Commit Graph

529 Commits

Author SHA1 Message Date
Evan Debenham
7b699cca6d v0.2.3d: fixed armband bug, now properly loses charge when unequipped 2015-01-14 23:51:47 -05:00
Evan Debenham
e4ea5685ba v0.2.3d: further tweaks, now actually fixes blacksmith bug 2015-01-14 23:16:13 -05:00
Evan Debenham
58c3317b72 v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn. 2015-01-14 09:51:28 -05:00
Evan Debenham
6457f0cf71 v0.2.3d: hopefully, finally killed all the rankings bugs. 2015-01-14 09:09:12 -05:00
Evan Debenham
aeee25d3ce v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a v0.2.3d: damage from viscocity glyph no longer interrupts movement 2015-01-13 09:01:20 -05:00
Evan Debenham
15802423a8 v0.2.3d: corrected bug where updated rankings from old saves would sometimes record depth as '30015' 2015-01-13 08:58:23 -05:00
Evan Debenham
2889c1fc24 v0.2.3d: corrected description formatting issues with Unstable Spellbook 2015-01-13 08:51:46 -05:00
Evan Debenham
a2c17c1338 v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass 2015-01-12 22:27:21 -05:00
Evan Debenham
fd375b80e3 v0.2.3c: final commit 2015-01-08 23:57:07 -05:00
Evan Debenham
c4d51cc0f6 v0.2.3c: corrected icons for blandfruit buffs 2015-01-08 23:43:49 -05:00
Evan Debenham
338e05d307 v0.2.3c: quickslot now properly stores artifacts and class armors 2015-01-08 23:25:30 -05:00
Evan Debenham
f50445dc14 v0.2.3c: attack indicator improvements, area now remains untouchable for 0.5seconds to prevent misclicks 2015-01-08 23:24:46 -05:00
Evan Debenham
24c244055a v0.2.3c: adjusted exception handling for badge load (same case as before, no meaningful info can be gained at this point, better to not let bad saves ruin installs 2015-01-08 21:27:27 -05:00
Evan Debenham
76b4878771 v0.2.3c: buffs and minor bugfix to alchemists toolkit 2015-01-08 20:59:45 -05:00
Evan Debenham
4bf074c3de v0.2.3c: buffs to unstable spellbook 2015-01-08 20:46:02 -05:00
Evan Debenham
28098abea4 v0.2.3c: fixed a bug where collecting bags would sometimes result in save failures (this is the elusive save-fail on floor 6 bug, got it!) 2015-01-08 20:42:17 -05:00
Evan Debenham
b52a97567a Merge remote-tracking branch 'origin/master' 2015-01-08 19:04:10 -05:00
Evan Debenham
ed4e92e495 v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear. 2015-01-08 14:55:44 -05:00
Evan Debenham
969b902566 v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless. 2015-01-08 14:53:41 -05:00
Evan Debenham
c74cabeee6 v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game. 2015-01-08 14:52:02 -05:00
Evan Debenham
4170108350 v0.2.3c: reverted exception handling change for info preview, no meaningful reports can be gained here, also not letting the user start a new game and crashing instead is a realllly bad idea. 2015-01-08 14:44:45 -05:00
Evan Debenham
03dd0148b1 v0.2.3b: final commit 2015-01-07 19:37:38 -05:00
Evan Debenham
88712f0654 v0.2.3b: corrected error handling implementation for thread in InterlevelScene 2015-01-07 18:51:47 -05:00
Evan Debenham
acbbbc1686 v0.2.3b: fixed an extremely stupid error for loading of pre-0.2.3 rankings 2015-01-07 17:01:07 -05:00
Evan Debenham
36f36ed546 v0.2.3a: hotfix, serious bug involving new record data 2015-01-06 20:13:39 -05:00
Evan Debenham
7d549dd25f v0.2.3: final commit 2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb v0.2.3: further improvements to the rankings scene 2015-01-06 00:29:46 -05:00
Evan Debenham
3e0e2a66a5 v0.2.3: added new mode to bag selector 2015-01-06 00:28:13 -05:00
Evan Debenham
