Evan Debenham
2c2818939e
v0.7.3: corrected price of curse infusion as the quantity was reduced
2019-05-23 19:26:52 -04:00
Evan Debenham
21f52e1928
v0.7.3: various trap adjustments in prep for new reclaim trap:
...
- disintegration trap no longer does % health damage
- flock trap duration no longer scales with depth
- bosses now resist grim traps, Yog is immune
- pitfall traps do not work on boss floors
- reduced poison dart trap scaling with depth
- rockfall traps are a static 5x5 AOE if they aren't on the ground
- summoning traps now work on boss floors
- note that the curse of multiplicity also now works on boss floors
- bosses resist weakening traps
2019-05-23 19:26:50 -04:00
Evan Debenham
a9add83d2c
v0.7.3: improved the shading on crystal keys
2019-05-23 19:25:48 -04:00
Evan Debenham
d030edbec7
v0.7.3: bugfixes:
...
- fixed prismatic images not properly dieing when falling into chasms
- fixed secret room distributions being skewed towards later floors
2019-05-23 19:19:00 -04:00
Evan Debenham
39ffe663f4
v0.7.3: rebalanced corrosive brew and curse infusion
2019-05-23 19:18:55 -04:00
Evan Debenham
302bf62037
v0.7.3: rebalanced elixir of aquatic restoration
2019-05-23 19:18:04 -04:00
Evan Debenham
e074a47518
v0.7.2d: manifest commit
2019-04-27 18:43:45 -04:00
Evan Debenham
971e421fa1
v0.7.2d: moved the base halo class to SPD-classes
2019-04-27 18:43:44 -04:00
Evan Debenham
dc8f6a1dbf
v0.7.2d: bugfixes:
...
- fixed assassin blink not working on targets standing on traps
- fixed glyph of stone seriously over-calculating hit chance when evasion is greater than accuracy
- fixed cloak of shadows not saving turns until charge cost
- adjusted timekeeper's hourglass charges to behave like cloak of shadows charges
- fixed corrupted enemies never dropping loot
2019-04-27 18:43:44 -04:00
Evan Debenham
550f8da8e1
v0.7.2c: manifest commit
2019-04-24 19:24:11 -04:00
Evan Debenham
1cda72fd50
v0.7.2c: updated translations
2019-04-24 19:24:10 -04:00
Evan Debenham
e7bd8496d3
v0.7.2c: added adaptive icon support.
...
Icon is currently a bit basic, will likely be improved.
2019-04-24 19:24:04 -04:00
Evan Debenham
bc3b13f247
v0.7.2c: bugfixes:
...
- fixed NPCs triggering ring of wealth when being shot by corruption
- fixed hourglass not updating charges correctly in some cases
- fixed blandfruit bush rarely appearing in 'on diet' challenge
- fixed strength from ring of might not appearing in rankings
2019-04-24 19:24:03 -04:00
Evan Debenham
d4afe8697f
v0.7.2c: added a simple window restoring function to scene resets
2019-04-24 19:24:03 -04:00
Evan Debenham
842253f643
v0.7.2c: removed unnecessary manifest elements
2019-04-24 19:24:02 -04:00
Evan Debenham
96878b1095
v0.7.2c: adjusted how the game handles config changes
2019-04-24 19:24:02 -04:00
Evan Debenham
c8e7a4bb42
v0.7.2b: adjusted R8 rules and added comments explaining R8
2019-04-20 15:11:26 -04:00
Evan Debenham
647cab2306
v0.7.2b: manifest commit
2019-04-20 15:10:19 -04:00
Evan Debenham
eefcb5115a
v0.7.2b: suppressed the 'minSdkTooLow' warning in the main gradle file
2019-04-20 15:10:18 -04:00
Evan Debenham
97a9bd0fd1
v0.7.2b: fixed:
...
- wands not being a type of equipment for a wndbag mode
- scroll of transmutation being usable on arcane catalysts
2019-04-20 15:10:18 -04:00
Evan Debenham
20db0b86ae
v0.7.2b: fixed a crash bug in wndRankings and improved how berserk interacts with other shield buffs
2019-04-16 17:42:44 -04:00
Evan Debenham
27bbd5cdf3
v0.7.2b: updated translations
2019-04-16 17:42:42 -04:00
Evan Debenham
7c8a9c27aa
v0.7.2b: fixed a bug where multiplicity could spawn rats on floor 5
2019-04-16 17:42:31 -04:00
Evan Debenham
d716f3823c
v0.7.2b: various enchantment buffs
2019-04-16 17:42:30 -04:00
Evan Debenham
c6e96b9b8e
v0.7.2b: adjusted rankings comparator to account for equal scores
2019-04-16 17:42:30 -04:00
Evan Debenham
2bd197a5b3
v0.7.2b: removed unused loading listener from badges
2019-04-16 17:42:29 -04:00
Evan Debenham
f8cd63a74a
v0.7.2b: Allowed external classes to grab more badge-related info
2019-04-16 17:42:29 -04:00
Evan Debenham
f7405c0a31
v0.7.2b: bugfixes:
...
