v0.9.3a: fixed healing wells not fully healing if hero had cursed might
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@ -49,12 +49,12 @@ public class WaterOfHealth extends WellWater {
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Sample.INSTANCE.play( Assets.Sounds.DRINK );
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hero.HP = hero.HT;
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hero.sprite.emitter().start( Speck.factory( Speck.HEALING ), 0.4f, 4 );
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PotionOfHealing.cure( hero );
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hero.belongings.uncurseEquipped();
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hero.buff( Hunger.class ).satisfy( Hunger.STARVING );
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hero.HP = hero.HT;
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hero.sprite.emitter().start( Speck.factory( Speck.HEALING ), 0.4f, 4 );
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CellEmitter.get( hero.pos ).start( ShaftParticle.FACTORY, 0.2f, 3 );
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