Evan Debenham
d6cf71e790
v0.7.4: added allies to the surface scene
2019-07-18 16:13:01 -04:00
Evan Debenham
b6a05519c5
v0.7.4: moved some build config details to the central gradle file
2019-07-18 16:13:01 -04:00
Evan Debenham
a02a34feaf
v0.7.4: fixed vision oddities with wards, and typos in ghost commands
2019-07-18 16:13:01 -04:00
Evan Debenham
0534c6010c
v0.7.4: corrected errors caused by redone button code
2019-07-18 16:13:01 -04:00
Evan Debenham
858067baf5
v0.7.4: visual and text improvements to wand of warding
2019-07-18 16:13:01 -04:00
Evan Debenham
cca1f32ac0
v0.7.4: added missing text for new title scene
2019-07-18 16:13:01 -04:00
Evan Debenham
e58c9c1c38
v0.7.4: rebalancing to wand of warding
2019-07-18 16:13:01 -04:00
Evan Debenham
c987555271
v0.7.4: balance adjustments to wand of living earth
2019-07-18 16:13:01 -04:00
Evan Debenham
5d65116170
v0.7.4: various bugfixes involving allies
2019-07-18 16:13:00 -04:00
Evan Debenham
9f73defba2
v0.7.4: adjusted the great crab to be unable to block multiple enemies
2019-07-18 16:13:00 -04:00
Evan Debenham
71db3ba1d1
v0.7.4: fixed various dried rose AI errors
2019-07-18 16:13:00 -04:00
Evan Debenham
1f604d7b13
v0.7.4: adjusted welcome scene to use new buttons
2019-07-18 16:13:00 -04:00
Evan Debenham
79eb1b11df
v0.7.4: reworked the title scene
2019-07-18 16:12:55 -04:00
Evan Debenham
23048dc4d8
v0.7.4: fixed further bugs with wand of warding
2019-07-18 16:04:23 -04:00
Evan Debenham
cf86e16f89
v0.7.4: Added a darkness gradient effect to archs
2019-07-18 16:04:23 -04:00
Evan Debenham
6aaee3bb50
v0.7.4: reduced armor and added an initial delay to living earth guardian
2019-07-18 16:04:22 -04:00
Evan Debenham
760ecc7e61
v0.7.4: various bugfixes
2019-07-18 16:04:22 -04:00
Evan Debenham
1c4603d6e4
v0.7.4: adjusted elements at scene corners to accommodate curved displays
2019-07-18 16:04:20 -04:00
Evan Debenham
3841f593f8
v0.7.4: allies are now healed by magical sleep just as the hero is
2019-07-18 16:03:19 -04:00
Evan Debenham
93c312a53e
v0.7.4: adjusted logic for where wards can be placed
2019-07-18 16:03:19 -04:00
Evan Debenham
99d47f3825
v0.7.4: implement battlemage fx and staff vfx for new wands
2019-07-18 16:03:19 -04:00
Evan Debenham
c174e998bc
v0.7.4: various polish for both new wands
2019-07-18 16:03:18 -04:00
Evan Debenham
87f909d1fe
v0.7.4: ring of elements and antimagic now applies to wand damage
2019-07-18 16:03:18 -04:00
Evan Debenham
545cda0bba
v0.7.4: initial implementation for wand of warding
2019-07-18 16:03:18 -04:00
Evan Debenham
b8490b5b29
v0.7.4: various enchantment and glyph balance changes
2019-07-18 16:03:18 -04:00
Evan Debenham
fd4dc11da0
v0.7.4: buffs to stones of clairvoyance and wild energy spells
2019-07-18 16:03:18 -04:00
Evan Debenham
164966b156
v0.7.4: major balance pass on bomb recipes, mostly buffs.
2019-07-18 16:03:17 -04:00
Evan Debenham
0f77d26986
v0.7.4: initial implement of wand of living earth, needs lots of polishing
2019-07-18 16:03:17 -04:00
Evan Debenham
ddce36a6a6
v0.7.4: added ordering to the placeholders in dart tipping UI text
2019-07-18 16:03:17 -04:00
Evan Debenham
666ef81363
v0.7.4: fixed boomerang return vfx not pausing actor movement
2019-07-18 16:03:17 -04:00
Evan Debenham
990599d2ad
v0.7.4: dried rose now recharges while active, healing the ghost
...
