Evan Debenham
7ba15b4712
v0.9.0: overhauled visuals for badges
2020-10-01 14:41:12 -04:00
Evan Debenham
cebd646636
v0.9.0: fixed higher challenge badges not unlocking lower ones
2020-10-01 14:41:12 -04:00
Evan Debenham
8cac7dddc9
v0.9.0: added autoAdjust to scrolling water/walls
2020-10-01 14:41:12 -04:00
Evan Debenham
846a6f34eb
v0.9.0: fixed HP errors when game is loaded while hero is degraded
2020-10-01 14:41:09 -04:00
Evan Debenham
c34c3cf82e
v0.9.0: added a safety check to TalentsPane to fix rare crashes
2020-10-01 14:40:42 -04:00
Evan Debenham
34e8c4f6ab
v0.9.0: fixed projecting necromancers being able to attack
2020-09-26 13:20:15 -04:00
Evan Debenham
a994e84a3f
v0.9.0: talent balance tweaks:
...
- Hearty meal healing down to 3/5 from 4/6.
- Test subject healing up to 4/6 from 3/5.
- Tested hypothesis shielding up to 8/12 from 6/9.
- Mending shadows heal now every 5/3 turns from 3/2 turns, but now also includes the turn cloak is activated.
2020-09-26 13:20:15 -04:00
Evan Debenham
9e2ea051ee
v0.9.0: added a safety check to talent buttons
2020-09-26 13:20:15 -04:00
Evan Debenham
fb8d469b35
v0.9.0: fixed talisman of foresight not letting others act immediately
2020-09-26 13:20:15 -04:00
Evan Debenham
3575480d61
v0.9.0: fixed on-id talents proccing when the hero is dead
2020-09-26 13:20:15 -04:00
Evan Debenham
46165bd10c
v0.9.0: various crash fixes relating to on-ID talents
2020-09-26 13:20:14 -04:00
Evan Debenham
2580403865
v0.9.0: fixed potion IDing from alchemy proccing test subject talent
2020-09-26 13:20:14 -04:00
Evan Debenham
1b72d7fff3
v0.9.0: fixed blazing champions igniting tiles for longer than intended
2020-09-26 13:20:14 -04:00
Evan Debenham
08a2fd694f
v0.9.0: fixed new burning web logic burning any tile
2020-09-26 13:20:14 -04:00
Evan Debenham
993cf6120f
v0.9.0: fixed errors relating to changed challenges:
...
- class armor not respecting FiMA limitation on max DR
- well fed lasts for its full duration in on diet
- swarm and darkness having swapped menu entries
2020-09-26 13:20:14 -04:00
Evan Debenham
b88f267208
v0.9.0: updated translations
2020-09-23 13:30:19 -04:00
Evan Debenham
578c307b1f
v0.9.0: fixed some crash bugs
2020-09-23 13:30:17 -04:00
Evan Debenham
6f7cc49431
v0.9.0: brightened locked badges on the badges screen
2020-09-23 13:30:17 -04:00
Evan Debenham
5206fbb751
v0.9.0: fixed errors with a warrior and huntress talent
2020-09-23 13:30:17 -04:00
Evan Debenham
d89d908b11
v0.9.0: removed the poison message from potions of healing
2020-09-22 22:31:55 -04:00
Evan Debenham
4361fc0d98
v0.9.0: added more talent icons
2020-09-22 22:31:55 -04:00
Evan Debenham
73426c3f17
v0.9.0: fixed secret maze prize items not being known uncursed
2020-09-22 22:31:55 -04:00
Evan Debenham
316e2f46d6
v0.9.0: implemented a new challenge: hostile champions
2020-09-22 22:31:55 -04:00
Evan Debenham
afb53fe171
v0.9.0: added info on talents to the hero select UI
2020-09-22 22:31:55 -04:00
Evan Debenham
0913c65d81
v0.9.0: fixed a freeze bug caused by a race condition on DM-300's sprite
2020-09-22 22:31:55 -04:00
Evan Debenham
2a48f2e944
v0.9.0: implemented an offensive talent for rogue and huntress
2020-09-22 22:31:55 -04:00
Evan Debenham
dc10338fb4
v0.9.0: hero now has a reference to their enemy when using a missile wep
2020-09-22 22:31:55 -04:00
Evan Debenham
d4666e94b1
v0.9.0: implemented a defensive talent for rogue and huntress
2020-09-22 22:31:55 -04:00
Evan Debenham
1421b2b7b7
v0.9.0: adjusted mob behavior slightly to prevent an infinite loop
2020-09-22 22:31:55 -04:00
Evan Debenham
023f746df7
v0.9.0: added safety checks to prevent a few rare crashes
2020-09-22 22:31:55 -04:00
Evan Debenham
9e6a349f2a
v0.9.0: added a HP count to the main health bar
2020-09-22 22:31:55 -04:00
Evan Debenham
c46576a175
v0.9.0: reworked the faith is my armor challenge
2020-09-22 22:31:54 -04:00
Evan Debenham
cfca4165a4
v0.9.0: adjusted some earlygame text and hero unlocks
2020-09-22 22:31:52 -04:00
Evan Debenham
b7fc99901b
v0.9.0: fixed DM-201s attacking while stunned
2020-09-22 22:27:54 -04:00
Evan Debenham
8c10d57a9a
v0.9.0: added a check to DM-200 logic to prevent crashes
2020-09-22 22:27:54 -04:00
Evan Debenham
afa281d47a
v0.9.0: adjusted frost/chill/burning when the hero is immune to them
2020-09-22 22:27:54 -04:00
Evan Debenham
3c4cb08cd2
v0.9.0: improved logic for ripper demon leaping
2020-09-22 22:27:54 -04:00
Evan Debenham
de9d629a7f
v0.9.0: prevented reclaim trap from being dropped when a trap is stored
2020-09-22 22:27:54 -04:00
Evan Debenham
0dc3a21436
v0.9.0: implemented two more talents for the Mage
2020-09-22 22:27:54 -04:00
Evan Debenham
7e1101635b
v0.9.0: implemented two more talents for the warrior
2020-09-22 22:27:53 -04:00
Evan Debenham
8aeeacb10e
v0.9.0: implemented an ID speed related talent for each hero
2020-09-22 22:27:53 -04:00
Evan Debenham
a7c6744c30
v0.9.0: tweaked the coloration for the changed cancel button
2020-09-22 22:27:53 -04:00
Evan Debenham
61268df037
v0.9.0: adjusted ballisticas and webs:
...
