v0.7.4: buffs to stones of clairvoyance and wild energy spells
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@ -25,6 +25,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.ArtifactRecharge;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Recharging;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
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import com.shatteredpixel.shatteredpixeldungeon.items.quest.MetalShard;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.exotic.ScrollOfMysticalEnergy;
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@ -51,9 +52,15 @@ public class WildEnergy extends TargetedSpell {
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@Override
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public void call() {
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ScrollOfRecharging.charge(hero);
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Buff.affect(hero, Recharging.class, 10f);
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Buff.affect(hero, ArtifactRecharge.class).prolong( 10 );
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hero.belongings.charge(1f);
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for (int i = 0; i < 4; i++){
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if (hero.belongings.misc1 instanceof Artifact) ((Artifact) hero.belongings.misc1).charge(hero);
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if (hero.belongings.misc2 instanceof Artifact) ((Artifact) hero.belongings.misc2).charge(hero);
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}
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Buff.affect(hero, Recharging.class, 8f);
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Buff.affect(hero, ArtifactRecharge.class).prolong( 8 );
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detach( curUser.belongings.backpack );
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updateQuickslot();
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@ -33,7 +33,7 @@ import com.watabou.utils.Point;
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public class StoneOfClairvoyance extends Runestone {
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private static final int DIST = 8;
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private static final int DIST = 12;
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{
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image = ItemSpriteSheet.STONE_CLAIRVOYANCE;
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@ -1064,7 +1064,7 @@ items.spells.targetedspell.prompt=Choose a target
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items.spells.targetedspell.inv_title=Infuse an item
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items.spells.wildenergy.name=wild energy
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items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
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items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will recharge your wands and worn artifacts, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
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###runestones
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@ -1097,7 +1097,7 @@ items.stones.stoneofblink.name=stone of blink
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items.stones.stoneofblink.desc=This runestone will teleport the user to the location it is thrown to.
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items.stones.stoneofclairvoyance.name=stone of clairvoyance
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items.stones.stoneofclairvoyance.desc=This stone will instantly reveal all tiles in a wide area around where it is thrown. Its effect will even reach through walls.
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items.stones.stoneofclairvoyance.desc=This stone will instantly reveal all tiles in a very wide area around where it is thrown. Its effect will even reach through walls.
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items.stones.stoneofdeepenedsleep.name=stone of deepened sleep
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items.stones.stoneofdeepenedsleep.desc=When this stone is thrown near a sleeping enemy, it will magically deepen their sleep. Magically slept enemies will sleep forever until disturbed.
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