Also adjusted how dried rose interacts with artifact recharging
2019-07-18 16:03:17 -04:00
Evan Debenham
923817fb8b
v0.7.4: polished dialogue for ghost hero
2019-07-18 16:03:17 -04:00
Evan Debenham
329ad0e14f
v0.7.4: wand names are now in title case in the wandmaker reward window
2019-07-18 16:03:16 -04:00
Evan Debenham
2b743b1f15
v0.7.4: improved how position swapping with characters works with doors
2019-07-18 16:03:16 -04:00
Evan Debenham
0f3a6c8fa2
v0.7.4: refactored interaction code. Places can now be swapped with any ally
2019-07-18 16:03:16 -04:00
Evan Debenham
e047d1aee1
v0.7.4: implemented directing functionality for the ghost hero
2019-07-18 16:03:16 -04:00
Evan Debenham
2024261813
v0.7.4: fixed shattered pots being lost if the hero has a full inventory
2019-07-18 16:03:16 -04:00
Evan Debenham
6b816e8324
v0.7.4: corrected new logic causing piranhas to get surprise attacked
2019-07-18 16:03:16 -04:00
Evan Debenham
68764f802e
v0.7.4: fixed boomerangs being lost during the tengu fight
2019-07-18 16:03:16 -04:00
Evan Debenham
911f71e59e
v0.7.4: intelligent allies now follow the hero between depths
2019-07-18 16:03:15 -04:00
Evan Debenham
9bab7dfd5e
v0.7.4: piranha now act as if they can't see enemies they can't reach
2019-07-18 16:03:15 -04:00
Evan Debenham
6ca288c91c
v0.7.4: some allies are now 'intelligent', and will not attack wandering, sleeping, or passive enemies
2019-07-18 16:03:15 -04:00
Evan Debenham
bd3b0a487f
v0.7.4: adjusted redbutton's so that icons are on the left of text
2019-07-18 16:03:15 -04:00
Evan Debenham
d67a4bf021
v0.7.4: increased minSDK to 9(android 2.3) from 8(android 2.2)
2019-07-18 16:03:12 -04:00
Evan Debenham
c91af78699
v0.7.3b: manifest commit
2019-06-01 16:10:32 -04:00
Evan Debenham
af83357172
v0.7.3b: updated translations
2019-06-01 16:10:31 -04:00
Evan Debenham
5744f3065d
v0.7.3b: split updates in changes scene into three views
2019-06-01 16:10:31 -04:00
Evan Debenham
9b2d0af620
v0.7.3b: refactored changes scene into multiple classes
2019-06-01 16:10:31 -04:00
Evan Debenham
167c3e88bc
v0.7.3b: added a price to broken honeypots
2019-06-01 16:10:30 -04:00
Evan Debenham
fff6687f50
v0.7.3b: fixed rare crash bugs caused by assuming hunger is present
2019-06-01 16:10:30 -04:00
Evan Debenham
0b9b46a065
v0.7.3b: fixed death by electricity not trigger normal death logic
2019-06-01 16:10:30 -04:00
Evan Debenham
49b85e5775
v0.7.3b: fixed poison dart traps having different effects depending on visibility
2019-06-01 16:10:29 -04:00
Evan Debenham
9dd77eedd3
v0.7.3b: refactored shattered honeypots, they are now stackable
2019-06-01 16:10:29 -04:00
Evan Debenham
8b97172557
v0.7.3b: fixed further cases where thrown weapons would be lost when killing tengu
2019-06-01 16:10:29 -04:00
Evan Debenham
d22b0d7353
v0.7.3b: fixed a typo in corrupting enchant
2019-06-01 16:10:28 -04:00
Evan Debenham
87b748b1c4
v0.7.3a: manifest commit
2019-05-25 18:06:23 -04:00
Evan Debenham
3e5c57561d
v0.7.3a: translation updates
2019-05-25 18:06:23 -04:00
Evan Debenham
d71fcdadeb
v0.7.3a: adjusted tengu boss logic.
...
- Items now drop in the final arena on tengu death.
- Fixed thrown weapons sometimes being lost at the end of the fight.