- webs and doors are now 'soft solid' terrain (solid, but can be stepped through)
- ballisticas can now ignore soft solid terrain, instead of just doors
- webs are now flammable
2020-09-22 22:27:53 -04:00
Evan Debenham
1d36642068
v0.9.0: fixed mimic sprites staying hiding when they shouldn't
2020-09-22 22:27:53 -04:00
Evan Debenham
0f396dcc50
v0.9.0: dropped support from saves from v0.7.3 and v0.7.4
2020-09-22 22:27:53 -04:00
Evan Debenham
4e5d132c43
v0.9.0: fixed rare errors with thieves stealing honeypots
2020-09-22 22:27:53 -04:00
Evan Debenham
b41b6d58e0
v0.9.0: fixed ring of might health bonus not being affected by degrade
2020-09-22 22:27:53 -04:00
Evan Debenham
c24a1698b2
v0.9.0: fixed duplicate artifacts from remains
2020-09-22 22:27:53 -04:00
Evan Debenham
13f217a5d4
v0.9.0: fixed shopkeepers buying items worth 0 gold
2020-09-22 22:27:53 -04:00
Evan Debenham
69f18e853e
v0.9.0: fixed elastic closing doors when used with spirit bow
2020-09-22 22:27:53 -04:00
Evan Debenham
8f33bf5925
v0.9.0: implemented a food-related talent for each class
2020-09-22 22:27:52 -04:00
Evan Debenham
24c4ae4185
v0.9.0: initial interface work for talents
2020-09-22 22:27:50 -04:00
Evan Debenham
bd480e25cd
v0.9.0: baseline talent logic implementation
2020-09-22 22:26:00 -04:00
Evan Debenham
2a7b94d51d
v0.9.0: reworked the Pharmacophobia challenge
2020-09-22 22:25:22 -04:00
Evan Debenham
4ed1a33cb0
v0.9.0: Fixed spinners shooting webs through walls
2020-09-22 22:25:22 -04:00
Evan Debenham
557d4e9d7e
v0.9.0: Fixed newborn elems not dropping embers for overlevelled heroes
2020-09-22 22:25:22 -04:00
Evan Debenham
f82217ebbc
v0.9.0: adjusted some icons, chromes, and ChangesScene
2020-09-22 22:25:22 -04:00
Evan Debenham
832df0324f
v0.9.0: reworked the 'on diet' challenge, now makes food less effective
2020-09-22 22:25:22 -04:00
Evan Debenham
dfbd43df11
v0.9.0: added a couple safety checks to prevent crashes
2020-09-22 22:25:22 -04:00
Evan Debenham
fbf04c3c2e
v0.9.0: fixed upgraded items in heaps not being highlighted
2020-09-22 22:25:22 -04:00
Evan Debenham
b7b8c22afa
v0.9.0: fixed visual errors when regrowth is used in the city boss level
2020-09-22 22:25:22 -04:00
Evan Debenham
fe23143d0e
v0.9.0: fixed a race condition when 'now' is read as it is being updated
2020-09-22 22:25:22 -04:00
Evan Debenham
c273f30f72
v0.9.0: fixed errors with trap names and switching languages
2020-09-22 22:25:22 -04:00
Evan Debenham
35ea6504b7
v0.9.0: fixed aqua blast occasionally not stunning targets
2020-09-22 22:25:22 -04:00
Evan Debenham
dc4b05be43
v0.9.0: fixed shadows buff detaching on mind vision enemies
2020-09-22 22:25:22 -04:00
Evan Debenham
77249e84ea
v0.9.0: fixed crystal mimics escaping when they are still visible
2020-09-22 22:25:22 -04:00
Evan Debenham
07a64ba2d3
v0.9.0: fixed back button closing game in hero select when it shouldn't
2020-09-22 22:25:21 -04:00
Evan Debenham
15ccffbe1f
v0.9.0: switched bitmaptext to use TextureCache
2020-09-22 22:25:21 -04:00
Evan Debenham
3c3a90d30a
v0.9.0: fixed incorrect damage scaling with chill on frost wand
2020-09-22 22:25:21 -04:00
Evan Debenham
f7f5832145
v0.9.0: corrected capitalization on 'libGDX'
2020-09-22 22:25:21 -04:00
Evan Debenham
0c764c6505
v0.9.0: badges scene now shows badges that are missing
2020-09-22 22:25:21 -04:00
Evan Debenham
f024dc948e
v0.8.2d: re-final commit
2020-08-29 21:32:34 -04:00
Evan Debenham
d0ba33cbb8
v0.8.2d: tweaked enemy surprise behaviour, fixes a bug in piranhas
2020-08-29 21:32:29 -04:00
Evan Debenham
527ad068e5
v0.8.2d: final commit
2020-08-29 20:30:59 -04:00
Evan Debenham
f8e244bbdd
v0.8.2d: adjusted mob adding logic to fix a rare race condition crash
