Evan Debenham
f0b815471e
v0.9.1: fixed a shop placement issue in figure eight layouts
2020-11-30 15:06:26 -05:00
Evan Debenham
3a3398ef3d
v0.9.1: added a new cell block room to the prison
2020-11-30 15:06:26 -05:00
Evan Debenham
4442997ef1
v0.9.1: improved and moved around pillars, hallway, and statues rooms
2020-11-30 15:06:25 -05:00
Evan Debenham
3f5359146e
v0.9.1: tweaked room merging logic:
...
- entrance rooms can no longer merge
- blacksmith room can now merge
- burned and minefield rooms can no longer merge
- added limits to how often rooms can merge
2020-11-30 15:06:25 -05:00
Evan Debenham
84450af30c
v0.9.1: improved layout logic and added figure eight builder
2020-11-30 15:06:25 -05:00
Evan Debenham
5437e58045
v0.9.1: fixed further layout bugs in pipe and perimeter rooms
2020-11-30 15:06:25 -05:00
Evan Debenham
81156427bb
v0.9.1: fixed a bug with sewer pipe rooms and let them merge together
2020-11-30 15:06:25 -05:00
Evan Debenham
fafb887d3b
v0.9.1: improved the caves painter, halls painter, and ruins room
2020-11-30 15:06:25 -05:00
Evan Debenham
c37c25fd84
v0.9.1: further tweaked default size of the regular builder main path
2020-11-30 15:06:25 -05:00
Evan Debenham
0bfcd5e4a3
v0.9.1: fixed errors when DK or some fists would take negative dmg
2020-11-30 15:06:25 -05:00
Evan Debenham
0d9bd47ba6
v0.9.1: added a bit of chaos to larger tunnel/hall rooms with many doors
2020-11-30 15:06:25 -05:00
Evan Debenham
dd9e25308b
v0.9.1: fixed various minor errors relating to time freeze interactions
2020-11-30 15:06:25 -05:00
Evan Debenham
989c524e33
v0.9.1: fixed DM-300 rarely spawning on top of allies
2020-11-30 15:06:25 -05:00
Evan Debenham
8244af9db6
v0.9.1: fixed curse infusion not awarding item level badge
2020-11-30 15:06:25 -05:00
Evan Debenham
5722910ce7
v0.9.1: added a new regional room for the city
2020-11-30 15:06:25 -05:00
Evan Debenham
1298ab426c
v0.9.1: tweaked grass/water/trap placement logic for room merges
2020-11-30 15:06:25 -05:00
Evan Debenham
ac8a79ee54
v0.9.1: tweaks to goo boss level and fire eight builder
2020-11-30 15:06:25 -05:00
Evan Debenham
a8bc6e74ff
v0.9.1: added a new circular basin room to the sewers
2020-11-30 15:06:24 -05:00
Evan Debenham
38497c6343
v0.9.1: improved code for stone of intuition and item handlers, stone now also works on rings!
2020-11-30 15:06:24 -05:00
Evan Debenham
2496dc0d1c
v0.9.1: sniper's mark, charm and terror now detach if their targets die
2020-11-30 15:06:24 -05:00
Evan Debenham
51fd143a6e
v0.9.1: added an icon and description to the pincushion buff
2020-11-30 15:06:24 -05:00
Evan Debenham
92b0b69ac7
v0.9.1: improved the layout of vault rooms
2020-11-30 15:06:24 -05:00
Evan Debenham
316fdc13d6
v0.9.1: fixed DM-300 not using new gas SFX
2020-11-30 15:06:24 -05:00
Evan Debenham
5fb85a42b9
v0.9.1: updated gradle version to 6.7
2020-11-30 15:06:24 -05:00
Evan Debenham
8f16b90667
v0.9.1: Improved window UI for sad ghost rewards
2020-11-30 15:06:24 -05:00
Evan Debenham
acfc24b97c
v0.9.1: tweaked cave room logic, larger and a bit more chaotic now.
