.3c: fixed death by DK spawners not making a record in rankings
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
7dd977e1bc
|
v0.9.3c: fixed text errors in fan of blades and hourglass
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
e1ba01caf6
|
v0.9.3c: fixed quick use window working when hero is dead
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
f71af34f0b
|
v0.9.3c: fully fixed warp becaon onto characters
|
2021-06-23 18:01:25 -04:00 |
|
Evan Debenham
|
e180c2916c
|
v0.9.3b: fixed an error in german translation and re: final commit
|
2021-06-18 00:11:06 -04:00 |
|
Evan Debenham
|
baf141719c
|
v0.9.3b: final commit
|
2021-06-17 20:57:42 -04:00 |
|
Evan Debenham
|
38e6464477
|
v0.9.3b: updated translations and translator credits
|
2021-06-17 20:56:07 -04:00 |
|
Evan Debenham
|
d41a870e1b
|
v0.9.3b: quickslotted bags now support targeting
|
2021-06-17 20:56:04 -04:00 |
|
Evan Debenham
|
c89181ea18
|
v0.9.3b: quickslotted bags are no longer removed from rankings
|
2021-06-17 20:56:04 -04:00 |
|
Evan Debenham
|
e919b880a9
|
v0.9.3b: random teleportation now interrupts the hero
|
2021-06-17 20:56:04 -04:00 |
|
Evan Debenham
|
85e5e1a12e
|
v0.9.3b: added a quick-use inventory window
|
2021-06-17 20:56:04 -04:00 |
|
Evan Debenham
|
57d9f7ffad
|
v0.9.3b: added more safety checks to prismatic images
|
2021-06-17 20:56:04 -04:00 |
|
Evan Debenham
|
eb0c857ef8
|
v0.9.3b: deactivating cloak now only ends prep if hero is visible
|
2021-06-17 20:56:04 -04:00 |
|
Evan Debenham
|
5a733d72e8
|
v0.9.3b: fixed no killing badge not appearing if hero fell
|
2021-06-17 20:56:04 -04:00 |
|
Evan Debenham
|
62de2e90e2
|
v0.9.3b: ratmogrify rats now press tiles they spawn on
|
2021-06-17 20:56:04 -04:00 |
|
Evan Debenham
|
b01a79283a
|
v0.9.3b: Stones of flock are now also trigger before pressing cells
|
2021-06-17 20:56:03 -04:00 |
|
Evan Debenham
|
73ca7b5354
|
v0.9.3b: added quick-use actions for some items that needed them
|
2021-06-17 20:56:03 -04:00 |
|
Evan Debenham
|
d1d1a2cae9
|
v0.9.3a: final commit
|
2021-06-13 21:32:46 -04:00 |
|
Evan Debenham
|
acd5e96c2c
|
v0.9.3a: updated translations
|
2021-06-13 21:32:37 -04:00 |
|
Evan Debenham
|
fc6b08e2f1
|
v0.9.3a: fixed ally rats forgetting ally state on game load
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
ef256e53eb
|
v0.9.3a: adjusted when the spirit hawk dies to to timer expiry
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
14c888a2e7
|
v0.9.3a: fixed displacing darts teleporting chars to unreachable places
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
b2df851b08
|
v0.9.3a: fixed quickslot issues with chains caused by v0.9.3
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
eb5212b42c
|
v0.9.3a: fixed self-telefragging and warp beacon moving immovable chars
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
a8ef8a982a
|
v0.9.3a: fixed game freezes if wild magic is cast with no wands
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
51dba1b588
|
v0.9.3a: added a null safety check to CellSelector
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
3f4513aa0d
|
v0.9.3a: invis now persists between equip/unequip with light cloak
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
2d8305ed5b
|
v0.9.3a: fixed healing wells not fully healing if hero had cursed might
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
082c2393cb
|
v0.9.3a: runestones now press cells when thrown
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
e80bc2c1c0
|
