Commit Graph

729 Commits

Author SHA1 Message Date
Evan Debenham
7cce41e650 v0.3.0: adjusted dist1 neighbours arrays such that for any given index i, i-1 and i+1 correspond to the adjacent neighbour tiles. 2015-06-07 21:54:29 -04:00
Evan Debenham
b2f5fd6123 v0.3.0: improved buff tapping for small screens 2015-06-07 21:54:28 -04:00
Evan Debenham
77c4a7f6ce v0.3.0: corrected and added consistency to crystal chests, now always none-specifically describe their contents. 2015-06-07 21:54:28 -04:00
Evan Debenham
00c19d55bd v0.3.0: added functionality for full buff descriptions (need to write them still) 2015-06-07 21:54:28 -04:00
Evan Debenham
f3c6296dd8 v0.3.0: reworked Wand of Disintegration 2015-06-07 21:54:27 -04:00
Evan Debenham
9c0391f39e v0.3.0: modified some basic wand properties (now max at 10 charges, and IDs much quicker) 2015-06-07 21:54:27 -04:00
Evan Debenham
673f024c17 v0.3.0: enforce consistency on naming for the recharging buff 2015-06-07 21:54:26 -04:00
Evan Debenham
4e34e81365 v0.3.0: improved previous hunger mechanics changes, now better coded & clarified 2015-06-07 21:54:26 -04:00
Evan Debenham
80c591e64a v0.3.0: fixed a bug with new ballistica system
(somehow I always get Math.min & Math.max mixed up)
2015-06-07 21:54:26 -04:00
Evan Debenham
06f747da8d v0.3.0: hunger is now inactive when a boss floor is locked. 2015-06-07 21:54:25 -04:00
Evan Debenham
08e7737111 v0.3.0: tweaked sewer boss floor, slightly larger and less buggy. 2015-06-07 21:54:25 -04:00
Evan Debenham
07ae32ebb5 v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!) 2015-06-07 21:54:24 -04:00
Evan Debenham
2d134123de v0.3.0: structure for battlemage rework (some implementation, no balancing atm) 2015-06-07 21:54:24 -04:00
Evan Debenham
75f1181d27 v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap. 2015-06-07 21:54:23 -04:00
Evan Debenham
348f16c19b v0.3.0: reworked scroll of recharging & battlemage charging mechanics 2015-06-07 21:54:23 -04:00
Evan Debenham
ff804668a4 v0.3.0: added placeholder sprite for mage's staff 2015-06-07 21:54:23 -04:00
Evan Debenham
8f80762d91 v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning 2015-06-07 21:54:22 -04:00
Evan Debenham
773481ceb4 v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP. 2015-06-07 21:54:22 -04:00
Evan Debenham
99f853c190 v0.3.0: reworked the ballistica system 2015-06-07 21:54:21 -04:00
Evan Debenham
9c1cfc095f v0.3.0: wand types are now automatically known (wands still need to be IDed though) 2015-06-07 21:54:21 -04:00
Evan Debenham
bc64d00e17 v0.3.0: tweaked charm mechanics for mobs, ranged enemies will now fail to attack when charmed. 2015-06-07 21:54:20 -04:00
Evan Debenham
ec2ba6afca v0.3.0: self-targeting with wands is now impossible 2015-06-07 21:54:20 -04:00
Evan Debenham
f564c3478d v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set. 2015-06-07 21:54:20 -04:00
Evan Debenham
45c92a66a9 v0.2.4d: final commit 2015-03-28 16:11:11 -04:00
Evan Debenham
a22729ae83 v0.2.4d: tweaked Scroll of Magical Infusion's description 2015-03-28 16:10:46 -04:00
Evan Debenham
f89179d346 v0.2.4d: applied beacon tweaks 2015-03-28 16:10:42 -04:00
Evan Debenham
3db441a5f7 v0.2.4d: imported camera tweak from desktop version 2015-03-28 16:10:23 -04:00
Evan Debenham
5d837c3297 v0.2.4d: further fixed issues with quickslot and dropping bags 2015-03-28 16:10:18 -04:00
Evan Debenham
6720d530f4 v0.2.4d: fixed a bug with timekeeper's hourglass 2015-03-28 16:10:14 -04:00
Evan Debenham
394d7a0a73 v0.2.4d: added name initials for identified potions and scrolls 2015-03-28 16:10:09 -04:00
Evan Debenham
b6a1e3ec9e v0.2.4d: tweaked and refactored bag generation 2015-03-28 16:10:01 -04:00
Evan Debenham