2020-11-30 15:06:24 -05:00
Evan Debenham
81ea918406
v0.9.1: made merged room logic much more permissive (too much atm!)
2020-11-30 15:06:24 -05:00
Evan Debenham
1e555ddd7f
v0.9.1: slightly increased room interconnectedness
2020-11-30 15:06:24 -05:00
Evan Debenham
330c1bc506
v0.9.1: fixed a typo in scroll of teleportation description
2020-11-30 15:06:24 -05:00
Evan Debenham
b80272266f
v0.9.1: fixed a bug with directional connection limits
2020-11-30 15:06:24 -05:00
Evan Debenham
01c22a454b
v0.9.1: added three new level feelings
2020-11-30 15:06:24 -05:00
Evan Debenham
a861d52572
v0.9.0b: final commit
2020-10-18 12:46:32 -04:00
Evan Debenham
3ff95be5a7
v0.9.0b: updated translations again
2020-10-18 12:46:25 -04:00
Evan Debenham
003e797112
v0.9.0b: fixed badge bugfix not checking for a win
2020-10-18 12:46:20 -04:00
Evan Debenham
7c4f562e3a
v0.9.0b: fixed a crash in new talent UI when her is level 30
2020-10-18 12:46:06 -04:00
Evan Debenham
b39287503e
v0.9.0b: further fixes to freeze/para visual logic
2020-10-18 12:46:06 -04:00
Evan Debenham
2ee24e7c91
v0.9.0b: fixed sad ghost awarding weapons 1 tier lower than intended
2020-10-18 12:46:06 -04:00
Evan Debenham
bb57ab100d
v0.9.0b: tweaked warrior shield buff to cancel logic when shield is 0
2020-10-18 12:46:06 -04:00
Evan Debenham
0336e616fe
v0.9.0b: Updated translations and translator credits
2020-10-18 12:46:05 -04:00
Evan Debenham
4f02f2a4f2
v0.9.0b: balance tweaks to tier one talents
2020-10-18 12:46:02 -04:00
Evan Debenham
74f6df7b6b
v0.9.0b: adjusted visual paralysis logic to prevent freeze+para bugs
2020-10-18 12:46:02 -04:00
Evan Debenham
833b182d75
v0.9.0b: lots of logic implementation for multiple talent tiers
2020-10-18 12:46:02 -04:00
Evan Debenham
f59073b4b0
v0.9.0b: long-pressing item buttons in alchemy now shows a desc window
2020-10-18 12:46:02 -04:00
Evan Debenham
5885359d5a
v0.9.0b: added champ desc to mob desc and tweaked growing champ desc
2020-10-18 12:46:02 -04:00
Evan Debenham
840727c674
v0.9.0b: adjusted equip logic to prevent more cases of swap prompt
2020-10-18 12:46:02 -04:00
Evan Debenham
11a684bb1f
v0.9.0b: Balance tweaks to equip drops in the sewers:
...
- Sewer droprate of T4/T5 gear halved
- T2 is slightly more common in the sewers
- Player now gets to see what type of weapon/armor the ghost has
2020-10-18 12:46:02 -04:00
Evan Debenham
81a61f9662
v0.9.0b: Adjusted hostile champions challenge:
...
- Champion base spawn rate up to 1/10 from 1/15
- Champions per floor now have a cap to prevent terrible luck
- Growing champion base power reduced by 20%
- Growing champion power scaling reduced by 50%
2020-10-18 12:46:02 -04:00
Evan Debenham
8942fb218e
v0.9.0b: disarming traps now kill statues
2020-10-18 12:46:02 -04:00
Evan Debenham
bc03d17edc
v0.9.0b: large chars can now approach targets they can't reach
2020-10-18 12:46:02 -04:00
Evan Debenham
d618d185c5
v0.9.0b: adjusted shield logic, fixes warrior bug and stops overriding
2020-10-18 12:46:02 -04:00