ca8b6e87aa v0.2.3: fixed some highscore rankings not loading properly. 2015-01-04 18:19:22 -05:00
Evan Debenham
775ffa6034 v0.2.3: removed unused variable 2015-01-04 10:55:51 -05:00
Evan Debenham
1b97a95892 v0.2.3: more NPCs now use hero's given name. 2015-01-03 22:31:22 -05:00
Evan Debenham
872199b43e v0.2.3: improvements to the rankings page 2015-01-03 21:55:40 -05:00
Evan Debenham
0db40dbf87 v0.2.3: tweaks to IconTitle 2015-01-03 17:50:24 -05:00
Evan Debenham
3c615788cc v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified. 2015-01-03 17:25:38 -05:00
Evan Debenham
f4d08fa9ef v0.2.3: fixed a bug where armbands would be cursed when dropped. 2014-12-27 03:48:47 -05:00
Evan Debenham
94113fdbf3 Merge remote-tracking branch 'origin/master' 2014-12-26 17:32:46 -05:00
Evan Debenham
6b1cd9cb72 v0.2.3: fixed a typo when caustic ooze is applied 2014-12-26 17:32:14 -05:00
Evan Debenham
0a1a6834fc v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now. 2014-12-22 10:10:13 -05:00
Evan Debenham
4695f8d3c5 v0.2.3: fixed a bug where petals would spawn for a cursed rose 2014-12-21 21:01:53 -05:00
Evan Debenham
ac7975d9f3 v0.2.3: improved IconTitle's handling of multiple text lines. 2014-12-20 02:46:59 -05:00
Evan Debenham
353dc49fa4 v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
b62090ae33 v0.2.3: gladiator's combo now works while unarmed 2014-12-18 12:56:50 -05:00
Evan Debenham
e4951449f4 v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm. 2014-12-18 02:24:30 -05:00
Evan Debenham
a3c9dc77a1 v0.2.3: fixed a bug introduced by rankings changes 2014-12-18 01:50:07 -05:00
Evan Debenham
7448bfea88 v0.2.3: removed additional unused reference. 2014-12-16 22:48:14 -05:00
Evan Debenham
6bdbe83b0a v0.2.3: removed unused references to Original PD donations 2014-12-16 22:47:28 -05:00
Evan Debenham
40760bb797 v0.2.3: added festive rat king =) 2014-12-16 22:34:31 -05:00
Evan Debenham
f9dafd5bba v0.2.3: fixed a bug caused by result description tweaks 2014-12-16 21:53:05 -05:00
Evan Debenham
cd8e11b311 v0.2.3: updated TODOs 2014-12-16 17:08:30 -05:00
Evan Debenham
0dcdb66fad v0.2.3: more result description corrections 2014-12-16 17:01:08 -05:00
Evan Debenham
cfb711b11d v0.2.3: corrected dungeon result descriptions 2014-12-15 16:38:06 -05:00
Evan Debenham
cfb74c0a2d v0.2.3: buff immunity collection fixes 2014-12-14 14:49:51 -05:00
Evan Debenham
1e3bc31c6b v0.2.3: bugfixes 2014-12-14 14:17:56 -05:00
Evan Debenham
3ee8472e19 v0.2.3: completed Dried Rose implementation 2014-12-14 05:21:08 -05:00
Evan Debenham
4d573c5004 v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally. 2014-12-14 03:11:20 -05:00
Evan Debenham
0792efafba v0.2.3: hourglass bugfix 2014-12-14 03:04:30 -05:00
Evan Debenham
d196fda2dd v0.2.3: fixed an interaction bug between wand of telekinesis and shopkeepers 2014-12-14 01:21:59 -05:00
Evan Debenham
0046ee88e7 v0.2.3: bugfix with drowsy buff 2014-12-14 00:47:55 -05:00
Evan Debenham
bded42981f v0.2.3: more Dried Rose implementation 2014-12-12 17:28:20 -05:00
Evan Debenham
80686f6ad7 v0.2.3: artifact fixes 2014-12-12 16:45:00 -05:00
Evan Debenham
1ed89667ea v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass 2014-12-12 02:25:54 -05:00
Evan Debenham
7212451d57 v0.2.3: sad ghost now disappears as you move between floors 2014-12-11 23:24:21 -05:00
Evan Debenham
8481daf252 v0.2.3: added full attack and death animations to ghost sprite. 2014-12-11 22:27:32 -05:00
Evan Debenham
67a7bf0515 v0.2.3: Hourglass bugfixes & some tweaks. 2014-12-11 22:06:38 -05:00
Evan Debenham
