Evan Debenham
450894893f
v0.6.2: fixed some very old and buggy code in blandfruit
2017-11-02 00:55:51 -04:00
Evan Debenham
939c000a22
v0.6.2: improved logic for swapping misc items with a full inventory
2017-11-02 00:55:50 -04:00
Evan Debenham
deb626e279
v0.6.2: several simple bugfixes:
...
- fixed fire not spreading in some cases
- fixed wand of corruption awarding exp at all levels
- fixed assassin bonus damage scaling incorrectly
- fixed sprites not retaining invisibility visuals in some cases
2017-11-02 00:55:50 -04:00
Evan Debenham
19d63aef60
v0.6.2: adjustments to two more secret rooms
2017-11-02 00:55:49 -04:00
Evan Debenham
01846d1a02
v0.6.2: nerfs to some new secret rooms
2017-11-02 00:55:49 -04:00
Evan Debenham
2739595320
v0.6.2: bugfixes
2017-11-02 00:55:48 -04:00
Evan Debenham
ac8a552202
v0.6.2: fixed a freeze issue caused by yog's burning fist
2017-11-02 00:55:48 -04:00
Evan Debenham
26ec69ae9a
v0.6.2: fixed issues with traps that have delayed visual effects
2017-11-02 00:55:47 -04:00
Evan Debenham
3e5c69b25e
v0.6.2: adjusted action indicator to be more crash resistant
2017-11-02 00:55:47 -04:00
Evan Debenham
b24e44db3d
v0.6.2: adjsuted preparation logic to be more crash resistant
2017-11-02 00:55:46 -04:00
Evan Debenham
6a3eeb62cc
v0.6.2: fixed bugs and improved ai of sad ghost and evil eyes
2017-11-02 00:55:45 -04:00
Evan Debenham
051dddf835
v0.6.2: freezing and fire now fully cancel eachother
2017-11-02 00:55:44 -04:00
Evan Debenham
aeb53585d1
v0.6.2: bugfixes to toxic and fire imbue buffs
2017-11-02 00:55:44 -04:00
Evan Debenham
a6d6b7308e
v0.6.2: assassin text fixes
2017-11-02 00:55:43 -04:00
Evan Debenham
2306d0c271
v0.6.2: several bugfixes and minor corrections
2017-11-02 00:55:42 -04:00
Evan Debenham
bd1ba18e52
v0.6.2: fixed a missing bundle alias from the trap changes
2017-11-02 00:55:42 -04:00
Evan Debenham
cdad2fa5e0
v0.6.2: more secret room implementation
2017-11-02 00:55:41 -04:00
Evan Debenham
0cfaeaad98
v0.6.2: fixed bugs with plant logic caused by recent code changes
2017-11-02 00:55:40 -04:00
Evan Debenham
46b3dfd057
v0.6.2: fixed golden bee ai interactions with corruption
2017-11-02 00:55:40 -04:00
Evan Debenham
75be01873c
v0.6.2: balance changes to the berserker and flail
2017-11-02 00:55:39 -04:00
Evan Debenham
d929e1b922
v0.6.2: reworked many traps and trap effects
2017-11-02 00:55:39 -04:00
Evan Debenham
35c38f2f21
v0.6.2: early runestone implementation (only 2 of them in 0.6.2)
2017-11-02 00:55:38 -04:00
Evan Debenham
0c46963dee
v0.6.2: fixed multiple prizes of the same type appearing in vault rooms
2017-11-02 00:55:37 -04:00
Evan Debenham
fdc2293f00
v0.6.2: fixed evil eyes unintentionally storing a charged beam
2017-11-02 00:55:36 -04:00
Evan Debenham
1940ca9c09
v0.6.2: fixed custom tiled visual errors when revived by an ankh
2017-11-02 00:55:15 -04:00
Evan Debenham
98df73743c
v0.6.2: teleportation effects now set mob ai to wandering
2017-11-02 00:55:15 -04:00
Evan Debenham
02508571c6
v0.6.2: fixed fly swarms not duplicating over terrain hazards
2017-11-02 00:55:14 -04:00
Evan Debenham
495a3cdb4b
v0.6.2: fixed magical sleep not detaching when ai state is assigned
2017-11-02 00:55:14 -04:00
Evan Debenham
6d8e64d5bd
v0.6.2: fixed cases where the lost icon would persist when it shouldn't
2017-11-02 00:55:13 -04:00
Evan Debenham
b214ea58cf