v0.9.3a: actually fixed giant swarms duplicating into enclosed spaces
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
0fb5c4a11f
|
v0.9.3a: DM-300's pylons now use standard invulnerability behaviour
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
0a9d0ba919
|
v0.9.3a: fixed deadlock issues caused by death mark
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
2706ed0fdf
|
v0.9.3a: badge banner is now refreshed on multi badge, not recreated
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
fa2e63a529
|
v0.9.3a: reverted attack indicator changes due to deadlock concerns
|
2021-06-13 21:32:34 -04:00 |
|
Evan Debenham
|
785c869f2b
|
v0.9.3: final commit
|
2021-06-07 11:52:56 -04:00 |
|
Evan Debenham
|
0448c859a4
|
v0.9.3: final misc tweaks in prep for release
|
2021-06-07 11:52:47 -04:00 |
|
Evan Debenham
|
5933fd9975
|
v0.9.3: updated translations
|
2021-06-06 15:23:21 -04:00 |
|
Evan Debenham
|
77079ff9a4
|
v0.9.3: fixed ratmogrify costing charge when it fails in some cases
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
77998ff25b
|
v0.9.3: fixed wild magic not setting hero to busy
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
da59415c49
|
v0.9.3: implemented a proper waterskin sprite
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
cb5c76893d
|
v0.9.3: reverted gamescene tag changes, resulted in deadlocks
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
c277f6b50c
|
v0.9.3: fixed class armor using targeting when it shouldn't
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
332ab2a6fb
|
v0.9.3: further adjustments to talent icons
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
a3f449815a
|
v0.9.3: improved sprites/vfx/sfx for mask and crown
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
6e685f7fe1
|
v0.9.3: fixed a typo in elemental blast generic desc
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
21ad4063fd
|
v0.9.3: added a proper sprite for the spirit hawk
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
ab8e9ba959
|
v0.9.3: darkened and added a smoke effect to the shadow clone's sprite
|
2021-06-02 20:49:24 -04:00 |
|
Evan Debenham
|
dd8a2700c7
|
v0.9.3: fixed shadow ally spawning over pits and traps
|
2021-06-02 20:49:23 -04:00 |
|
Evan Debenham
|
44189726a4
|
v0.9.3: hero info window can now resize if needed
|
2021-06-02 20:49:23 -04:00 |
|
Evan Debenham
|
6b062399ee
|
v0.9.3: fixed incorrect heroic energy icons in hero info windows
|
2021-06-02 20:49:23 -04:00 |
|
Evan Debenham
|
e4fac9f890
|
v0.9.3: fixed attack indicator refreshing each frame
|
2021-06-02 20:49:23 -04:00 |
|
Evan Debenham
|
db1b90e20a
|
v0.9.3: updated translations
|
2021-06-01 21:41:48 -04:00 |
|
Evan Debenham
|
b64f2b0195
|
v0.9.3: improved several talent icons, added proper WIP T4 icons
|
2021-06-01 21:41:46 -04:00 |
|
Evan Debenham
|
ad28843d98
|
v0.9.3: fixed spirit hawk not respecting attack speed boosts
|
2021-06-01 21:41:46 -04:00 |
|
Evan Debenham
|
3b2aced50c
|
v0.9.3: rejuv steps no longer triggers while levitating
|
2021-06-01 21:41:46 -04:00 |
|
Evan Debenham
|
c067425783
|
v0.9.3: adjusted attack indicator to do less on the actor thread
|
2021-06-01 21:41:46 -04:00 |
|
Evan Debenham
|
3d01d844b4
|
v0.9.3: fixed shadow clones proccing the Rogue's weapon on themselves
|
2021-06-01 21:41:45 -04:00 |
|
Evan Debenham
|
ccbc27fbda
|
v0.9.3: added a hidden badge for ratmogrify
|
2021-06-01 21:41:43 -04:00 |
|
Evan Debenham
|
79627f465e
|
v0.9.3: added text indicating charge use to class armors
|
2021-06-01 21:41:39 -04:00 |
|