v0.7.3: fixed multiplicity glyph causing doorways to close incorrectly
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@ -79,6 +79,7 @@ public class Multiplicity extends Armor.Glyph {
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Bundle store = new Bundle();
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attacker.storeInBundle(store);
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m.restoreFromBundle(store);
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m.pos = 0;
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m.HP = m.HT;
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if (m.buff(PinCushion.class) != null){
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m.remove(m.buff(PinCushion.class));
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