4a224d7828 v0.2.4d: fixed a bug where tengu could attack through charm 2015-03-28 16:09:56 -04:00
Evan Debenham
28bb59af57 v0.2.4d: corrected a description inconsistency with the fetid rat 2015-03-28 16:09:50 -04:00
Evan Debenham
1ee7bbba41 v0.2.4d: fixed a bug where losing a bag wouldn't remove items from the quickslot. 2015-03-28 16:09:37 -04:00
Evan Debenham
d3899871ac v0.2.4d: added safety checks to some mod ai state modifiers, fixing some bugs 2015-03-28 16:09:31 -04:00
Evan Debenham
e4db8ba4e3 v0.2.4d: added Merchant's Beacon 2015-03-28 16:09:15 -04:00
Evan Debenham
cfde64b218 v0.2.4d: mimics no longer make the player drop gold, this fixes some bugs 2015-03-28 16:06:37 -04:00
Evan Debenham
ff87c975c9 v0.2.4d: fixed a duplication glitch with quickslotted weapons being removed by dwarf monks 2015-03-28 16:06:30 -04:00
Evan Debenham
d5fecdc717 v0.2.4d: removed unnecessary semicolon 2015-03-28 16:06:21 -04:00
Evan Debenham
fc77aa9afa v0.2.4d: tweaked the ability to disable parameters on the item slot, edited quickslots to take advantage of this. 2015-03-28 16:06:10 -04:00
Evan Debenham
2e0e03c163 v0.2.4d: fixed some visual bugs with items barred from challenges 2015-03-28 16:05:51 -04:00
Evan Debenham
ddb8bf5c2f v0.2.4d: fixed a bug where bonus DR would be lost from inscribed armor 2015-03-28 16:05:30 -04:00
Evan Debenham
cf298acb17 v0.2.4d: fixed quirks with wand targeting 2015-03-28 16:05:18 -04:00
Evan Debenham
60076db78c v0.2.4c: final commit 2015-03-09 20:17:30 -04:00
Evan Debenham
3516978165 v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared 2015-03-09 20:17:16 -04:00
Evan Debenham
cb661755be v0.2.4c: buffed the unstable spellbook again, now charges significantly faster. 2015-03-09 20:17:03 -04:00
Evan Debenham
425a2b163a v0.2.4c: made yog mobs much more responsive when the eye is attacked 2015-03-09 20:16:52 -04:00
Evan Debenham
985481de85 v0.2.4c: fixed potions not being properly frozen in heaps 2015-03-09 20:16:37 -04:00
Evan Debenham
6b4ac9848e v0.2.4c: fixed typos 2015-03-09 20:16:26 -04:00
Evan Debenham
6fdb9f3a4f v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped 2015-03-09 20:16:16 -04:00
Evan Debenham
ec1a4823b6 v0.2.4c: fixed a crash with bombs choosing adjacent tiles 2015-03-09 20:16:07 -04:00
Evan Debenham
471aa3ca7d v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff 2015-03-09 20:15:53 -04:00
Evan Debenham
b8412b6765 v0.2.4c: added null check to sprite linking 2015-03-09 20:15:36 -04:00
Evan Debenham
5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham
aa303d798b v0.2.4b: final commit 2015-03-02 19:12:29 -05:00
Evan Debenham
5950244f9f v0.2.4b: crash fix and tweaks to bee AI 2015-03-02 19:12:13 -05:00
Evan Debenham
d68d70ca76 v0.2.4b: minor tweaks to mob targeting behaviour 2015-03-02 19:12:03 -05:00
Evan Debenham
fb6f552e9e v0.2.4b: corrected issues with cell selector resetting too often. 2015-03-02 19:11:49 -05:00
Evan Debenham
109d5c352e v0.2.4b: fixed issue with unstable spellbook, also tweaked how artifacts deal with charge caps on load. 2015-03-02 19:11:38 -05:00
Evan Debenham
0ff83ae127 v0.2.4a: Final Commit 2015-03-02 19:11:20 -05:00
Evan Debenham
1f16b16637 v0.2.4a: further corrections to descending on floor 26 2015-03-02 19:11:08 -05:00
Evan Debenham
bfd3dd7088 v0.2.4a: lloyds beacon no longer loses its target position when it is used. 2015-03-02 19:10:39 -05:00
Evan Debenham
e9f28a1f75 v0.2.4a: corrected bomb/key logic. Keys can no longer be destroyed, bombs no longer destroy items as they are dropped. 2015-03-02 19:10:27 -05:00
Evan Debenham
45d4297177 v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges 2015-03-02 19:10:16 -05:00
Evan Debenham