- fixed horn of plenty sprite not updating when rapidly charging
- fixed dried rose rarely being usable when ghost quest is incomplete
- fixed cloak of shadows not being able to be turned off with 0 charges
- fixed corrupted thieves stealing from the player
2019-04-16 17:42:28 -04:00
Evan Debenham
e74d926d50
updated copyright notices that I accidentally set to 2018
2019-04-16 17:42:27 -04:00
Evan Debenham
6c44a5c801
v0.7.2a: reverted unintended debug proc rate for elastic
2019-03-21 02:02:31 -04:00
Evan Debenham
32a65f5b2b
v0.7.2a: manifest commit
2019-03-21 00:52:02 -04:00
Evan Debenham
cdbbfd0f74
v0.7.2a: updated translations
2019-03-21 00:51:59 -04:00
Evan Debenham
220d21c5b5
v0.7.2a: added a safety check to buying an item
2019-03-21 00:49:37 -04:00
Evan Debenham
8a4fd11eb9
v0.7.2a: bugfixes:
...
- fixed crashes involving aggression debuff resetting targets when it shoudln't
- fixed cloak of shadows only being usable from quickslot at 1 charge
- fixed weirdness with elastic at the edges of the map
- fixed tengu spawning ontop of characters in some cases
- fixed various changelog typos
2019-03-21 00:49:36 -04:00
Evan Debenham
0263133415
v0.7.2: manifest commit
2019-03-19 19:31:11 -04:00
Evan Debenham
6ce2f05c3a
v0.7.2: translation and translation credits updates
2019-03-19 19:30:17 -04:00
Evan Debenham
47bdece25f
v0.7.2: translation updates
2019-03-19 19:30:14 -04:00
Evan Debenham
0fa0e1fe84
v0.7.2: reduced the power of chilling enchantment
2019-03-19 19:30:06 -04:00
Evan Debenham
e383c285ec
v0.7.2: even more bugfixes:
...
- fixed rankings windows being able to be stacked (caused crashes)
- fixed visual bugs caused by stacked teleportation effects
- fixed darts being counted as melee weapons for swift enchant
2019-03-19 19:30:05 -04:00
Evan Debenham
616de2db3d
v0.7.2: more bugfixes / adjustments:
...
- blessed ankhs now cleanse more debuffs, not just paralysis
- added a safety check to warlock zapping incase enemy is null
- added a safety check to vampiric incase attacker is dead
2019-03-19 19:30:05 -04:00
Evan Debenham
11ae926341
v0.7.2: bugfixes:
...
- fixed thieves rarely teleporting away when they are close
- fixed beacon losing location when scroll holder is picked up
- fixed recycle not dropping an item if inventory is full
- fixed alchemy scene not saving progress when it starts up
- fixed a rare freeze bug with tengu
2019-03-19 19:30:04 -04:00
Evan Debenham
ca86bbf36d
v0.7.2: updated translations
2019-03-19 19:30:00 -04:00
Evan Debenham
5058950d0a
v0.7.2: fixes:
...
- vampiric allowing healing over max HP, and using defender HT
- typo fixes in magical infusion and polarized curse
2019-03-19 19:29:52 -04:00
Evan Debenham
71b268763b
v0.7.2: adjusted some enchantment text
2019-03-19 19:29:51 -04:00
Evan Debenham
17f559e367
v0.7.2: adjusted stones of aggression to no longer allow use on bosses
2019-03-19 19:29:51 -04:00
Evan Debenham
cedf68f4b0
v0.7.2: implemented swift enchantment and polarized curse
...
also adjusted sniper's mark to last for a static 2 turns
2019-03-19 19:29:50 -04:00
Evan Debenham
14d7cedb07
v0.7.2: bugfixes:
...
