Magic_Ling_Pixel_Dungeon/core
Evan Debenham 3dae7bf2cf v0.8.2: Fixed various smaller issues:
- Bees refusing to retarget when target is invulnerable
- Potion splashes cleaning fire/ooze from enemies
- Blast wave attempting to throw enemies that move after being damaged
- Corrupting enchant attempting to corrupt dead enemies
- Magic missile charge buff not visually applying to the mage's staff
- Specific cases where using an item wouldn't cancel the current cell selector
- Large enemies rarely appearing in enclosed spaces due to levelgen
- Lotus vfx persisting after the sprite is destroyed in rare case
2020-07-14 14:27:58 -04:00
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src/main v0.8.2: Fixed various smaller issues: 2020-07-14 14:27:58 -04:00
build.gradle v0.8.0: added an update notification service 2019-11-22 15:38:21 -05:00