Commit Graph

  • 1f66376857
    Items held by the player upon death are also destroyed. 玩家死亡后持有的物品也会被销毁。 master 0.0.1 Cold-Mint 2024-10-18 14:56:58 +0800
  • 5ad4c1f09d
    Add audio logs. 加入音频的日志。 Cold-Mint 2024-10-18 12:44:26 +0800
  • 6807064bd8
    The world will be generated automatically after the player dies. 玩家死亡之后会自动生成世界了。 Cold-Mint 2024-10-17 17:16:47 +0800
  • 9352f2c32b
    No longer throws all items after the player dies, and recreates the map after the player dies. 玩家死亡后不再扔出所有物品,在玩家死亡后重新创建地图。 Cold-Mint 2024-10-17 16:08:21 +0800
  • d36c909dec
    Fixed an issue where players did not trigger spawns and did not spawn when entering the room again. 修复玩家没有触发刷怪,再次进入房间不刷怪的问题。 Cold-Mint 2024-10-17 11:04:43 +0800
  • 359d465ac9
    Join the reading room. 加入阅读室。 Cold-Mint 2024-10-16 20:15:39 +0800
  • 15b6f34621
    Join the cell. 加入牢房。 Cold-Mint 2024-10-16 16:42:32 +0800
  • 176e0dcb90
    Add new taglines. 加入新的标语。 Cold-Mint 2024-10-16 15:17:55 +0800
  • 02a0e92d38
    Fixed an issue where the first frame of the projectile launched by the projectile weapon was not oriented correctly. Modify the new presentation diagram. 修复抛射体武器发射的抛射体第一帧方向不对的问题。修改新的演示图。 Cold-Mint 2024-10-14 11:02:29 +0800
  • e370009b18
    Fixed an issue where the UI would not refresh properly when placing a weapon in slot 1 in the spell editor. 修复将槽位为1的武器放到法术编辑器上UI无法正常刷新的问题。 Cold-Mint 2024-10-13 17:53:37 +0800
  • 8bd7113153
    Add a tracking spell. 加入跟踪法术。 Cold-Mint 2024-10-12 14:49:21 +0800
  • 35cb1296c7
    Add Magic missile. 加入魔法飞弹。 Cold-Mint 2024-10-12 10:57:58 +0800
  • 16c1a8185c
    Fixed an issue where triple shot spells did not work. 修复三重射击法术无效的问题。 Cold-Mint 2024-10-11 19:49:00 +0800
  • e0e4c80e94
    Example Remove the ability to upload logs to the server. 移除向服务器上传日志的功能。 Cold-Mint 2024-10-11 17:59:47 +0800
  • 94e620befd
    Upgrade the dependent library. 升级依赖库。 Cold-Mint 2024-10-11 17:33:57 +0800
  • 1fee1cce86
    Adjust when to load resources. 调整加载资源的时机。 Cold-Mint 2024-10-11 17:22:31 +0800
  • e21d37edce
    Fixed an issue where players were blocked by a wall when entering a room. 修复玩家进入房间时被墙挡住的问题。 Cold-Mint 2024-10-11 14:52:39 +0800
  • 891986f706
    Thrown items no longer have collision damage. 扔出的物品不再具有碰撞伤害。 Cold-Mint 2024-10-11 10:22:28 +0800
  • fc1a12acd0
    Players standing on the edge of the platform can also jump down. 玩家站在平台边缘也可以向下跳跃了。 Cold-Mint 2024-10-10 16:29:54 +0800
  • eb6be280e0
    Fixed an issue where weapons would block projectiles. 修复武器会阻挡抛射体的问题。 Cold-Mint 2024-10-10 16:03:07 +0800
  • c2e84783e8
    The player will no longer always use items when interacting with the UI or furniture. 当玩家与UI或家具交互时不再一直使用持有的物品了。 Cold-Mint 2024-10-10 14:11:34 +0800
  • f3c46f2668
    Fixed an issue where items would not be lost after player death. 修复玩家死亡后物品不会丢失的问题。 Cold-Mint 2024-10-10 10:53:13 +0800
  • 88813fe837
    Fixed an issue where items held in hand would not refresh when placing them in a selected slot. 修复将物品放到已选中的槽位时,手中持有的物品没刷新的问题。 Cold-Mint 2024-10-10 10:13:54 +0800
  • 9416993849
    Give the enemy pause after the attack. 使敌人攻击后有所停顿。 Cold-Mint 2024-10-09 21:21:38 +0800
