Join the cell.

加入牢房。
This commit is contained in:
Cold-Mint 2024-10-16 16:42:32 +08:00
parent 176e0dcb90
commit 15b6f34621
Signed by: Cold-Mint
GPG Key ID: C5A9BF8A98E0CE99
5 changed files with 253 additions and 4 deletions

View File

@ -7,6 +7,50 @@ connection_data_list:
to_id: 3053d123-3f71-4cd0-8f05-f821aa95c702
from_port: 0
to_port: 0
- from_id: 3053d123-3f71-4cd0-8f05-f821aa95c702
to_id: fcc9333c-e70f-4a28-9029-1b1098502049
from_port: 0
to_port: 0
- from_id: fcc9333c-e70f-4a28-9029-1b1098502049
to_id: 627b8abc-abb9-4117-bdea-9f818a69f972
from_port: 0
to_port: 0
- from_id: 627b8abc-abb9-4117-bdea-9f818a69f972
to_id: 478eee96-e8f6-4eea-82cd-a2ab3f54e015
from_port: 0
to_port: 0
- from_id: 478eee96-e8f6-4eea-82cd-a2ab3f54e015
to_id: b2dba7b5-baab-4911-be58-7f54bdf89f86
from_port: 0
to_port: 0
- from_id: fcc9333c-e70f-4a28-9029-1b1098502049
to_id: fb43e864-e7b8-4482-a43a-34612b14aa94
from_port: 0
to_port: 0
- from_id: 627b8abc-abb9-4117-bdea-9f818a69f972
to_id: fab80988-f9b6-4e53-91cd-4c063d9cb1fb
from_port: 0
to_port: 0
- from_id: fb43e864-e7b8-4482-a43a-34612b14aa94
to_id: 89805068-5b2f-4f44-92b4-58d4df704341
from_port: 0
to_port: 0
- from_id: fab80988-f9b6-4e53-91cd-4c063d9cb1fb
to_id: d28a2647-a7f3-4179-a91d-d4a1d38a7438
from_port: 0
to_port: 0
- from_id: 89805068-5b2f-4f44-92b4-58d4df704341
to_id: 53abd2f0-995f-4d37-8b2f-058c70282fbd
from_port: 0
to_port: 0
- from_id: 53abd2f0-995f-4d37-8b2f-058c70282fbd
to_id: c702286c-5f8a-417b-9220-769bdfc1ea8c
from_port: 0
to_port: 0
- from_id: c702286c-5f8a-417b-9220-769bdfc1ea8c
to_id: 310c226b-dbb2-4193-b386-7b018a725228
from_port: 0
to_port: 0
room_node_data_list:
- id: 5a284c6f-2ce5-4dba-b32e-f0fcb9e9940d
title: 房间1
@ -35,4 +79,103 @@ room_node_data_list:
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: fcc9333c-e70f-4a28-9029-1b1098502049
title: 房间4
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: 627b8abc-abb9-4117-bdea-9f818a69f972
title: 房间5
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: 478eee96-e8f6-4eea-82cd-a2ab3f54e015
title: 房间6
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: b2dba7b5-baab-4911-be58-7f54bdf89f86
title: 房间7
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: fb43e864-e7b8-4482-a43a-34612b14aa94
title: 房间8
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: fab80988-f9b6-4e53-91cd-4c063d9cb1fb
title: 房间9
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: d28a2647-a7f3-4179-a91d-d4a1d38a7438
title: 房间11
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: 89805068-5b2f-4f44-92b4-58d4df704341
title: 房间10
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: c702286c-5f8a-417b-9220-769bdfc1ea8c
title: 房间13
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: 53abd2f0-995f-4d37-8b2f-058c70282fbd
title: 房间12
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:
- id: 310c226b-dbb2-4193-b386-7b018a725228
title: 房间14
description: ''
room_template_set:
- res://prefab/roomTemplates/dungeon/
tags:
room_injection_processor_data: ''
enter_room_event_handler_id:
exit_room_event_handler_id:

View File

@ -22,7 +22,7 @@ ui_re_create_map,重新创建地图,Re-create map,地図を再作成します
ui_seed_info,种子:{0},Seed: {0},シード:{0}
ui_tags,标签,Tags,と呼ぶ
ui_room_injection_processor,房间注入处理器,Room injection processor,部屋注入処理器
ui_game_over_title,你已死亡,You are dead.,あなたは亡くなられました
ui_game_over_title,游戏结束!,Game Over!,ゲームオーバー!
ui_death_info_describe,死因,death,死因
ui_restart,重新开始,Restart,ぶり返す
ui_contributor_tips,由{0}位贡献者共同打造,Built by {0} contributors,{0}のコントリビューターが共同で作り上げました

1 id zh en ja
22 ui_seed_info 种子:{0} Seed: {0} シード:{0}
23 ui_tags 标签 Tags と呼ぶ
24 ui_room_injection_processor 房间注入处理器 Room injection processor 部屋注入処理器
25 ui_game_over_title 你已死亡 游戏结束! You are dead. Game Over! あなたは亡くなられました ゲームオーバー!
26 ui_death_info_describe 死因 death 死因
27 ui_restart 重新开始 Restart ぶり返す
28 ui_contributor_tips 由{0}位贡献者共同打造 Built by {0} contributors {0}のコントリビューターが共同で作り上げました

File diff suppressed because one or more lines are too long

View File

@ -87,7 +87,7 @@ script = ExtResource("3_u5h84")
_resPathArray = PackedStringArray("res://prefab/entitys/BlackenedAboriginalWarrior.tscn", "res://prefab/entitys/BlackenedAboriginalWarrior.tscn", "", "res://prefab/entitys/BlackenedAboriginalWarrior.tscn")
[node name="Marker2D2" type="Marker2D" parent="AutoSpawn"]
position = Vector2(545, 438)
position = Vector2(541, 297)
script = ExtResource("3_u5h84")
_resPathArray = PackedStringArray("res://prefab/entitys/BlackenedAboriginalWarrior.tscn", "", "res://prefab/entitys/BlackenedAboriginalWarrior.tscn", "")

View File

@ -35,9 +35,9 @@ texture_region_size = Vector2i(32, 32)
2:3/0 = 0
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:1/0/physics_layer_2/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0 = 0