v0.6.2: fixed exploits involving tapping outside the tilemap
2017-11-02 00:55:13 -04:00
Evan Debenham
925d737d93
v0.6.2: overhauled enemy AI behaviour with respect to alignment
2017-11-02 00:55:12 -04:00
Evan Debenham
ddaa763a86
v0.6.2: many buffs now grey out their icons as they expire
2017-11-02 00:55:11 -04:00
Evan Debenham
a33cb33727
v0.6.2: fixed multiplied characters not acting for many turns
2017-11-02 00:55:10 -04:00
Evan Debenham
340d14dc2f
v0.6.2: fixed a rare bug caused by previous charsprite changes
2017-11-02 00:55:09 -04:00
Evan Debenham
3ca4d7737a
v0.6.2: Improved how resistances and immunities are managed
2017-11-02 00:55:09 -04:00
Evan Debenham
bb5e798b98
v0.6.2: improved emoicons and removed enemy state from descriptions
2017-11-02 00:55:08 -04:00
Evan Debenham
70a39f4229
v0.6.2: improved hero fov logic
2017-11-02 00:55:07 -04:00
Evan Debenham
ab847c9e1b
v0.6.2: improved ai logic for piranhas and guards
2017-11-02 00:55:07 -04:00
Evan Debenham
933b2b5b89
v0.6.2: fixed a typo in the description of dirks
2017-11-02 00:55:06 -04:00
Evan Debenham
68499b213a
v0.6.2: made field of vision storage none-static
2017-11-02 00:55:06 -04:00
Evan Debenham
126172d661
v0.6.2: made several level properties none-static
2017-11-02 00:55:04 -04:00
Evan Debenham
6530cf0675
v0.6.2: fixed a bug with connection limits on hidden larder rooms
2017-11-02 00:55:04 -04:00
Evan Debenham
66765800cf
v0.6.2: enemy spawner now only counts hostile mobs for the total
2017-11-02 00:55:03 -04:00
Evan Debenham
30e021f8d5
v0.6.2: fixed artifacts being un-quicksloted when equipped in some cases
2017-11-02 00:55:03 -04:00
Evan Debenham
ff6d3f93ff
v0.6.2: fixed some effects persisting when character sprites are destroyed
2017-11-02 00:55:02 -04:00
Evan Debenham
becd3167da
v0.6.2: fixed more cases where death animations where being interrupted
2017-11-02 00:55:02 -04:00
Evan Debenham
f67a2e561f
v0.6.2: adjusted weak floor room logic to prevent well visual clipping
2017-11-02 00:55:02 -04:00
Evan Debenham
50566234c7
v0.6.2: Hourglass charge use is now frontloaded to match new cloak
2017-11-02 00:55:01 -04:00
Evan Debenham
75682ea572
v0.6.2: fixed typo in ghost hero introduction
2017-11-02 00:55:01 -04:00
Evan Debenham
cb1f1f5bcf
v0.6.2: bones no longer contain progression items but getting 50 gold is less likely
2017-11-02 00:54:51 -04:00
Evan Debenham
d898e29fdb
v0.6.2: action indicator now persists between floors (but not games)
2017-11-02 00:51:20 -04:00
Evan Debenham
17a15d2485
v0.6.2: fixed crashes when loading pre-0.6.2 saves
2017-11-02 00:51:18 -04:00
Evan Debenham
60ca4b0180
v0.6.2: reworked the assassin subclass
2017-11-02 00:51:18 -04:00
Evan Debenham
6cda24e6ed
v0.6.2: reworked the freerunner subclass
2017-11-02 00:51:17 -04:00
Evan Debenham
f8244d013e
v0.6.2: reworked rogue and cloak of shadows
2017-11-02 00:51:16 -04:00
Evan Debenham
d4489e6901
v0.6.2: fully implemented 5 secret rooms
2017-11-02 00:51:15 -04:00
Evan Debenham
595abdd2c6
v0.6.2: Added proper error handling to a rare case in levelgen
2017-11-02 00:51:13 -04:00
Evan Debenham
c501b82997
v0.6.2: Fixed "nothing interesting here" showing up more than intended
2017-11-02 00:51:11 -04:00
Evan Debenham
8fb8061ee1
v0.6.2: Code for well water now supports more than one well at a time
2017-11-02 00:51:09 -04:00
Evan Debenham
4a8373246b
v0.6.2: implement new secret room logic.