  • 35dc2ee1b9
    Make the barrier stop pickables. 使屏障可阻止可拾捡物。 Cold-Mint 2024-10-09 17:36:59 +0800
  • 5b5a9ae198
    Fixed an issue where Ai characters could not attack with weapons. 修复Ai角色使用武器无法攻击的问题。 Cold-Mint 2024-10-09 16:51:03 +0800
  • 3695a7ef11
    Add beginner's wand. 加入初学者法杖。 Cold-Mint 2024-10-09 15:54:43 +0800
  • 929dfb5f2f
    Unified Resource loading api, projectile weapon allows to configure spells. 统一资源加载的api,抛射体武器允许配置法术。 Cold-Mint 2024-10-09 10:49:10 +0800
  • d1c0f1e265
    Add animations to show and hide mini maps. 为迷你地图的显示和隐藏加入动画。 Cold-Mint 2024-10-09 10:21:26 +0800
  • 53889ef2fd
    Support split-wave Spawn monsters now. 支持分波次刷出怪物了。 Cold-Mint 2024-10-08 22:04:37 +0800
  • d80c49ab02
    Adjust the time of spawns of items and enemies in the map to when the player first enters the room. 将地图中物品,敌人生成的时机调整到玩家首次进入房间时。 Cold-Mint 2024-10-08 16:11:51 +0800
  • 5371d31d99
    Split the function that places the barrier. 拆分放置屏障的函数。 Cold-Mint 2024-10-08 10:52:42 +0800
  • 5f9961aad7
    Update texture. 更新纹理。 Cold-Mint 2024-10-08 09:59:33 +0800
  • dd89150026
    Remove operation prompt. 移除操作提示。 Cold-Mint 2024-10-08 09:33:41 +0800
  • 726e2b3d00
    Fixed an issue where the triple shot spell could not be used. 修复三重射击法术无法使用的问题。 Cold-Mint 2024-10-08 09:26:11 +0800
  • feeb8261e3
    Fixed an issue where items were overwritten using the wrong index when picking them up. 修复捡起物品时,使用错误的索引导致物品覆盖的问题。 Cold-Mint 2024-10-08 09:03:10 +0800
  • 291ef653f0
    Added wooden boxes and tutorial levels. 加入木箱子和教程关卡。 Cold-Mint 2024-10-07 23:29:08 +0800
  • a9ab4a687c
    Add the Necromancy Curse spell. 加入死灵诅咒法术。 Cold-Mint 2024-10-07 15:42:54 +0800
  • 25ad117d6f
    Add melee weapons. 加入近战武器。 Cold-Mint 2024-10-07 15:17:04 +0800
  • f313240400
    The discharge certificate will no longer be deducted. 离职证明不再持续扣血了。 Cold-Mint 2024-10-06 16:10:00 +0800
  • 02f2fa0d93
    Joining and leaving certificate. 加入离职证明。 Cold-Mint 2024-10-06 12:04:59 +0800
  • bfc5ee6ac9
    Modify the texture. 修改纹理。 Cold-Mint 2024-10-06 09:47:36 +0800
  • 4a4d4a0c37
    Fixed an issue where AI could not pick up weapons. 修复AI不能捡起武器的问题。 Cold-Mint 2024-10-05 20:56:50 +0800
  • 4e83bca579
    Ignore the Android build directory. 忽略安卓的编译目录。 Cold-Mint 2024-10-05 20:02:14 +0800
  • 6d9b9ca7ec
    Improved the loading range of spells. 改进法术的加载范围。 Cold-Mint 2024-10-05 17:15:19 +0800
  • 3f96519ac0
    Add the triple shot spell. 加入三重射击法术。 Cold-Mint 2024-10-05 16:19:31 +0800
  • 407798b13b
    Recoil is calculated only after successful firing. 仅在成功开火后计算后座力。 Cold-Mint 2024-10-05 10:53:07 +0800
  • e718d78137
    Fixed item ID and its container being lost when throwing items. Pick up the weapon again can not fire the bullet issue. 修复扔出物品时,物品的ID与自身的物品容器丢失。再次捡起武器无法发射子弹的问题。 Cold-Mint 2024-10-05 10:20:55 +0800
  • b7805c5804
    Fixed array subscript out of bounds issue. 修复数组下标越界的问题。 Cold-Mint 2024-10-05 09:52:53 +0800
  • 839d60b62a
    Allows players to reload projectiles on their weapons. 允许玩家对武器装填抛射体了。 Cold-Mint 2024-10-05 09:13:14 +0800
  • 8a7a9bcf5d
    Now supports spawning spell items. 支持生成法术物品了。 Cold-Mint 2024-10-04 20:53:34 +0800