- fixed burning continuing and destroying scrolls when hero is immune
- fixed unstable proccing precise + other buffs at once
- fixed precise proccing far more often than intended
- fixed grim proccing when the enemy is already dead
- fixed chasms killing enemies that are already dead
2019-03-19 19:29:50 -04:00
Evan Debenham
d356f48c43
v0.7.2: adjusted when enchants/glyphs are lost via upgrades
...
also adjusted curse loss rate and rebalanced magical infusion
2019-03-19 19:29:49 -04:00
Evan Debenham
f6c8bd1f54
v0.7.2: updated translations
2019-03-19 19:29:42 -04:00
Evan Debenham
f4c8a5336d
v0.7.2: reworked enchantments! Still need to implement swift and a curse
2019-03-19 19:29:34 -04:00
Evan Debenham
c576a0e0b6
v0.7.2: adjusted shading on potion sprites
2019-03-19 19:29:33 -04:00
Evan Debenham
cfa79f95a5
v0.7.2: minion enemies can no longer trigger ring of wealth
2019-03-19 19:29:32 -04:00
Evan Debenham
673582c5c4
v0.7.2: rebalanced 3 stones:
...
- clairvoyance adjusted, no longer disarms traps, now goes through walls
- detect curse is now disarming. Disarms up to 9 traps in an AOE
- aggression now forces targeting on whatever it is thrown at.
2019-03-19 19:29:32 -04:00
Evan Debenham
374a80ebec
v0.7.2: rebalanced damage scaling for fire and toxic gas
...
Also removed many boss resistances to these effects, as their damage is now more reasonable
2019-03-19 19:29:31 -04:00
Evan Debenham
75f20247c2
v0.7.2: plant balance adjustments:
...
- increased total poison damage from sorrowmoss
- increased duration of swiftthistle effect by 1 and allowed movement
- buffed warden earthroot effect
2019-03-19 19:29:31 -04:00
Evan Debenham
5df7f84eea
v0.7.2: fixed a crash bug when IO or fileNotFound errors are encountered
2019-03-19 19:29:30 -04:00
Evan Debenham
56f5ac2557
v0.7.2: updated translations
2019-03-19 19:29:28 -04:00
Evan Debenham
4659905b3a
v0.7.2: bugfixes:
...
- fixed the mage not being able to fully ID wands
- fixed thrown weapons immediately breaking in rare cases
2019-03-19 19:29:17 -04:00
Evan Debenham
b5edad2b2e
v0.7.2: ring of wealth adjustments:
...
- wraiths no longer progress special wealth drops
- wealth no longer drops scroll of enchantment, to prevent exploits
2019-03-19 19:29:17 -04:00
Evan Debenham
d23ad85596
v0.7.2: added a safety check to new wealth logic
2019-03-19 19:29:16 -04:00
Evan Debenham
2dc3696a17
v0.7.2: translation updates
2019-03-19 19:29:10 -04:00
Evan Debenham
29436bb82c
v0.7.2: significant buffs and adjustments to ring of wealth
2019-03-19 19:28:57 -04:00
Evan Debenham
cc16f96d40
v0.7.2: removed charm scaling on transfusion, buffed base to 5 turns
2019-03-19 19:28:57 -04:00
Evan Debenham
594d627ecc
v0.7.2: reduced xp reqs for weapons/armor and raised the caves level cap
2019-03-19 19:28:56 -04:00
Evan Debenham
ab3f699c32
v0.7.2: further IDing tweaks, now have game feel similar to old system
2019-03-19 19:28:56 -04:00
Evan Debenham
d940f24571
v0.7.2: small adjustments/fixes:
...
- improved description for rot lasher
- cleaned up unused text in blandfruit and clarified description
- fixed bombs rarely affecting tengu twice
- guidebook pages default to collected in debug mode
2019-03-19 19:28:55 -04:00
Evan Debenham
08b552e689
v0.7.2: buffed scroll of teleportation
2019-03-19 19:28:55 -04:00
Evan Debenham
f3702048be
v0.7.2: more bugfixes:
...
- fixed fetid rat stink cloud persisting in rare cases
- fixed hero pressing tiles while teleporting when they're flying
2019-03-19 19:28:54 -04:00
Evan Debenham
86199bb40f
v0.7.2: bugfixes:
...
- fixed incorrect interactions betwee thieves and quickslots
- fixed errors with new ID system and remains
- screen orientation not always being set when app starts
2019-03-19 19:28:53 -04:00
Evan Debenham
007bc46829
v0.7.2: fixed a typo in elixir of might
2019-03-19 19:28:53 -04:00
Evan Debenham
8ed4dfe042
v0.7.2: fixed two identification issues:
...
