v0.7.3: challenges are now auto-enabled on debug builds

This commit is contained in:
Evan Debenham 2019-05-16 15:06:26 -04:00
parent 05193278f8
commit fb0627f3d7

View File

@ -47,6 +47,7 @@ import com.watabou.noosa.Image;
import com.watabou.noosa.RenderedText;
import com.watabou.noosa.ui.Button;
import com.watabou.noosa.ui.Component;
import com.watabou.utils.DeviceCompat;
public class WndStartGame extends Window {
@ -116,7 +117,7 @@ public class WndStartGame extends Window {
start.setRect(0, HEIGHT - 20, WIDTH, 20);
add(start);
if (Badges.isUnlocked(Badges.Badge.VICTORY)){
if (DeviceCompat.isDebug() || Badges.isUnlocked(Badges.Badge.VICTORY)){
IconButton challengeButton = new IconButton(
Icons.get( SPDSettings.challenges() > 0 ? Icons.CHALLENGE_ON :Icons.CHALLENGE_OFF)){
@Override