...
Specific secret room implementations are still needed
2017-11-02 00:51:08 -04:00
Evan Debenham
a5df5e9b5b
v0.6.2: redesigned secret door and searching mechanics
2017-11-02 00:51:06 -04:00
Evan Debenham
8122e961ee
v0.6.2: all enemies now have health bars if they are injured
...
removed sad ghost specific health bar
2017-11-02 00:51:04 -04:00
Evan Debenham
1d800853cb
v0.6.2: fixed a typo when enemies die out of vision
2017-11-02 00:51:02 -04:00
Evan Debenham
ae154b8deb
v0.6.2: fixed aspect ratio bug specific to galaxy s8 phones
2017-11-02 00:51:01 -04:00
Evan Debenham
7054594f7d
v0.6.2: fixed gold dropping VFX triggering when it shouldn't trigger
2017-11-02 00:50:59 -04:00
Evan Debenham
ca077cefae
v0.6.2: reworked wand of corruption
2017-11-02 00:50:57 -04:00
Evan Debenham
6967ed3586
v0.6.2: added support for tinting buff icons
2017-11-02 00:50:55 -04:00
Evan Debenham
592976b91c
v0.6.2: cleaned up some game log entries
2017-11-02 00:50:53 -04:00
Evan Debenham
697c814551
v0.6.2: improved visuals for picked up items
2017-11-02 00:50:52 -04:00
Evan Debenham
b02d1d0d1a
v0.6.2: improved zoom scaling as lower scaling values
2017-11-02 00:50:52 -04:00
Evan Debenham
a875b8f448
v0.6.2: overhauled alchemy system
2017-11-02 00:50:44 -04:00
Evan Debenham
832862272e
v0.6.1b: manifest commit
2017-08-30 03:00:08 -04:00
Evan Debenham
4c0f588489
v0.6.1b: fixed concurrent modification exceptions when gettin buffs
2017-08-30 03:00:08 -04:00
Evan Debenham
42a43a115e
v0.6.1b: updated translator credits
2017-08-30 03:00:07 -04:00
Evan Debenham
58c558a8fa
v0.6.1b: updated mimic sprites to go along with chest changes
2017-08-30 03:00:07 -04:00
Evan Debenham
5c342e1afa
v0.6.1b: fixed uncommon crashes caused by new mirror image logic
2017-08-30 03:00:07 -04:00
Evan Debenham
3ff7ccdbaf
v0.6.1b: refactoring + bugfixes to buff indicator
2017-08-30 03:00:07 -04:00
Evan Debenham
95dcced4eb
v0.6.1b: fixed doors being hidden on floor 2 more often than they should
2017-08-30 03:00:06 -04:00
Evan Debenham
1bebbc348a
v0.6.1b: further adjustments to sad ghost error checking
2017-08-30 03:00:06 -04:00
Evan Debenham
71b74fd3de
v0.6.1b: updated translations
2017-08-30 02:59:58 -04:00
Evan Debenham
bb2828234e
v0.6.1b: fixed rare crashes caused by plant visuals
2017-08-30 02:58:33 -04:00
Evan Debenham
e9df79d108
v0.6.1b: fixed rare crashes when tengu's arena was very full
2017-08-30 02:58:33 -04:00
Evan Debenham
e756328eef
v0.6.1b: fixed rare crashes when hero is cleared
2017-08-30 02:58:32 -04:00
Evan Debenham
5dcb6b5ef4
v0.6.1b: fixed extremely rare crash caused by cursed wands
2017-08-30 02:58:32 -04:00
Evan Debenham
25c0449bb0
v0.6.1b: fixed rare concurrent modification of actor sets
2017-08-30 02:58:32 -04:00
Evan Debenham
70cce2c8b3
v0.6.1b: fixed rare crashes caused by floating text
2017-08-30 02:58:32 -04:00
Evan Debenham
b14348959a
v0.6.1b: adjusted error checking on sad ghost's dialog
2017-08-30 02:58:31 -04:00
Evan Debenham
12e0442e24
v0.6.1b: fixed rare ANRs caused by shared preference editing
2017-08-30 02:58:31 -04:00
Evan Debenham
68e0916cf5
v0.6.1b: fixed a rare ANR caused by motion interruption