- ring identification checking if not IDed, instead of if IDed
- unnecessary identification when throwing stones are initialized
2019-03-19 19:28:52 -04:00
Evan Debenham
01eb38ee20
v0.7.2: updated translations
2019-03-19 19:28:52 -04:00
Evan Debenham
b1a3b92ea4
v0.7.2: balance adjustments to meat pie and elixir of might
2019-03-19 19:28:51 -04:00
Evan Debenham
335f573681
v0.7.2: significant balance adjustments to wand of transfusion
2019-03-19 19:28:50 -04:00
Evan Debenham
67d8bb9781
v0.7.2: added a safety check to string formatting
2019-03-19 19:28:49 -04:00
Evan Debenham
0c0e831015
v0.7.2: fixed issues with wand charging when recharging large amounts
2019-03-19 19:28:49 -04:00
Evan Debenham
2b867c98c2
v0.7.2: removed support for save data from v0.6.0 and v0.6.1
2019-03-19 19:28:45 -04:00
Evan Debenham
247cfc1f97
v0.7.2: overhauled how items are IDed through use.
2019-03-19 19:27:04 -04:00
Evan Debenham
836782a0fc
v0.7.2: updated translations
2019-03-19 19:27:03 -04:00
Evan Debenham
a29672c7b3
v0.7.2: Fixed:
...
- incorrect spritesheet values for icy and toxic elixirs
- wicked brew being craftable instead of caustic brew
- dwarf king summoning skeletons while stunned/frozen
2019-03-19 19:27:03 -04:00
Evan Debenham
1807814e81
v0.7.2: updated translations
2019-03-19 19:27:02 -04:00
Evan Debenham
6d70b9b5e0
v0.7.2: improved arcane catalyst sprite, corrected spritesheet errors
2019-03-19 19:27:01 -04:00
Evan Debenham
c0e1856bb4
v0.7.2: rebalanced gain rate for alchemy pages
2019-03-19 19:27:01 -04:00
Evan Debenham
e73dffc615
v0.7.2: fixed a no text found error in talisman of foresight
2019-03-19 19:27:00 -04:00
Evan Debenham
0a7c660f2e
v0.7.2: reverted changes to magical infusion
...
The change to magical infusion should happen but now isn't the best time
for itm Catalysts are already enough of a balance change to alchemy.
2019-03-19 19:27:00 -04:00
Evan Debenham
a9fa21dd4e
v0.7.2: identified items are now only required for specific recipes
2019-03-19 19:26:59 -04:00
Evan Debenham
1613c8adc4
v0.7.2: corrected incorrect item spritesheet values for brews
2019-03-19 19:26:59 -04:00
Evan Debenham
0bcac361ea
v0.7.2: significant alchemy system changes:
...
- added catalysts, which make advanced alchemy more flexible
- changed many advanced alchemy recipes to tie into catalysts
- removed several elixirs and brews which offered no new gameplay
- adjusted magical infusion due to it now using catalysts
- adjusted journal to reflect all these changes
2019-03-19 19:26:58 -04:00
Evan Debenham
84f6be71db
v0.7.1d: added missing import to titlescene
2019-01-18 17:35:33 -05:00
Evan Debenham
9658ad26fb
v0.7.1d: manifest commit
2019-01-18 17:08:22 -05:00
Evan Debenham
439e6b078e
v0.7.1d: fixed dwarf king attacking when he should try to summon
2019-01-18 17:08:21 -05:00
Evan Debenham
109e710c36
v0.7.1d: moved debug flags to devicecompat, added flag for load screen
2019-01-18 17:08:03 -05:00
Evan Debenham
0cbfea7c67
updated copyright notices for 2019
2019-01-12 17:06:38 -05:00
Evan Debenham
2d0c9eb5d0
v0.7.1c: manifest commit
2019-01-12 16:57:24 -05:00
Evan Debenham
5e759d4f1f
v0.7.1c: switched to experimental R8 optimizer which replaces proguard.
...
A few things to note:
- R8 is currently experimental, but is becoming default in AS 3.4
- R8 results in a decent decrease in bytecode size
- R8 necessitates switching off proguard-optimize, as that config nukes
the line number table even with -keepattributes LineNumberTable.
Hopefully that will be fixed and optimize can be re-enabled for
even more size savings.