2020-08-29 20:30:52 -04:00
Evan Debenham
67627f7a2f
v0.8.2d: adjusted new bag logic to prevent a rare crash
2020-08-29 20:30:52 -04:00
Evan Debenham
a53a90bba9
v0.8.2d: tweaked logic when charm is applied in some cases
2020-08-29 20:30:52 -04:00
Evan Debenham
49ed3e4f8b
v0.8.2d: adjusted door opening logic on fireblast, fixes bugs
2020-08-29 20:30:52 -04:00
Evan Debenham
d4968a7e01
v0.8.2d: refactored emitter freezing
2020-08-29 20:30:52 -04:00
Evan Debenham
7e9ac9d5c9
v0.8.2d: tweaked sizing on WndBag
2020-08-29 20:30:52 -04:00
Evan Debenham
8be5d67911
v0.8.2d: reverted unintended debug code that gives eyes 0 dmg
2020-08-29 20:30:51 -04:00
Evan Debenham
01c5bcdaad
v0.8.2c: final commit
2020-08-27 15:19:53 -04:00
Evan Debenham
50a80aba44
v0.8.2c: fixed WndBag resizing using the wrong camera
2020-08-27 15:19:46 -04:00
Evan Debenham
61e7ccd40e
v0.8.2c: fixed sniper shot incorrectly capping at 2.5x dmg
2020-08-27 15:19:46 -04:00
Evan Debenham
8806807b0a
v0.8.2c: updated translations
2020-08-27 15:19:44 -04:00
Evan Debenham
e1a7382d36
v0.8.2c: adjusted how permissive DM-201's are at grenade tossing
2020-08-27 15:19:41 -04:00
Evan Debenham
7ddccd23a9
v0.8.2c: swarm intelligence no longer overrides stunning effects
2020-08-27 15:19:41 -04:00
Evan Debenham
fc60397281
v0.8.2c: improved piranha surprise attack logic
2020-08-27 15:19:41 -04:00
Evan Debenham
eb65e2b356
v0.8.2c: refactored goo's particle effects
2020-08-27 15:19:41 -04:00
Evan Debenham
7400defb60
v0.8.2c: removed an unnecessary line of code when MobSprites are cleared
2020-08-27 15:19:41 -04:00
Evan Debenham
17ac29b190
v0.8.2c: added crash safety checks to tengu and WndBlacksmith
2020-08-27 15:19:40 -04:00
Evan Debenham
8e5648bbe4
v0.8.2c: torches now play a burning sound when ignited
2020-08-27 15:19:40 -04:00
Evan Debenham
269d12d7e2
v0.8.2c: passive mobs now properly check FOV for surprise attacks
2020-08-27 15:19:40 -04:00
Evan Debenham
5b7ef9dacf
v0.8.2c: various minor fixes for Yog-Dzewa:
...
- Yog now calculates its FOV and can be surprised from outside of it
- Yog is now formally immune to freeze/paralysis, instead of just being unaffected
- Yog now properly pushes items
2020-08-27 15:19:40 -04:00
Evan Debenham
220c96fbb5
v0.8.2c: adjusted blacksmith upgrade logic, should fix a few bugs
2020-08-27 15:19:40 -04:00
Evan Debenham
fbb215b2f0
v0.8.2c: tweaked tipped and untipped dart sprites
2020-08-27 15:19:40 -04:00
Evan Debenham
10b9445f4c
v0.8.2c: added a check to prevent collecting items with no quantity
2020-08-27 15:19:40 -04:00
Evan Debenham
6a3cd94d22
v0.8.2c: fixed acidic scorpios not dropping experience potions
2020-08-27 15:19:40 -04:00
Evan Debenham
8b9219e35d
v0.8.2c: snake warning now appear in highlighted text, not warning
2020-08-27 15:19:40 -04:00
Evan Debenham
902b728799
v0.8.2c: fixed item clearing in Tengu's arena being too permissive
2020-08-27 15:19:40 -04:00
Evan Debenham
71df55ef11
v0.8.2c: the dried rose is no longer sellable with items in it
2020-08-27 15:19:40 -04:00
Evan Debenham
fc99ba31e3
v0.8.2c: fixed visual errors caused by terror, and made eyes not immune
2020-08-27 15:19:40 -04:00
Evan Debenham
f8aebee09b
v0.8.2c: tweaked terror logic, should now better enforce fleeing
2020-08-27 15:19:40 -04:00
Evan Debenham
e1f202b635
v0.8.2c: fixed non-enemy mobs triggering swarm intelligence
2020-08-27 15:19:39 -04:00
Evan Debenham
076b26302c
v0.8.2c: big refactor to cursed wand effects, fixes various minor bugs
2020-08-27 15:19:39 -04:00
Evan Debenham
4cabe069a1
v0.8.2c: Fixed evil eye sprites visually charging when they shouldn't
2020-08-27 15:19:39 -04:00
Evan Debenham
d6f73bc3fa