2017-08-30 02:58:30 -04:00
Evan Debenham
6a7c063893
v0.6.1b: fixed magical sleep applying when the enemy is sleep immune
2017-08-30 02:58:30 -04:00
Evan Debenham
51ec4a4039
v0.6.1b: added a safety check to dungeon.loadlevel
2017-08-30 02:58:29 -04:00
Evan Debenham
0b417a09b9
v0.6.1b: fixed crashes involving missing ranking IDs
2017-08-30 02:58:29 -04:00
Evan Debenham
786e9cf0ea
v0.6.1b: further fixes for hero searching more often than intended
2017-08-30 02:58:29 -04:00
Evan Debenham
13e0c37c38
v0.6.1b: corrected unnecessary catalogs saving
2017-08-30 02:58:28 -04:00
Evan Debenham
d274dc0320
v0.6.1b: fixed IDed transmuted items not being cataloged
2017-08-30 02:58:28 -04:00
Evan Debenham
389e9adf7c
v0.6.1b: improved sprites for ranged weapons and chests
2017-08-30 02:58:28 -04:00
Evan Debenham
b03bfba296
v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes
2017-08-30 02:58:28 -04:00
Evan Debenham
04e575bd23
v0.6.1b: examining a tile that has never been seen no longer shows text
...
This is to fix an exploit where players could search none-visible areas to determine where the map is.
2017-08-30 02:58:27 -04:00
Evan Debenham
e2750832c6
v0.6.1b: fixed a typo in alarm traps
2017-08-30 02:58:27 -04:00
Evan Debenham
5d1669431d
v0.6.1b: Levels no longer set Dungeon.visible
2017-08-30 02:58:27 -04:00
Evan Debenham
55151aa0a9
v0.6.1a: manifest commit
2017-08-19 01:08:36 -04:00
Evan Debenham
769bdc298c
v0.6.1a: fixed enemy sprites sometimes not visually dieing
2017-08-19 01:08:36 -04:00
Evan Debenham
82f83a7c37
v0.6.1a: translation updates
2017-08-19 01:08:35 -04:00
Evan Debenham
bd6f379e28
v0.6.1a: added a safety check to gamescene
2017-08-19 01:08:35 -04:00
Evan Debenham
7618025509
v0.6.1a: thieves are no longer able to escape while visible in any circumstance.
2017-08-19 01:08:35 -04:00
Evan Debenham
20f3288f06
v0.6.1a: fixed hangs caused by changes to hero search logic
2017-08-19 01:08:34 -04:00
Evan Debenham
cae26999c2
v0.6.1a: increased the cases where char buff access is synced
2017-08-19 01:08:34 -04:00
Evan Debenham
347e95ed6b
v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures
2017-08-19 01:08:34 -04:00
Evan Debenham
35cdb4a2c2
v0.6.1a: updated gradle stuff
2017-08-19 01:08:34 -04:00
Evan Debenham
daa82f615b
v0.6.1a: fixed texture oddness while zooming on low res screens
2017-08-19 01:08:33 -04:00
Evan Debenham
bde794bb8f
v0.6.1a: small refactor to dungeon/level bundling
2017-08-19 01:08:33 -04:00
Evan Debenham
d4849e4888
v0.6.1a: fixed rare crashes with window hiding
2017-08-19 01:08:33 -04:00
Evan Debenham
03405857a0
v0.6.1a: the final ring/scroll/potion is no longer auto-IDed
2017-08-19 01:08:32 -04:00
Evan Debenham
7027c19b5f
v0.6.1a: fully fixed emoIcon handling (I hope)
2017-08-19 01:08:32 -04:00
Evan Debenham
720ec67a15
v0.6.1a: fixed crash issues relating to the game log
2017-08-19 01:08:32 -04:00
Evan Debenham
4c38519f6a
v0.6.1a: fixed the hero passively searching when not acting
2017-08-19 01:08:32 -04:00
Evan Debenham
2f062aeb9c
v0.6.1a: fixed permanent flares not appearing
2017-08-19 01:08:31 -04:00
Evan Debenham
8fe57dfdf8
v0.6.1a: updated old save support
...