- No instability has been observed, but if any crops up I will revert
2019-01-12 16:57:20 -05:00
Evan Debenham
61c85b031e
v0.7.1c: updated translations
2019-01-12 16:56:53 -05:00
Evan Debenham
ab3de97c03
v0.7.1c: added a safety check to loading games in progress info
2019-01-12 16:56:53 -05:00
Evan Debenham
34d150d682
v0.7.1c: fixed various incorrect charging interactions with mystical energy
2019-01-12 16:56:52 -05:00
Evan Debenham
7dffe6bf23
v0.7.1c: removed android-specific code from several classes in core
2019-01-12 16:56:49 -05:00
Evan Debenham
18f72cd5ac
v0.7.1c: buffed dwarf king, he now resists common AOE effects
2019-01-12 16:56:40 -05:00
Evan Debenham
39286d005b
v0.7.1c: buffed soul mark effect significantly
2019-01-12 16:56:40 -05:00
Evan Debenham
04edae387d
v0.7.1c: actually fixed remains issues with thrown weapons
2019-01-12 16:56:40 -05:00
Evan Debenham
e70c5bbb41
v0.7.1c: Fixed:
...
- Dwarf King not being able to summon if he could not see an enemy
- recycle generating health potions when it shouldn't
- soul mark being substantially more common than intended
- rare cases where DM-300 could fail to spawn due to too small a level
- magical porter rarely causing soft-locks
- thrown weapons not having their level IDed from remains
2019-01-12 16:56:39 -05:00
Evan Debenham
f3705520ed
v0.7.1b: manifest commit
2018-12-30 16:49:51 -05:00
Evan Debenham
1c579107f6
v0.7.1b: updated translations
2018-12-30 16:49:50 -05:00
Evan Debenham
f4dbb59365
v0.7.1b: bugfixes:
...
- fixed prison guards not correctly incrementing their potion drop count
- added safety checks to high grass and spirit bow
2018-12-30 16:49:50 -05:00
Evan Debenham
4737fb60b0
v0.7.1b: various hero balance changes
2018-12-30 16:49:49 -05:00
Evan Debenham
fe2025e334
v0.7.1b: various item balance changes
2018-12-30 16:49:48 -05:00
Evan Debenham
f840e5b2f0
v0.7.1a: fixed a serious loading bug, and re-manifest commit
2018-12-21 02:50:47 -05:00
Evan Debenham
fc5cca1446
v0.7.1a: manifest commit
2018-12-20 23:16:47 -05:00
Evan Debenham
489eda3a24
v0.7.1a: updated translations
2018-12-20 23:16:47 -05:00
Evan Debenham
77e712003c
v0.7.1a: added safety checks to blacksmith and bones
2018-12-20 23:16:46 -05:00
Evan Debenham
5b6bacc627
v0.7.1a: traps now check if chars on them are flying when appropriate
2018-12-20 23:16:46 -05:00
Evan Debenham
51be374f75
v0.7.1a: bugfixes:
...
- fixed a crash when sniper's mark would fail to auto-target
- fixed some oddness with new time fixing logic (was affecting chasms)
- corrected a changelog typo
2018-12-20 00:37:43 -05:00
Evan Debenham
227013177d
v0.7.1: manifest commit
2018-12-20 00:37:42 -05:00
Evan Debenham
f260807958
v0.7.1: updated translations and translator credits
2018-12-20 00:37:41 -05:00
Evan Debenham
4b11a8cdcb
v0.7.1: updated translations
2018-12-20 00:37:40 -05:00
Evan Debenham
787c64571f
v0.7.1: substantially improved the studded glove sprite
2018-12-20 00:37:40 -05:00
Evan Debenham
b8f2bf873f
v0.7.1: Further reduced the opacity of the turn counter
2018-12-20 00:37:39 -05:00
Evan Debenham
72661657d2
v0.7.1: Fixed:
...
- buffs retaining target after failing to attach
- tengu incorrectly not pausing acting in some cases
- being able to carry partial turns between floors (they are spent now)
- quickslot failing to update correctly when thrown weapons are upgraded
- time to drop taking 1/2 turn for no reason
- circle arc using a gradient for no reason
2018-12-20 00:37:38 -05:00
Evan Debenham
3474ec95cc
v0.7.1: adjusted the size and transparency of the turn counter
2018-12-20 00:37:37 -05:00
Evan Debenham
a4e4dd3449
v0.7.1: added some transparency to furrowed grass visuals
...