v0.8.2c: WndTitledMessage now grows in length just like WndInfoItem
2020-08-27 15:19:39 -04:00
Evan Debenham
65f30cfcbf
v0.8.2c: shortened an unnecessarily long string from well of awareness
2020-08-27 15:19:39 -04:00
Evan Debenham
8e752aceef
v0.8.2c: fixed mage's staff missing enchant names
2020-08-27 15:19:39 -04:00
Evan Debenham
39c5da6061
v0.8.2c: bags now try to grab new items when an item leaves them
2020-08-27 15:19:39 -04:00
Evan Debenham
0608a5447d
v0.8.2c: fixed compilation error caused by dropping legacy code
2020-08-27 15:19:39 -04:00
Evan Debenham
c0ec2f1e2e
v0.8.2c: removed now outdated empowered read effects from scrolls
2020-08-27 15:19:39 -04:00
Evan Debenham
1940663bb7
v0.8.2c: standardized invisibility dispelling, always after an effect
2020-08-27 15:19:39 -04:00
Evan Debenham
72147a297c
v0.8.2c: dropped compatibility from saves prior to v0.7.3b
2020-08-27 15:19:39 -04:00
Evan Debenham
4f1829af63
v0.8.2c: wndBag now dynamically adjusts its slot size
2020-08-27 15:19:38 -04:00
Evan Debenham
113b29f791
v0.8.2c: fixed bombs not always updating their heaps properly
2020-08-27 15:19:38 -04:00
Evan Debenham
367bc67524
v0.8.2c: fixed minor errors when re-equipping a quickslotted artifact
2020-08-27 15:19:38 -04:00
Evan Debenham
1da2cacc31
v0.8.2c: reverted unintended change to missile sprite speed
2020-08-27 15:19:38 -04:00
Evan Debenham
bdecd160db
v0.8.2c: Reduced damage and armor blocking for gripping/flashing traps
2020-08-27 15:19:38 -04:00
Evan Debenham
593d4c26ac
v0.8.2c: immovable chars now all throw items by default
2020-08-27 15:19:38 -04:00
Evan Debenham
c4e42cdab1
v0.8.2c: fixed golden lotus lasting twice as long as intended
2020-08-27 15:19:38 -04:00
Evan Debenham
d7a2442832
v0.8.2c: tweaks to missile sprite vfx
2020-08-27 15:19:38 -04:00
Evan Debenham
f210cc23f4
v0.8.2c: added missing placeholder ordering to desc of RoEn
2020-08-27 15:19:38 -04:00
Evan Debenham
f9c1a8697b
v0.8.2c: fixed back button on hero select not appearing when intended
2020-08-27 15:19:38 -04:00
Evan Debenham
e2aaace9e1
v0.8.2c: adjusted transparency on furrowed grass
2020-08-27 15:19:38 -04:00
Evan Debenham
2675901bea
v0.8.2c: added reviews to the structure of update services
2020-08-27 15:19:38 -04:00
Evan Debenham
210c96c02c
v0.8.2c: added an option for WndOptions to not have a title
2020-08-27 15:19:38 -04:00
Evan Debenham
554a843f74
v0.8.2b: final commit
2020-08-17 11:29:02 -04:00
Evan Debenham
5387559191
v0.8.2b: fully allowed wraiths to spawn ontop of traps
2020-08-17 11:28:56 -04:00
Evan Debenham
1f06f09175
v0.8.2b: fixed a typo in magical holster
2020-08-17 11:28:56 -04:00
Evan Debenham
466370baff
v0.8.2b: fixed naming errors with footwear of nature
2020-08-17 11:28:56 -04:00
Evan Debenham
692f3f5ebc
v0.8.2b: hero select now also checks ranking count when hiding back btn
2020-08-17 11:28:56 -04:00
Evan Debenham
422288d857
v0.8.2b: fixed crashes caused by new respawn behaviour and questgivers
2020-08-17 11:28:56 -04:00
Evan Debenham
0b53953294
v0.8.2a: final commit
2020-08-16 23:24:00 -04:00
Evan Debenham
da5c7bb527
v0.8.2a: actually fixed guidebook page crashes
2020-08-16 23:23:51 -04:00
Evan Debenham
b94f188295
v0.8.2a: updated translations
2020-08-16 23:23:50 -04:00
Evan Debenham
d9bb7007e6
v0.8.2a: updated docs to account for v0.8.2 changes
2020-08-16 23:23:47 -04:00
Evan Debenham
b5b3c70bcd
v0.8.2a: updated copyright (up to 2021, to avoid this for a bit)
2020-08-16 23:23:44 -04:00
Evan Debenham
013f05caeb
v0.8.2a: refactored item names, fixed bugs with translation swapping.
2020-08-16 23:23:37 -04:00
Evan Debenham
789314e5c7
v0.8.2a: adjusted level spawner mechanics:
...