c2b9718581 v0.2.3: tweaks/polish to timekeeper's hourglass 2014-12-11 17:24:38 -05:00
Evan Debenham
c429e0e832 v0.2.3: bugfix 2014-12-10 20:54:41 -05:00
Evan Debenham
77d7d9f3df v0.2.3: artifact tweaks 2014-12-10 17:29:33 -05:00
Evan Debenham
6a1a90022e v0.2.3: corrected thieves dropping more than one armband. 2014-12-10 17:08:33 -05:00
Evan Debenham
1104f6473b v0.2.3: artifact refactoring, changed how new artifacts deal with collections of items. 2014-12-10 14:53:05 -05:00
Evan Debenham
e359b5f9ef v0.2.3: artifact refactoring, pulled some display logic into superclass 2014-12-10 13:58:20 -05:00
Evan Debenham
7940bc78ec v0.2.3: added voice lines for sad ghost. 2014-12-10 11:45:38 -05:00
Evan Debenham
4f0b3267df v0.2.3: tweaks/fixes to unstable spellbook 2014-12-09 23:02:56 -05:00
Evan Debenham
8e645bfdbf v0.2.3: actually removed cloak of shadows from standard drops. 2014-12-09 19:02:42 -05:00
Evan Debenham
b851be162e v0.2.3: quickslot refactoring for artifacts 2014-12-09 16:40:36 -05:00
Evan Debenham
8dba48813d v0.2.3: unstable spellbook polish + tweaks 2014-12-09 15:20:27 -05:00
Evan Debenham
08271837b7 v0.2.3: tweaks to generator removing artifacts from spawn chances 2014-12-09 15:17:51 -05:00
Evan Debenham
b4d946d64c v0.2.3: fixed a bug with sewer boss levels and the rat king's room 2014-12-09 11:57:43 -05:00
Evan Debenham
17facf7cde v0.2.3: initial implementation of dried rose 2014-12-09 01:49:10 -05:00
Evan Debenham
a42ccd3b6c v0.2.3: tied new artifacts into item generation. 2014-12-09 01:40:58 -05:00
Evan Debenham
92c018ac44 v0.2.3: fixed various UI bugs 2014-12-08 23:07:43 -05:00
Evan Debenham
5bf2d72a90 v0.2.3: implementation on timekeepers hourglass (almost done!) 2014-12-08 17:10:39 -05:00
Evan Debenham
59df503355 v0.2.3: refactoring/tweaks to artifacts and active buffs 2014-12-08 16:34:50 -05:00
Evan Debenham
6fc71c9f8b v0.2.3: final tweak to ring of force rework 2014-12-08 13:37:02 -05:00
Evan Debenham
4c353a4480 v0.2.3: corrected/improved ring of force rework 2014-12-08 11:47:03 -05:00
Evan Debenham
341f30b834 v0.2.3: light rework/buff to ring of force 2014-12-08 11:27:31 -05:00
Evan Debenham
264fe5123d v0.2.3: tweaks, particle freezing implemented into hourglass 2014-12-08 02:04:21 -05:00
Evan Debenham
7069550ab0 v0.2.3: added functionality to freeze particle effects 2014-12-08 01:47:26 -05:00
Evan Debenham
301aff86c7 v0.2.3: fixed a bug involving planting plants during levelgen. 2014-12-07 19:52:27 -05:00
Evan Debenham
15c4bd66b7 v0.2.3: further hourglass implementation 2014-12-05 17:11:10 -05:00
Evan Debenham
3d55729861 v0.2.3: more implementation on hourglass 2014-12-05 03:25:58 -05:00
Evan Debenham
9a5f13b656 v0.2.3: tweaked hunger slightly, no longer interrupts movement. 2014-12-04 16:26:19 -05:00
Evan Debenham
1de8c8e9bf v0.2.3: tweaked freerunner numbers (gotta go fast!) 2014-12-04 00:56:25 -05:00
Evan Debenham
656ca5612d v0.2.3: fixed bugs/improved attack indicator 2014-12-04 00:46:54 -05:00
Evan Debenham
8c459a434b v0.2.3: reworked freerunner's class ability 2014-12-03 17:17:35 -05:00
Evan Debenham
1ad866e0ef v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth 2014-12-03 16:58:27 -05:00
Evan Debenham
23bfbfd3e7 v0.2.3: reworked ring of evasion, again 2014-12-03 16:49:27 -05:00
Evan Debenham
a3cb4a2542 v0.2.3: re-fixed a bug with mobs and save/loading 2014-12-03 15:42:54 -05:00
Evan Debenham
d4b66ae6ef v0.2.3: improvements to alchemists toolkit. 2014-12-03 15:26:58 -05:00
Evan Debenham
ddc3786b44 v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report. 2014-12-02 14:26:34 -05:00