148fc96d91
- preparation incorrect killing enemies at health threshold, instead of below it - preparation incorrectly ignoring boss phases and death resistance effects - talisman of foresight vision marking effects incorrectly persisting between depths - packs filling past capacity in some cases - fireblast incorrectly setting adjacent cells on fire when not flammable - typos in the description of shields - game incorrectly closing when back button is pressed in new hero select - memory leaks on Android phones when the game is closed/opened - cursed wand gas zaps not using new SFX |
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src/main | ||
build.gradle |