- current spawn cooldown is now properly stored/loaded
- enemies now much spawn at least 12 tiles away from the hero
2020-08-16 23:23:35 -04:00
Evan Debenham
b8178b15b7
v0.8.2a: fixed the following bugs:
...
- pickaxe not getting bloodied by killing bats in rare cases
- dried rose ghost healing not respecting level lock limits
- wraiths refusing to spawn over traps despite not activating them
- clobber knockback not closing doors
2020-08-16 23:23:05 -04:00
Evan Debenham
28d0688a48
v0.8.2a: updated language stats and translator credits
2020-08-16 23:23:05 -04:00
Evan Debenham
605c4a5577
v0.8.2a: tweaked logic for news last read time
2020-08-16 23:23:05 -04:00
Evan Debenham
a78df087f6
v0.8.2a: fixed a crash bug introduced by guidebook changes
2020-08-16 23:23:05 -04:00
Evan Debenham
e51025de0c
v0.8.2a: fixes for various crashes
...
- added a safety check for when an amoked character dies
- added a safety check when ghouls die over pits
- mobs looking for a new enemy when aggroed on an invincible one
- made Tengu's 2nd phase jumping slightly more permissive
- fixed a logic error when placing enemies
- added a safety check in WndWandmaker
- added a safety sync check when playing a sample
2020-08-16 23:23:05 -04:00
Evan Debenham
fc6a32058e
v0.8.2a: tweaks to very earlygame UX:
...
- hero select no longer has a back button if a game hasn't been played
- snakes now give a hint when missed 3 times, down from 5.
- sped up guidebook page dropping speed
2020-08-16 23:23:05 -04:00
Evan Debenham
380faca85d
v0.8.2a: removed some redundant work in onCreate
2020-08-16 23:23:04 -04:00
Evan Debenham
afe8bf9037
v0.8.2a: added link tracking to 'read more' in NewsScene
2020-08-16 23:22:39 -04:00
Evan Debenham
6c53c8aa22
v0.8.2: final commit
2020-08-06 10:22:50 -04:00
Evan Debenham
db1ba4e60e
v0.8.2: updated translations
2020-08-06 10:22:23 -04:00
Evan Debenham
fd885589e9
v0.8.2: hunger buff icon now updates immediate if hunger is modified
2020-08-06 10:22:18 -04:00
Evan Debenham
e137098c62
v0.8.2: fixed unintentionally committed debug code for elastic
2020-08-06 10:22:17 -04:00
Evan Debenham
7d36d73377
v0.8.2: fixed crashes caused by wandmaker spawning logic checking traps
2020-08-06 10:22:17 -04:00
Evan Debenham
3bc61ac40c
v0.8.2: improved misc equip swapping window
2020-08-05 13:34:32 -04:00
Evan Debenham
1325f3317e
v0.8.2: unique stackable items can now be sold to shops
2020-08-05 13:34:32 -04:00
Evan Debenham
f1c56ba6c7
v0.8.2: Adjusted analytics tracking codes on ingame links
2020-08-05 13:34:28 -04:00
Evan Debenham
2c4a880d67
v0.8.2: Adjustments to blastwave and knockback effects:
...
- knockback effects now only close doors if they originate from a melee attack
- wand of blast wave base damage down to 1-3 from 1-5
- damage from knockback collision up to dist-2*dist, from dist/2-dist
- stun from knockback collision adjusted to 1+dist/2, from dist/2-dist
2020-08-05 13:31:24 -04:00
Evan Debenham
0d43ef0635
v0.8.2: ui adjustments:
...
- questgivers now get journal entries as they are seen
- layout tweaks to news and supporter scene buttons
2020-08-05 13:31:22 -04:00
Evan Debenham
defbb2ea5f
v0.8.2: Fixed the following bugs:
...
- ring of energy not increasing ghost HP regen
- magical charge buff not increasing the range on disintegration
- remains in pit rooms rarely containing a cursed item but not being haunted
- wandmaker rarely spawning ontop of traps
- rare crash bugs when windows are saved as a scene is being cleared
2020-08-05 13:29:17 -04:00
Evan Debenham
eecded2bed
v0.8.2: added ukranian language, and updated translations
2020-08-05 13:29:13 -04:00
Evan Debenham
525b934789
v0.8.2: fixed logic errors in new targeted trap behaviour
2020-08-01 00:13:11 -04:00
Evan Debenham
07d58369f8
v0.8.2: fixed crashes caused by new targeted trap logic
2020-08-01 00:13:10 -04:00
Evan Debenham
462b1027cc
v0.8.2: Various bugfixes:
...