2019-05-25 18:06:23 -04:00
Evan Debenham
412b729ff2
v0.7.3a: fixed rare visual bugs with banner graphics
2019-05-25 18:06:22 -04:00
Evan Debenham
e06e4e1c85
v0.7.3a: refactored custom tiled visuals. Now custom tilemaps
2019-05-25 18:06:22 -04:00
Evan Debenham
3864d5c21e
v0.7.3a: adjusted the behaviour of Tengu's thrown attacks
2019-05-25 18:06:21 -04:00
Evan Debenham
37611029a4
v0.7.3a: fixed bombs destroying armor which contains warrior's seal
2019-05-25 18:06:21 -04:00
Evan Debenham
8d6b3835b1
v0.7.3a: fixed all darts incorrect being consumed when tipping all
2019-05-25 18:06:21 -04:00
Evan Debenham
3100955ee1
v0.7.3: manifest commit
2019-05-23 19:27:43 -04:00
Evan Debenham
25c05c8892
v0.7.3: updated translations
2019-05-23 19:27:42 -04:00
Evan Debenham
7ac7727093
v0.7.3: removed support for pre-0.6.5c saves
2019-05-23 19:27:39 -04:00
Evan Debenham
1cad02e2a4
v0.7.3: improved the sprites and VFX for new thrown weapons
2019-05-23 19:27:20 -04:00
Evan Debenham
12d7b91991
v0.7.3: balance adjustments to new enchants:
...
- increased the rate that corrupting enchant scales with upgrades
- kinetic now loses preserved damage more quickly
2019-05-23 19:27:19 -04:00
Evan Debenham
f0c02d13fd
v0.7.3: fixes/adjustments:
...
- crash errors involving wild magic
- reclaim trap exploits
- crashes involving window preserving
- some typos
2019-05-23 19:27:19 -04:00
Evan Debenham
cd282c9148
v0.7.3: more bug fixes:
...
- fixed force cubes now correctly handling hero death
- fixed being able to stack many windows in the changes scene
2019-05-23 19:27:18 -04:00
Evan Debenham
54cb223d21
v0.7.3: corrected typos with curse infusion and improved corrupting desc
2019-05-23 19:27:17 -04:00
Evan Debenham
fb0627f3d7
v0.7.3: challenges are now auto-enabled on debug builds
2019-05-23 19:27:17 -04:00
Evan Debenham
05193278f8
v0.7.3: thrown weapons can now be transmuted
2019-05-23 19:27:17 -04:00
Evan Debenham
1c259b789a
v0.7.3: bugfixes:
...
- vampiric overhealing
- spirit bow generating scrolls of upgrade when curse infused
- armor kit not interacting correctly with curse infuse
- duplication bugs with reclaim trap
- new alchemy items not being craftable
- ring of wealth rarely generating items blocked by challenges
2019-05-23 19:27:16 -04:00
Evan Debenham
cfd2f7a811
v0.7.3: updated translations
2019-05-23 19:27:15 -04:00
Evan Debenham
afa8efd8e7
v0.7.3: deleted old boomerang code from pre-0.7.1
2019-05-23 19:27:15 -04:00
Evan Debenham
3867c5d61e
v0.7.3: fixed an incorrectly placed space in copyright notice of some files
2019-05-23 19:27:10 -04:00
Evan Debenham
ea3f4bb99e
v0.7.3: added 2 additional thrown weapons
2019-05-23 19:26:59 -04:00
Evan Debenham
1434e36725
v0.7.3: removed two enchants, replaced them with two new ones!
2019-05-23 19:26:59 -04:00
Evan Debenham
f08a064812
v0.7.3: fixed cases where transmog effect may trigger on mage's staff
2019-05-23 19:26:59 -04:00
Evan Debenham
401c79815c
v0.7.3: adjustments to vampiric, chilling, and affection
2019-05-23 19:26:58 -04:00
Evan Debenham
4ea4d1ddf0
v0.7.3: darts no longer require alchemy to be tipped
2019-05-23 19:26:58 -04:00
Evan Debenham
ee7b5d6a6d
v0.7.3: removed tipped darts from the alchemy guide, and adjust page droprates
2019-05-23 19:26:57 -04:00
Evan Debenham
cdc89ac211
v0.7.3: implemented two new thrown weapons
2019-05-23 19:26:57 -04:00
Evan Debenham
bba0fea962
v0.7.3: rebalanced warrior and subclasses:
...
