v0.7.3a: fixed all darts incorrect being consumed when tipping all
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3e3d5f3364
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8d6b3835b1
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@ -85,6 +85,16 @@ public class Tilemap extends Visual {
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updateMap();
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}
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public Image image(int x, int y){
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if (!needsRender(x + mapWidth*y)){
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return null;
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} else {
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Image img = new Image(texture);
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img.frame(tileset.get(data[x + mapWidth * y]));
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return img;
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}
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}
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//forces a full update, including new buffer
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public synchronized void updateMap(){
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@ -254,6 +264,6 @@ public class Tilemap extends Visual {
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}
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protected boolean needsRender(int pos){
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return true;
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return data[pos] >= 0;
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}
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}
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@ -189,7 +189,11 @@ public class Dart extends MissileWeapon {
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item.quantity(item.quantity() - maxSeedsToUse);
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}
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curItem.detachAll( curUser.belongings.backpack );
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if (maxToTip < curItem.quantity()){
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curItem.quantity(curItem.quantity() - maxToTip);
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} else {
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curItem.detachAll(curUser.belongings.backpack);
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}
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TippedDart newDart = TippedDart.getTipped((Plant.Seed) item, maxToTip);
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if (!newDart.collect()) Dungeon.level.drop(newDart, curUser.pos).sprite.drop();
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