- Added a safety check to AndroidGame
- fixed Burning not checking if a thieve's item is null
- fixed wand of regrowth overriding tall grass and placing grass where it shouldn't
- fixed unique potions being vulnerable to explosions
- fixed tengu placing traps over plants
- fixed items not being IDed in rankings if players dies with an ankh
2020-07-31 20:14:41 -04:00
Evan Debenham
d62cb4aa95
v0.8.2: targeting traps now prefer visible targets over invisible ones
2020-07-31 20:14:41 -04:00
Evan Debenham
55f3fba7e1
v0.8.2: increased the volume of secret.mp3
2020-07-31 20:14:41 -04:00
Evan Debenham
c9d50af659
v0.8.2: added missing import to supporter scene
2020-07-30 14:52:44 -04:00
Evan Debenham
0ff0727a05
v0.8.2: updated description of quarterstaff
2020-07-30 14:43:39 -04:00
Evan Debenham
e5faaabcab
v0.8.2: fixed news and supporter scenes closing app on back press
2020-07-30 14:43:39 -04:00
Evan Debenham
01ac35b955
v0.8.2: removed an extra newline in support prompt window
2020-07-30 14:43:39 -04:00
Evan Debenham
fe22b41502
v0.8.2: improved the code for the support prompt window
2020-07-30 14:43:39 -04:00
Evan Debenham
b6990f149e
v0.8.2: added a support prompt window after the player first beats Goo
2020-07-29 18:56:38 -04:00
Evan Debenham
0bb2056121
v0.8.2: added new scan and sheep sfx, remastered secret sfx
2020-07-29 18:53:57 -04:00
Evan Debenham
9e6339aa7f
v0.8.2: the ring of energy now also boosts artifact recharge speed
2020-07-29 18:53:57 -04:00
Evan Debenham
1e361fd546
v0.8.2: balance tweaks to various items
2020-07-29 18:53:57 -04:00
Evan Debenham
40da8d2395
v0.8.2: improved layout and UI elements on journal UI
2020-07-29 18:53:57 -04:00
Evan Debenham
4b81a9c138
v0.8.2: final tweaks to patreon supporter scene
2020-07-29 18:53:56 -04:00
Evan Debenham
18bc8f98ee
v0.8.2: various UI tweaks and fixes:
...
- improved wording on the patreon supporter scene
- fixed analytics campaign additions messing with links
- tweaked sizing/layout of news scene
- fixed https not working on android 4.4-4.1
- fixed a bug with option sliders when they aren't at x=0
2020-07-29 18:53:56 -04:00
Evan Debenham
6cca2154d6
v0.8.2: added some basic support for demo and instant app functionality
2020-07-25 16:15:33 -04:00
Evan Debenham
666e009334
v0.8.2: added a temp reference to equipped weps when using thrown weps
2020-07-25 16:12:43 -04:00
Evan Debenham
a298053118
v0.8.2: adjusted journal save logic, now uses class arrays
2020-07-25 16:12:43 -04:00
Evan Debenham
a3455335f4
v0.8.2: fixed specific cases where locked floor wasn't cleared
2020-07-25 16:12:42 -04:00
Evan Debenham
42a51304a9
v0.8.2: improved new supporter scene
2020-07-25 16:12:42 -04:00
Evan Debenham
4950e49a9a
v0.8.2: moved supporter window into its own scene
2020-07-24 15:55:15 -04:00
Evan Debenham
af9d9300db
v0.8.2: fixed deadlocks in charsprite caused by safety check
...
I really need to adjust some graphics logic to never be called from the actor thread, that would properly prevent this.
2020-07-24 15:54:32 -04:00
Evan Debenham
16822095df
v0.8.2: improvements to cone AOEs and fireblast:
...
- items which use cones can now trickshot
- fireblast now bursts open doors instead of colliding with them
2020-07-24 15:54:32 -04:00
Evan Debenham
2895c212f7
v0.8.2: added analytics campaign tracking to ShatteredPixel.com links
2020-07-24 15:54:32 -04:00
Evan Debenham
cc8f85b7b3
v0.8.2: cleaned up a really nasty double ternary statement in rankings
2020-07-24 15:54:31 -04:00
Evan Debenham
31a010d1dd
v0.8.2: Fixed some debug code unintentionally left in corpse dust
2020-07-24 15:54:28 -04:00
Evan Debenham
81bdd42e7e
v0.8.2: Finished news implementation, including a full news scene
2020-07-24 15:54:26 -04:00
Evan Debenham
0d9715b732
v0.8.2: cleaned up unused imports
2020-07-24 15:53:32 -04:00
Evan Debenham
dcdb254104
v0.8.2: refactored the names/locations of methods relating to item price
2020-07-24 15:53:27 -04:00
Evan Debenham
48479d1dc4
v0.8.2: F2 entrance doors are now only guaranteed hidden the first time
2020-07-24 15:53:27 -04:00
Evan Debenham
93fc235aab
v0.8.2: Fixed the following bugs:
...
