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ed4339f390
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@ -405,7 +405,7 @@ public static class MapGenerator
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return false;
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}
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var sprite = new Sprite2D();
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var sprite = new TextureRect();
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sprite.Scale = new Vector2(Config.RoomPreviewScale, Config.RoomPreviewScale);
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sprite.Texture = image;
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sprite.Position = GameSceneDepend.MiniMapMidpointCoordinate + position.Value;
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