- warrior's shield regen no longer scales with armor power
- berserker is now more easily able to maintain rage
- gladiator can now use thrown weapons in combos
- regular item use no longer resets gladiator's combo
- gladiator's slam ability now deals damage based on armor
2019-05-23 19:26:56 -04:00
Evan Debenham
a0224f0ed0
v0.7.3: implemented two new boss recipes
2019-05-23 19:26:56 -04:00
Evan Debenham
7693bbcc80
v0.7.3: removed unused sprites and added new ones (some still WIP)
2019-05-23 19:26:56 -04:00
Evan Debenham
be05dc5616
v0.7.3: removed old/unused combination elixirs and brews
2019-05-23 19:26:55 -04:00
Evan Debenham
ad2e3d7350
v0.7.3: tied more logic into the window restoring functionality
2019-05-23 19:26:55 -04:00
Evan Debenham
7ca293bcc5
v0.7.3: adjusted window saving to block restoring to a different scene type
2019-05-23 19:26:54 -04:00
Evan Debenham
133a39026e
v0.7.3: fixed multiplicity glyph causing doorways to close incorrectly
2019-05-23 19:26:54 -04:00
Evan Debenham
3d000ece25
v0.7.3: balance changes to existing thrown weapons:
...
- throwing stone uses increased to 5 from 3, min damage increased to 2 from 1
- throwing hammer min damage increased to 10 from 8
- tomahawk damage scaling returned to normal, bleed now based on 60% of damage instead of 100%
2019-05-23 19:26:54 -04:00
Evan Debenham
8e6c677c1a
v0.7.3: various glyph balance changes
2019-05-23 19:26:53 -04:00
Evan Debenham
2c92332563
v0.7.3: Balance adjustments around magical resistance effects:
...
- magical resistances no longer apply to the melee attacks of magic users
- ring of elements buffed to 20% reduction per level from 16%
- antimagic glyph rebalanced, no longer depends on armor DR
2019-05-23 19:26:53 -04:00
Evan Debenham
7fa8d80f03
v0.7.3: reworked reclaim trap. Now lets you store and shoot trap effects
2019-05-23 19:26:52 -04:00
Evan Debenham
2c2818939e
v0.7.3: corrected price of curse infusion as the quantity was reduced
2019-05-23 19:26:52 -04:00
Evan Debenham
21f52e1928
v0.7.3: various trap adjustments in prep for new reclaim trap:
...
- disintegration trap no longer does % health damage
- flock trap duration no longer scales with depth
- bosses now resist grim traps, Yog is immune
- pitfall traps do not work on boss floors
- reduced poison dart trap scaling with depth
- rockfall traps are a static 5x5 AOE if they aren't on the ground
- summoning traps now work on boss floors
- note that the curse of multiplicity also now works on boss floors
- bosses resist weakening traps
2019-05-23 19:26:50 -04:00
Evan Debenham
a9add83d2c
v0.7.3: improved the shading on crystal keys
2019-05-23 19:25:48 -04:00
Evan Debenham
d030edbec7
v0.7.3: bugfixes:
...
- fixed prismatic images not properly dieing when falling into chasms
- fixed secret room distributions being skewed towards later floors
2019-05-23 19:19:00 -04:00
Evan Debenham
39ffe663f4
v0.7.3: rebalanced corrosive brew and curse infusion
2019-05-23 19:18:55 -04:00
Evan Debenham
302bf62037
v0.7.3: rebalanced elixir of aquatic restoration
2019-05-23 19:18:04 -04:00
Evan Debenham
e074a47518
v0.7.2d: manifest commit
2019-04-27 18:43:45 -04:00
Evan Debenham
971e421fa1
v0.7.2d: moved the base halo class to SPD-classes
2019-04-27 18:43:44 -04:00
Evan Debenham
dc8f6a1dbf
v0.7.2d: bugfixes:
...
- fixed assassin blink not working on targets standing on traps
- fixed glyph of stone seriously over-calculating hit chance when evasion is greater than accuracy
- fixed cloak of shadows not saving turns until charge cost
- adjusted timekeeper's hourglass charges to behave like cloak of shadows charges
- fixed corrupted enemies never dropping loot
2019-04-27 18:43:44 -04:00
Evan Debenham
550f8da8e1
v0.7.2c: manifest commit
2019-04-24 19:24:11 -04:00
Evan Debenham
1cda72fd50
v0.7.2c: updated translations
2019-04-24 19:24:10 -04:00
Evan Debenham
e7bd8496d3
v0.7.2c: added adaptive icon support.