This should make it easier to see items/characters in grass
2018-12-20 00:37:37 -05:00
Evan Debenham
3a5ba568b0
v0.7.1: updated translations
2018-12-20 00:37:36 -05:00
Evan Debenham
680f841845
v0.7.1: added a partial turn indicator to the game scene
2018-12-20 00:37:35 -05:00
Evan Debenham
5c77c0feee
v0.7.1: added item stats into the journal
2018-12-20 00:37:34 -05:00
Evan Debenham
a7f1174bb9
v0.7.1: made adjustments to cut down on SFX spam from some traps
2018-12-20 00:37:33 -05:00
Evan Debenham
bf5e12e9d3
v0.7.1: adjusted some specific elements of how the game handles time
2018-12-20 00:37:33 -05:00
Evan Debenham
738a0e91e3
v0.7.1: updated translations
2018-12-20 00:37:32 -05:00
Evan Debenham
ae29fb3275
v0.7.1: sniper damage-augmented special attack is now garunteed to hit
2018-12-20 00:37:31 -05:00
Evan Debenham
2349e44099
v0.7.1: huntress knuckledusters are now studded gloves (sprite is WIP)
2018-12-20 00:37:30 -05:00
Evan Debenham
4fb394214d
v0.7.1: weapons that block damage now have precise descriptions for it
...
also reduced the blocking for sai and gauntlet by 1 each
2018-12-20 00:37:29 -05:00
Evan Debenham
1ace437283
v0.7.1: adjusted ring of force, no longer works with thrown weapons
2018-12-20 00:37:28 -05:00
Evan Debenham
bc5372a4ca
v0.7.1: updated translations
2018-12-20 00:37:27 -05:00
Evan Debenham
5ae7b2df9d
v0.7.1: added a safety check to sniper's mark
2018-12-20 00:37:26 -05:00
Evan Debenham
5157b83394
v0.7.1: corrected inconsistencies with ring description logic
2018-12-20 00:37:25 -05:00
Evan Debenham
0ea97b0149
v0.7.1: fixed various errors relating to missile weapons, upgrading, and the blacksmith
2018-12-20 00:37:24 -05:00
Evan Debenham
e1bfd1bbbc
v0.7.1: bugfixes:
...
- fixed spirit bow not working with ring of sharpshooting
- fixed curse infusion not cursing spirit bow
- removed boomerang from the catalog
- fixed missile weapons being cursable in various situations
2018-12-20 00:37:12 -05:00
Evan Debenham
54d8adf7ac
v0.7.1: fixed various typos and grammar errors
2018-12-20 00:27:04 -05:00
Evan Debenham
e78574ca5f
v0.7.1: balance adjustments:
...
- tomahawk damage scaling reduced to +2/+2, from +2/+3
- throwing hammer damage scaling increased to +2/+5 from +2/+4
- damage multipliers for sniper abilities now include strength bonus (this is a nerf to flurry and snapshot)
- thrown weapons now get a 50% accuracy bonus when used at range
- removed sniper accuracy bonus
2018-12-20 00:27:04 -05:00
Evan Debenham
3fcf77898a
v0.7.1: updated translations
2018-12-20 00:27:03 -05:00
Evan Debenham
90a76fbf12
v0.7.1: fixed various bugs with missile weapon functionality
2018-12-20 00:27:02 -05:00
Evan Debenham
c05fdef69e
v0.7.1: added debug functionality for hero class unlocks
2018-12-20 00:27:02 -05:00
Evan Debenham
584fabd667
v0.7.1: implemented sniper special attacks
2018-12-20 00:27:01 -05:00
Evan Debenham
9f8b66cdf0
v0.7.1: added special plant effects for warden
2018-12-20 00:27:01 -05:00
Evan Debenham
a14dcf4a35
v0.7.1: tipped darts now tie into durability and synergize with warden
2018-12-20 00:27:00 -05:00
Evan Debenham
0a839897e7
v0.7.1: nerfed new ring of furor
2018-12-20 00:27:00 -05:00
Evan Debenham
ff02c1d549
v0.7.1: adjusted dart scaling with sharpshooting + crossbow
2018-12-20 00:26:59 -05:00
Evan Debenham
782c5a0dd4
v0.7.1: implemented simpler benefits for warden and sniper
2018-12-20 00:26:59 -05:00
Evan Debenham
42895419a9
v0.7.1: adjusted vision logic to account for new huntress subclasses
2018-12-20 00:26:58 -05:00
Evan Debenham
a2cf8c576b
v0.7.1: adjusted boomerang upgrade conversion logic
2018-12-20 00:26:58 -05:00