v0.8.1: fixed pickaxe showing as partly unidentified

This commit is contained in:
Evan Debenham 2020-06-27 03:04:28 -04:00
parent 9cd9cb5730
commit 8edfaf056a

View File

@ -53,6 +53,8 @@ public class Pickaxe extends Weapon {
{
image = ItemSpriteSheet.PICKAXE;
levelKnown = true;
unique = true;
bones = false;