  • 124c6ce0ba
    The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it. 玩家离开家具的操作范围时会自动关闭UI了。法术编辑器现在能够加载放入的物品信息。 Cold-Mint 2024-10-04 16:13:34 +0800
  • 2d7985010d
    Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons. 加入物品类型,物品容器支持限制添加的物品类型了。加入适用于抛射体武器的法术类。 Cold-Mint 2024-10-04 10:21:09 +0800
  • bb0f582fed
    Fixed an issue where the spell Editor could not remove items placed in the second time. 修复法术编辑器二次放入物品无法取出的问题。 Cold-Mint 2024-10-01 20:53:56 +0800
  • 81344faa3e
    Add animation to spell editor. 加入法术编辑器的动画。 Cold-Mint 2024-10-01 15:01:34 +0800
  • 77f2bac36e
    Adds UI to spell editor. 加入法术编辑器的UI。 Cold-Mint 2024-09-30 22:13:51 +0800
  • 67706ca9d7
    Ignore the fleet directory. 忽略fleet目录。 Cold-Mint 2024-09-30 09:10:34 +0800
  • bfec07a0de
    Fixed When switching items, players would have multiple items stacked on their hands. 修复切换物品时,玩家手上会叠加多个物品。 Cold-Mint 2024-09-30 08:56:00 +0800
  • c1c3fce58a
    Allows players to drag items onto the item container for quick storage. 允许玩家将物品拖到物品容器上以便快速入库。 Cold-Mint 2024-09-29 23:30:42 +0800
  • 2d92a92faf
    Backpacks are no longer allowed in backpacks. 不允许背包内放置背包了。 Cold-Mint 2024-09-29 22:12:54 +0800
  • 31a1d292d8
    Fixed an issue where players could pick up items in the backpack after throwing it.Supports placing items across item containers 修复玩家扔出背包后,再捡起背包内的物品消失的问题。支持跨容器替换物品了。 Cold-Mint 2024-09-28 22:59:25 +0800
  • 4f2208bd60
    Improving the ability to drag items, there are still some issues. 改进拖动物品的功能,仍然存在一些问题。 Cold-Mint 2024-09-27 23:24:22 +0800
  • 617164a4bc
    Fixed an issue where the inventory icon was not updated after the player threw an item. 修复玩家扔出物品后,物品栏没有更新图标的问题。 Cold-Mint 2024-09-27 21:16:00 +0800
  • efff63ddd4
    Item containers no longer store items consecutively. 物品容器不再按照索引存储物品了。 Cold-Mint 2024-09-27 20:53:04 +0800
  • f881d43c3b
    Bind the backpack to the ui. 使背包和ui绑定。 Cold-Mint 2024-09-26 22:43:10 +0800
  • b53f5bc2df
    Remove the drag and drop item code. 移除拖拽物品的代码。 Cold-Mint 2024-09-25 23:01:52 +0800
  • b9a9349596
    Fixed an issue where two items would be selected at the same time when the player picked up the item and re-selected it. 修复玩家捡起物品后,重新选中物品,会有两个物品同时被选择的问题。 Cold-Mint 2024-09-25 21:56:54 +0800
  • b7c3651462
    Use placeholders to resolve the problem that an empty slot cannot be selected in the shortcut bar. 使用占位符来解决快捷栏无法选中空槽位的问题。 Cold-Mint 2024-09-23 23:17:57 +0800
  • 63680a9410
    Add an event where item data changes. 加入物品数据改变的事件。 Cold-Mint 2024-09-23 21:03:39 +0800
  • 234241b74a
    Bind the item container to the item container display. 将物品容器和物品容器显示器绑定。 Cold-Mint 2024-09-22 23:13:59 +0800
  • 32299877c6
    Item containers maintain item collections, not item slots. 物品容器将维护物品集合,而不是物品槽。 Cold-Mint 2024-09-22 16:51:42 +0800
  • 2c6f8804ba
    Do not create duplicate ui nodes in the same ui group. 禁止在同一个ui组,创建重复的ui节点。 Cold-Mint 2024-09-18 23:19:38 +0800
  • 899337e8e3
    Fixes pickups flying out of walls, supports pushing furniture by pressing f. 修复可拾捡物飞出墙壁,支持按下f键推动家具。 Cold-Mint 2024-09-18 21:28:54 +0800