Earliest supported saves are now 0.4.3c
2017-08-19 01:08:31 -04:00
Evan Debenham
78941ef83f
v0.6.1: manifest commit
2017-08-19 01:08:26 -04:00
Evan Debenham
bea4ef3cde
v0.6.1: game now auto-selects languages even if they are unreviewed
2017-08-19 00:23:38 -04:00
Evan Debenham
340c716c49
v0.6.1: language button now blinks if the selected language is incomplete
2017-08-19 00:23:38 -04:00
Evan Debenham
8997c71737
v0.6.1: translation updates
2017-08-19 00:23:38 -04:00
Evan Debenham
2efda4296d
v0.6.1: adjusted thread prioritization on multicore systems
2017-08-19 00:23:37 -04:00
Evan Debenham
eb06f4ff53
v0.6.1: adjusted emoicon handling to prevent null pointers
2017-08-19 00:23:37 -04:00
Evan Debenham
4adb7fb4b3
v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses
2017-08-19 00:23:36 -04:00
Evan Debenham
6150ed0e35
v0.6.1: corrected minor issues with journal layout
2017-08-19 00:23:36 -04:00
Evan Debenham
31883b1f9c
v0.6.1: suspicious chest rooms now don't always contain mimics
2017-08-19 00:23:36 -04:00
Evan Debenham
9eda084682
v0.6.1: translation updates
2017-08-19 00:23:35 -04:00
Evan Debenham
b4ee9fa434
v0.6.1: connection room counts in levels are now much more consistent
2017-08-19 00:23:35 -04:00
Evan Debenham
0e033720c7
v0.6.1: levels are now more densely packed on average
2017-08-19 00:23:35 -04:00
Evan Debenham
0cdd99e389
v0.6.1: added a persistent health bar to the sad ghost
2017-08-19 00:23:35 -04:00
Evan Debenham
b2ca8a3426
v0.6.1: various bugfixes
2017-08-19 00:23:34 -04:00
Evan Debenham
635c5ecdb1
v0.6.1: translation updates
2017-08-19 00:23:34 -04:00
Evan Debenham
14a9ca59b6
v0.6.1: slightly improved the UI in the journal window
2017-08-19 00:23:34 -04:00
Evan Debenham
91e457c2eb
v0.6.1: prevented the troll blacksmith from destroying the broken seal
2017-08-19 00:23:33 -04:00
Evan Debenham
dcf59af491
v0.6.1: fixed evil eyes being able to shoot through walls in rare cases
2017-08-19 00:23:33 -04:00
Evan Debenham
caf6f5ca50
v0.6.1: improved quickslot interactions with thieves and monks
2017-08-19 00:23:33 -04:00
Evan Debenham
0588036643
v0.6.1: fixed quickslots not updating properly when item glow changes
2017-08-19 00:23:33 -04:00
Evan Debenham
2dabf54a5d
v0.6.1: various improvements to the tengu boss fight
2017-08-19 00:23:32 -04:00
Evan Debenham
5285d2e576
v0.6.1: fixed minor visual bugs when outfitting the sad ghost
2017-08-19 00:23:32 -04:00
Evan Debenham
c3b8eafef9
v0.6.1: translation updates
2017-08-19 00:23:30 -04:00
Evan Debenham
46ba333af1
v0.6.1: fixed various issues with levelgen
2017-08-19 00:23:16 -04:00
Evan Debenham
54749a5eb5
v0.6.1: fixed fog of war updating unnecessarily while resting
2017-08-19 00:23:16 -04:00
Evan Debenham
024405b9be
v0.6.1: added 2 new guidebook pages
2017-08-19 00:23:16 -04:00
Evan Debenham
4890b4f19d
v0.6.1: picking up document pages now makes the journal button blink
2017-08-19 00:23:16 -04:00
Evan Debenham
f500ba87ec
v0.6.1: improved sewer pipe rooms when they have many connections
2017-08-19 00:23:15 -04:00
Evan Debenham
8dc88b2565
v0.6.1: increased the chance for big rooms to be interconnected
2017-08-19 00:23:15 -04:00
Evan Debenham
b294155fb1
v0.6.1: more bugfixes and improvements to the dried rose
2017-08-19 00:23:15 -04:00
Evan Debenham
d0dfa22fe4
v0.6.1: mining also no longer costs hunger
2017-08-19 00:23:15 -04:00
Evan Debenham
dcc07b6ea2
v0.6.1: ascending stairs no longer costs hunger
2017-08-19 00:23:14 -04:00