4ec2e9deb7 v0.2.4a: corrected errors with floors 26 and 27+ 2015-03-02 19:10:03 -05:00
Evan Debenham
6c127894df v0.2.4a: corrected error with dew vial bookkeeping on old saves. 2015-03-02 19:09:55 -05:00
Evan Debenham
5517e7e5c5 v0.2.4: final commit 2015-03-02 17:59:21 -05:00
Evan Debenham
cda93cb540 v0.2.4: reintroduced version code, but a little less text 2015-03-02 17:56:37 -05:00
Evan Debenham
c5e3f88280 v0.2.4: tweaked challenge button location 2015-03-02 17:42:25 -05:00
Evan Debenham
09f91c321e v0.2.4: bombs now properly submit a ranking if they kill the player 2015-03-02 17:42:08 -05:00
Evan Debenham
f3c27fbbd7 v0.2.4: improved gold reward from graveyards 2015-03-02 17:41:52 -05:00
Evan Debenham
d93016aa4d v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again) 2015-03-02 17:41:43 -05:00
Evan Debenham
c99f02bf66 v0.2.4: fixed a bug from 1.7.5 source with icon titles (should not assume they are on the top of the window) 2015-03-02 17:41:30 -05:00
Evan Debenham
d27adb3ec7 v0.2.4: WIP graphics for potion bandolier (needs shading) 2015-03-02 17:41:18 -05:00
Evan Debenham
00abba9cef v0.2.4: reworked welcome scene 2015-03-02 17:40:20 -05:00
Evan Debenham
a1837d77ae v0.2.4: improved tabs, and the auto-layout of tabs. They can now be more compact, less wasted space. 2015-03-02 17:40:07 -05:00
Evan Debenham
cb5cd807b3 v0.2.4: reworked final floor 2015-03-02 17:39:42 -05:00
Evan Debenham
be563be012 v0.2.4: added proper effects to last shop level 2015-03-02 17:39:30 -05:00
Evan Debenham
810ce1b8e4 v0.2.4: tweaked some windows 2015-03-02 17:39:18 -05:00
Evan Debenham
9c5d4facf5 v0.2.4: hero can now only be interrupted while moving. 2015-03-02 17:39:04 -05:00
Evan Debenham
ce619510ea v0.2.4: corrected some mob AI faults. 2015-03-02 17:38:52 -05:00
Evan Debenham
794adb8e7a v0.2.4: corrected horn of plenty quickslot logic.. again.. again... 2015-03-02 17:38:39 -05:00
Evan Debenham
4cb2ca666c v0.2.4: updated TODOs 2015-03-02 17:38:24 -05:00
Evan Debenham
35e53457ff v0.2.4: fixed a bug with the Unstable Spellbook 2015-03-02 17:38:03 -05:00
Evan Debenham
f587e7e13e v0.2.4: improvements/bugfixes to cell selector 2015-03-02 17:37:51 -05:00
Evan Debenham
08eb07634d v0.2.4: corrected a bug with fire elemental 2015-03-02 17:37:35 -05:00
Evan Debenham
567be8dfbf v0.2.4: updated about scene to work with new landscape mode 2015-03-02 17:37:23 -05:00
Evan Debenham
29755158c0 v0.2.4: corrected horn of plenty quickslot logic (again) 2015-03-02 17:37:12 -05:00
Evan Debenham
5e9cdf87d5 v0.2.4: tweaked bag window, now auto-opens containers of all types 2015-03-02 17:37:02 -05:00
Evan Debenham
f0500e8eea v0.2.4: updated torch description, no longer specifically refers to demon halls. 2015-03-02 17:36:46 -05:00
Evan Debenham
b8b4ddc7af v0.2.4: corrected error with falling items, in accordance with the changes to honeypots 2015-03-02 17:36:31 -05:00
Evan Debenham
577058d7ed v0.2.4: added new sprites to the sprite sheet 2015-03-02 17:36:01 -05:00
Evan Debenham
c5025653c8 v0.2.4: reworked bees and honeypots 2015-03-02 17:35:43 -05:00
Evan Debenham
0850a2f7b3 v0.2.4: Significantly buffed the unstable spellbook 2015-03-02 17:35:27 -05:00
Evan Debenham
8631aded20 v0.2.4: reworked bombs 2015-03-02 17:35:18 -05:00
Evan Debenham
e6e63ad96e v0.2.4: fixed a bug with signs 2015-03-02 17:35:04 -05:00
Evan Debenham
b36fd00234 v0.2.4: fixed a bug with EmoIcons 2015-03-02 17:34:37 -05:00
Evan Debenham
c7d59c2718 v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug. 2015-03-02 17:34:25 -05:00
Evan Debenham
23eb797070 v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit. 2015-03-02 17:34:06 -05:00
Evan Debenham
c817f454b9 v0.2.4: scroll of psionic blast now deals less damage... again... 2015-03-02 17:26:41 -05:00