...
Icon is currently a bit basic, will likely be improved.
2019-04-24 19:24:04 -04:00
Evan Debenham
bc3b13f247
v0.7.2c: bugfixes:
...
- fixed NPCs triggering ring of wealth when being shot by corruption
- fixed hourglass not updating charges correctly in some cases
- fixed blandfruit bush rarely appearing in 'on diet' challenge
- fixed strength from ring of might not appearing in rankings
2019-04-24 19:24:03 -04:00
Evan Debenham
d4afe8697f
v0.7.2c: added a simple window restoring function to scene resets
2019-04-24 19:24:03 -04:00
Evan Debenham
842253f643
v0.7.2c: removed unnecessary manifest elements
2019-04-24 19:24:02 -04:00
Evan Debenham
96878b1095
v0.7.2c: adjusted how the game handles config changes
2019-04-24 19:24:02 -04:00
Evan Debenham
c8e7a4bb42
v0.7.2b: adjusted R8 rules and added comments explaining R8
2019-04-20 15:11:26 -04:00
Evan Debenham
647cab2306
v0.7.2b: manifest commit
2019-04-20 15:10:19 -04:00
Evan Debenham
eefcb5115a
v0.7.2b: suppressed the 'minSdkTooLow' warning in the main gradle file
2019-04-20 15:10:18 -04:00
Evan Debenham
97a9bd0fd1
v0.7.2b: fixed:
...
- wands not being a type of equipment for a wndbag mode
- scroll of transmutation being usable on arcane catalysts
2019-04-20 15:10:18 -04:00
Evan Debenham
20db0b86ae
v0.7.2b: fixed a crash bug in wndRankings and improved how berserk interacts with other shield buffs
2019-04-16 17:42:44 -04:00
Evan Debenham
27bbd5cdf3
v0.7.2b: updated translations
2019-04-16 17:42:42 -04:00
Evan Debenham
7c8a9c27aa
v0.7.2b: fixed a bug where multiplicity could spawn rats on floor 5
2019-04-16 17:42:31 -04:00
Evan Debenham
d716f3823c
v0.7.2b: various enchantment buffs
2019-04-16 17:42:30 -04:00
Evan Debenham
c6e96b9b8e
v0.7.2b: adjusted rankings comparator to account for equal scores
2019-04-16 17:42:30 -04:00
Evan Debenham
2bd197a5b3
v0.7.2b: removed unused loading listener from badges
2019-04-16 17:42:29 -04:00
Evan Debenham
f8cd63a74a
v0.7.2b: Allowed external classes to grab more badge-related info
2019-04-16 17:42:29 -04:00
Evan Debenham
f7405c0a31
v0.7.2b: bugfixes:
...
- fixed horn of plenty sprite not updating when rapidly charging
- fixed dried rose rarely being usable when ghost quest is incomplete
- fixed cloak of shadows not being able to be turned off with 0 charges
- fixed corrupted thieves stealing from the player
2019-04-16 17:42:28 -04:00
Evan Debenham
e74d926d50
updated copyright notices that I accidentally set to 2018
2019-04-16 17:42:27 -04:00
Evan Debenham
6c44a5c801
v0.7.2a: reverted unintended debug proc rate for elastic
2019-03-21 02:02:31 -04:00
Evan Debenham
32a65f5b2b
v0.7.2a: manifest commit
2019-03-21 00:52:02 -04:00
Evan Debenham
cdbbfd0f74
v0.7.2a: updated translations
2019-03-21 00:51:59 -04:00
Evan Debenham
220d21c5b5
v0.7.2a: added a safety check to buying an item
2019-03-21 00:49:37 -04:00
Evan Debenham
8a4fd11eb9
v0.7.2a: bugfixes:
...