- Freezes if caustic slimes or DM-201s died over pits
- Talisman of foresight taking no time to scry
- Talisman of foresight not gaining exp in some cases
- Wand of Warding healing sentries for more HP than intended
- Dropped items not using new step SFX
2020-07-24 15:53:27 -04:00
Evan Debenham
3db661770a
v0.8.2: POS, SOU, & related items are now unique & immune to burn/freeze
2020-07-24 15:53:26 -04:00
Evan Debenham
554ef6ef20
v0.8.2: Added shops to landmarks & sale price back to item info windows
2020-07-24 15:53:26 -04:00
Evan Debenham
f05c11e673
v0.8.2: Finalized layout and visuals for TitleScene.java
2020-07-24 15:53:25 -04:00
Evan Debenham
43fb81fc36
v0.8.2: Interface improvements to TitleScene, WndSettings, and WndGame
2020-07-14 14:34:50 -04:00
Evan Debenham
192ecce74b
v0.8.2: added a settings menu tab for connectivity options
2020-07-14 14:32:02 -04:00
Evan Debenham
a312ea8350
v0.8.2: adjusted layoutTabs() to allow floating point positions
2020-07-14 14:31:58 -04:00
Evan Debenham
468ef2664c
v0.8.2: settings window is now wider in landscape and has a language tab
2020-07-14 14:31:56 -04:00
Evan Debenham
0f836e5042
v0.8.2: big code refactor on the settings window in prep for additions
2020-07-14 14:30:52 -04:00
Evan Debenham
0865333774
v0.8.2: the key binding menu now appears on android with a keyboard
2020-07-14 14:30:52 -04:00
Evan Debenham
ebac9d2e97
v0.8.2: partially implemented new title scene UI
2020-07-14 14:30:50 -04:00
Evan Debenham
29f730f21f
v0.8.2: Player can now equip 3 misc items, but not all of the same type
2020-07-14 14:27:59 -04:00
Evan Debenham
a33fe02f53
v0.8.2: added delayed SFX functionality, used it to improve hit_strong
2020-07-14 14:27:59 -04:00
Evan Debenham
3dae7bf2cf
v0.8.2: Fixed various smaller issues:
...
- Bees refusing to retarget when target is invulnerable
- Potion splashes cleaning fire/ooze from enemies
- Blast wave attempting to throw enemies that move after being damaged
- Corrupting enchant attempting to corrupt dead enemies
- Magic missile charge buff not visually applying to the mage's staff
- Specific cases where using an item wouldn't cancel the current cell selector
- Large enemies rarely appearing in enclosed spaces due to levelgen
- Lotus vfx persisting after the sprite is destroyed in rare case
2020-07-14 14:27:58 -04:00
Evan Debenham
0b568f5a58
v0.8.2: Fixed generator reset incorrectly clearing all category decks
2020-07-14 14:27:58 -04:00
Evan Debenham
2478e18ba6
v0.8.2: Various stability improvements/fixes:
...
- fixed concurrency errrors in Sample.java
- added a null safety check to IconTitle
- fixed further rare freezing errors with tengu jumping
- reverted Android 'singleInstance' change, due to stability issues
2020-07-14 14:27:58 -04:00
Evan Debenham
94809385d4
v0.8.2: added a news checker service
2020-07-14 14:27:38 -04:00
Evan Debenham
d406230821
v0.8.2: added a 1 hour delay to the update checker
2020-07-14 14:26:05 -04:00
Evan Debenham
0bf7f2edc3
v0.8.1a: final commit
2020-07-02 19:58:19 -04:00
Evan Debenham
3cb09e3504
v0.8.1a: updated translations
2020-07-02 19:58:18 -04:00
Evan Debenham
626e8e34f0
v0.8.1a: added a safety check to gamescene's destroy function
2020-07-02 19:58:11 -04:00
Evan Debenham
23b9991ec7
v0.8.1a: adjusted wand of frost to be able to stack its chill debuff
2020-07-02 19:58:11 -04:00
Evan Debenham
a534ce020e
v0.8.1a: fixed corse dust wraiths spawning inside of doors in rare cases
2020-07-02 19:58:11 -04:00
Evan Debenham
678fd9b787
v0.8.1a: various sfx adjustments:
...
- fixed a bug where trample and grass both played instead of just trample
- volume tweaks to item, dewdrop, and debuff
- added a hitsound for arrows/darts
- added pitch variance to crossbow and bow
- adjusted hit_strong to mix better with other sounds, and to sound better on phone speakers
- adjusted health_warn and adjusted volume/trigger thresholds for health_warn and health_critical
2020-07-02 19:58:11 -04:00
Evan Debenham
91b7b14ea4
v0.8.1a: various bugfixes:
...
- warlocks not playing debuff sound if hero is already debuffed
- various small logic errors with ring of wealth
- wand of warding incorrectly refusing to place a new ward with 1 energy left
- runes appearing on top of each other in runestone rooms
- particles on item sprites being visible when the sprite isn't
2020-07-02 19:58:11 -04:00
Evan Debenham
ea4d45da7f
v0.8.1a: tweaked syncing on char sprites to hopefully fix rare deadlocks
2020-07-02 19:58:10 -04:00
Evan Debenham
bc757ed57b
v0.8.1a: fixed a variety of rare crashes caused by:
...
- shields rarely failing to apply (having no target)
- ghouls dieing while over pits
- Tengu having nowhere to jump in rare cases
- multiplicity when the attacker is the hero
- talisman buffs not always respecting floor differences
- null pointers in reflection
2020-07-02 19:58:10 -04:00
Evan Debenham
b3783295bf
v0.8.1: final commit
2020-06-27 21:24:47 -04:00
Evan Debenham
55bbb60a6d
v0.8.1: updated translations
2020-06-27 21:24:44 -04:00
Evan Debenham
aeb554a07c
v0.8.1: fixed golden lotus spawning on other characters
2020-06-27 21:24:39 -04:00
Evan Debenham
c5285af0bf
v0.8.1: improved sprites for plants made via wand of regrowth
2020-06-27 21:24:39 -04:00
Evan Debenham
8edfaf056a
v0.8.1: fixed pickaxe showing as partly unidentified
2020-06-27 21:24:39 -04:00
Evan Debenham
9cd9cb5730
v0.8.1: fixed shadows sfx playing on game load
2020-06-27 21:24:39 -04:00
Evan Debenham
79767810fc
v0.8.1: tweaks to eye details on the huntress splash
2020-06-27 21:24:39 -04:00
Evan Debenham
2c20df475c
v0.8.1: balance tweaks:
...