  • cb19423cb0
    Modifying a node Name. 修改节点名称。 Cold-Mint 2024-09-18 20:20:02 +0800
  • c25d985f87
    Improve the efficiency of backpack UI toggle visibility. Prepare for the upcoming workbench UI. 提升背包UI切换可见度时的效率。为即将到来的工作台UI做准备。 Cold-Mint 2024-09-14 23:38:57 +0800
  • ba11bf06da
    Make spell separation table. 制作法术分离工作台。 Cold-Mint 2024-09-13 23:04:39 +0800
  • fc8d33b28d
    Update the list of contributors. 更新贡献者名单。 Cold-Mint 2024-09-09 22:26:07 +0800
  • 4ae8a5d470
    Fixed an issue where some room slots could not be blocked. 修复某些房间槽无法被堵住的问题。 Cold-Mint 2024-09-09 22:22:03 +0800
  • 1e019339d8
    After the map is generated, tiles will be copied from the Barrier layer when unused slots appear. Plug the slot. 生成地图后,当出现尚未使用的插槽,将会从Barrier层拷贝瓦片。堵上插槽。 Cold-Mint 2024-09-08 21:17:05 +0800
  • ce8f9121a5
    No more drawing unexplored rooms. 不再绘制未探索过的房间了。 Cold-Mint 2024-09-08 09:45:14 +0800
  • 26c0843202
    Hands over the responsibility of creating room previews to the minimap. 将创建房间预览图的职责移交给迷你地图。 Cold-Mint 2024-09-06 23:36:21 +0800
  • ab0d05d16d
    Makes the map follow the player's movements. 使地图跟随玩家移动。 Cold-Mint 2024-09-06 22:56:36 +0800
  • ed4339f390
    Merge pull request #8 from Ride-A-Pig/master Cold-Mint 2024-09-05 12:42:58 +0800
  • ab10d75b24 Minimap bug fix Ride_A_Pig 2024-09-05 12:34:41 +0800
  • 781c50ee30
    Add debugging information to the mini map. 为迷你地图加入调试信息。 Cold-Mint 2024-09-05 11:50:05 +0800
  • 41a2cebf41
    Improved recoil algorithm. 改进后座力算法。 Cold-Mint 2024-09-04 23:23:22 +0800
  • 1429b879e8
    Can generate a preview and place it in the mini-map. 能够生成预览图并将其放置到迷你地图内了。 Cold-Mint 2024-09-01 23:24:35 +0800
  • c1a3bfa266
    Improved weapon recoil effect. 改进武器的后座力效果。 Cold-Mint 2024-09-01 22:25:20 +0800
  • 1ef0f08e2f
    Create a map preview image. 制作地图预览图。 Cold-Mint 2024-08-27 23:06:33 +0800
  • 5b0803f85f
    After the player leaves the room, the previous room vision is deprived and enemies are frozen. 玩家离开房间后上个房间视野将被剥夺,敌人被冻结。 Cold-Mint 2024-08-25 18:49:48 +0800
  • 38c0bdff2a
    Join the fog of war. 加入战争迷雾。 Cold-Mint 2024-08-24 22:49:59 +0800
  • 4f16214885
    Modified the knockback algorithm. 修改击退算法。 Cold-Mint 2024-08-22 22:03:44 +0800
  • d3f2076b11
    Fix the issue of picking up lost attributes after losing weapons. 修复失去武器后再捡起丢失属性的问题。 Cold-Mint 2024-08-20 22:17:07 +0800
  • cff0507d25
    Bullet tracking will no longer penetrate the wall. 子弹跟踪不再会穿透墙壁了。 Cold-Mint 2024-08-20 00:15:12 +0800
  • 2a5629fc86
    Projectiles can now track enemies. 抛射体可以跟踪敌人了。 Cold-Mint 2024-08-18 16:09:31 +0800
  • 8c02a0548c
    Upgrade to 4.3. 升级到4.3。 Cold-Mint 2024-08-15 22:58:28 +0800
  • 5d9643476f
    Bullets can now track enemies. 子弹可以跟踪敌人了。 Cold-Mint 2024-08-14 23:08:07 +0800
  • 451d6d0849
    Add bullet arc and number of bullets generated. 加入子弹弧度和产生子弹的数量 Cold-Mint 2024-08-13 23:07:05 +0800
  • 3b2ba7440c
    Improved the collision logic of bullets. 改进子弹的碰撞逻辑。 Cold-Mint 2024-08-12 22:30:13 +0800
  • ef58f3885b
    The projectile weapon allows the projectile queue to be fired sequentially. 抛射体武器,允许循序发射抛射体队列了。 Cold-Mint 2024-08-11 23:29:23 +0800