- fixed crashes involving aggression debuff resetting targets when it shoudln't
- fixed cloak of shadows only being usable from quickslot at 1 charge
- fixed weirdness with elastic at the edges of the map
- fixed tengu spawning ontop of characters in some cases
- fixed various changelog typos
2019-03-21 00:49:36 -04:00
Evan Debenham
0263133415
v0.7.2: manifest commit
2019-03-19 19:31:11 -04:00
Evan Debenham
6ce2f05c3a
v0.7.2: translation and translation credits updates
2019-03-19 19:30:17 -04:00
Evan Debenham
47bdece25f
v0.7.2: translation updates
2019-03-19 19:30:14 -04:00
Evan Debenham
0fa0e1fe84
v0.7.2: reduced the power of chilling enchantment
2019-03-19 19:30:06 -04:00
Evan Debenham
e383c285ec
v0.7.2: even more bugfixes:
...
- fixed rankings windows being able to be stacked (caused crashes)
- fixed visual bugs caused by stacked teleportation effects
- fixed darts being counted as melee weapons for swift enchant
2019-03-19 19:30:05 -04:00
Evan Debenham
616de2db3d
v0.7.2: more bugfixes / adjustments:
...
- blessed ankhs now cleanse more debuffs, not just paralysis
- added a safety check to warlock zapping incase enemy is null
- added a safety check to vampiric incase attacker is dead
2019-03-19 19:30:05 -04:00
Evan Debenham
11ae926341
v0.7.2: bugfixes:
...
- fixed thieves rarely teleporting away when they are close
- fixed beacon losing location when scroll holder is picked up
- fixed recycle not dropping an item if inventory is full
- fixed alchemy scene not saving progress when it starts up
- fixed a rare freeze bug with tengu
2019-03-19 19:30:04 -04:00
Evan Debenham
ca86bbf36d
v0.7.2: updated translations
2019-03-19 19:30:00 -04:00
Evan Debenham
5058950d0a
v0.7.2: fixes:
...
- vampiric allowing healing over max HP, and using defender HT
- typo fixes in magical infusion and polarized curse
2019-03-19 19:29:52 -04:00
Evan Debenham
71b268763b
v0.7.2: adjusted some enchantment text
2019-03-19 19:29:51 -04:00
Evan Debenham
17f559e367
v0.7.2: adjusted stones of aggression to no longer allow use on bosses
2019-03-19 19:29:51 -04:00
Evan Debenham
cedf68f4b0
v0.7.2: implemented swift enchantment and polarized curse
...
also adjusted sniper's mark to last for a static 2 turns
2019-03-19 19:29:50 -04:00
Evan Debenham
14d7cedb07
v0.7.2: bugfixes:
...
- fixed burning continuing and destroying scrolls when hero is immune
- fixed unstable proccing precise + other buffs at once
- fixed precise proccing far more often than intended
- fixed grim proccing when the enemy is already dead
- fixed chasms killing enemies that are already dead
2019-03-19 19:29:50 -04:00
Evan Debenham
d356f48c43
v0.7.2: adjusted when enchants/glyphs are lost via upgrades
...
also adjusted curse loss rate and rebalanced magical infusion
2019-03-19 19:29:49 -04:00
Evan Debenham
f6c8bd1f54
v0.7.2: updated translations
2019-03-19 19:29:42 -04:00
Evan Debenham
f4c8a5336d
v0.7.2: reworked enchantments! Still need to implement swift and a curse
2019-03-19 19:29:34 -04:00
Evan Debenham
c576a0e0b6
v0.7.2: adjusted shading on potion sprites
2019-03-19 19:29:33 -04:00
Evan Debenham
cfa79f95a5
v0.7.2: minion enemies can no longer trigger ring of wealth
2019-03-19 19:29:32 -04:00
Evan Debenham
673582c5c4
v0.7.2: rebalanced 3 stones:
...
- clairvoyance adjusted, no longer disarms traps, now goes through walls
- detect curse is now disarming. Disarms up to 9 traps in an AOE
- aggression now forces targeting on whatever it is thrown at.
2019-03-19 19:29:32 -04:00
Evan Debenham
374a80ebec
v0.7.2: rebalanced damage scaling for fire and toxic gas
...
Also removed many boss resistances to these effects, as their damage is now more reasonable
2019-03-19 19:29:31 -04:00
Evan Debenham
75f20247c2
v0.7.2: plant balance adjustments:
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- increased total poison damage from sorrowmoss
- increased duration of swiftthistle effect by 1 and allowed movement
- buffed warden earthroot effect
2019-03-19 19:29:31 -04:00