- talisman of foresight now requires less exp to level
- talisman of foresight now spends slightly more charge when scrying at distances
- battlemage staff of magic missile proc changed: now grants a straight 0.33 charges to all wands
2020-06-25 23:27:08 -04:00
Evan Debenham
452a67f03b
v0.8.1: fixed the following bugs:
...
- rare crashes involving preparation buff icon
- quickslot errors when blacksmith reforges wands
- rare crashes involving Tengu, he now keeps distance from his target and the hero
- errors involving seed selection and sandals of nature
- fireblast applying stun/cripple to dead enemies
- github update checker connecting on metered networks
2020-06-25 23:27:08 -04:00
Evan Debenham
37fa457f33
v0.8.1: remastered theme and surface. Better volume and quality
2020-06-25 23:27:08 -04:00
Evan Debenham
5594172a41
v0.8.1: Fixed the following bugs:
...
- Memory leaks and other errors when using split-screen on Android
- Tengu cleansing doomed debuff between first and second phase
- Equip drops from enemies not graduating in rarity as intended
- Gasses being examinable when not visible
2020-06-25 23:27:07 -04:00
Evan Debenham
804a6a88a9
v0.8.1: Potion of dragon's breath now uses the new cone AOE logic
2020-06-22 21:22:46 -04:00
Evan Debenham
148fc96d91
v0.8.1: Fixed the following minor bugs:
...
- preparation incorrect killing enemies at health threshold, instead of below it
- preparation incorrectly ignoring boss phases and death resistance effects
- talisman of foresight vision marking effects incorrectly persisting between depths
- packs filling past capacity in some cases
- fireblast incorrectly setting adjacent cells on fire when not flammable
- typos in the description of shields
- game incorrectly closing when back button is pressed in new hero select
- memory leaks on Android phones when the game is closed/opened
- cursed wand gas zaps not using new SFX
2020-06-22 21:22:46 -04:00
Evan Debenham
4415dde0fa
v0.8.1: stepped back nerf to greataxe (50->40->45 base max dmg)
2020-06-22 21:22:46 -04:00
Evan Debenham
35dab063d9
v0.8.1: minor tweaks to the warrior and huntress splashes
2020-06-18 17:00:13 -04:00
Evan Debenham
85830ff2af
v0.8.1: fixed typos in the description of cornish pasty
2020-06-18 17:00:13 -04:00
Evan Debenham
f5cba1a9ba
v0.8.1: reworked wand of regrowth!
2020-06-18 17:00:12 -04:00
Evan Debenham
c4ffb9b82a
v0.8.1: passive enemies are no longer auto-surprise attacked
2020-06-18 17:00:12 -04:00
Evan Debenham
a0ff6dcb75
v0.8.1: fixes:
...
- fixed audio issues with DM-200/Dm-300
- fixed summoning traps failing to summon anything in some cases
- fixed DM-300 being able to drill out of its arena in rare cases
2020-06-18 17:00:12 -04:00
Evan Debenham
2a622dc5f6
v0.8.1: Various bufixes:
...
- fixed rogue armor's blink not going over terrain when accounting for range
- fixed unblessed ankg revives waking up mimics
- fixed enemies not being surprised by invisible heroes in rare cases
- fixed pylons being surprised when they shouldn't
- fixed dark and bright fists rarely teleporting into unreachable places
- fixed rankings conversion logic on game updates not actually doing anything
- fixed debuffs being incorrectly persisted in rankings
2020-06-18 17:00:11 -04:00
Evan Debenham
5db6795d54
v0.8.1: refactored item windows
2020-06-18 16:59:55 -04:00
Evan Debenham
d75fa20337
v0.8.1: added a keybind for resting
2020-06-18 16:59:25 -04:00
Evan Debenham
5049a9784f
v0.8.1: adjusted icon shading and added icons to settings menu
2020-06-18 16:59:25 -04:00
Evan Debenham
2b9e3a9cf4
v0.8.1: added credits for samples used in new sfx
2020-06-18 16:59:25 -04:00
Evan Debenham
3dc913fadc
v0.8.1: added in loads of new sound effects, primary for combat
2020-06-18 16:59:25 -04:00
Evan Debenham
3182d3342c
v0.8.1: moved fog back to a POT texture (NPOT caused rare errors)
2020-06-18 16:59:25 -04:00
Evan Debenham
1e1fb54f3e
v0.8.1: fixed incorrect combo icon fading after cleave
2020-06-18 16:59:25 -04:00
Evan Debenham
ce09dade95
v0.8.1: fixed new prep logic killing enemies that were already dead
2020-06-18 16:59:25 -04:00
Evan Debenham
389cad9b45
v0.8.1: replaced the border on hero splash arts with a fade
2020-06-18 16:59:25 -04:00
Evan Debenham
225c194de8
v0.8.1: bags now appear again in their own bag window
2020-06-18 16:59:25 -04:00
Evan Debenham
d22d78255f
v0.8.1: reworked talisman of foresight
2020-06-18 16:59:23 -04:00