Evan Debenham
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7dd977e1bc
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v0.9.3c: fixed text errors in fan of blades and hourglass
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2021-06-23 18:01:25 -04:00 |
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Evan Debenham
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e1ba01caf6
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v0.9.3c: fixed quick use window working when hero is dead
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2021-06-23 18:01:25 -04:00 |
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Evan Debenham
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f71af34f0b
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v0.9.3c: fully fixed warp becaon onto characters
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2021-06-23 18:01:25 -04:00 |
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Evan Debenham
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e180c2916c
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v0.9.3b: fixed an error in german translation and re: final commit
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2021-06-18 00:11:06 -04:00 |
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Evan Debenham
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baf141719c
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v0.9.3b: final commit
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2021-06-17 20:57:42 -04:00 |
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Evan Debenham
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38e6464477
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v0.9.3b: updated translations and translator credits
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2021-06-17 20:56:07 -04:00 |
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Evan Debenham
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d41a870e1b
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v0.9.3b: quickslotted bags now support targeting
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2021-06-17 20:56:04 -04:00 |
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Evan Debenham
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c89181ea18
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v0.9.3b: quickslotted bags are no longer removed from rankings
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2021-06-17 20:56:04 -04:00 |
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Evan Debenham
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e919b880a9
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v0.9.3b: random teleportation now interrupts the hero
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2021-06-17 20:56:04 -04:00 |
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Evan Debenham
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85e5e1a12e
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v0.9.3b: added a quick-use inventory window
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2021-06-17 20:56:04 -04:00 |
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Evan Debenham
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57d9f7ffad
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v0.9.3b: added more safety checks to prismatic images
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2021-06-17 20:56:04 -04:00 |
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Evan Debenham
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eb0c857ef8
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v0.9.3b: deactivating cloak now only ends prep if hero is visible
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2021-06-17 20:56:04 -04:00 |
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Evan Debenham
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5a733d72e8
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v0.9.3b: fixed no killing badge not appearing if hero fell
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2021-06-17 20:56:04 -04:00 |
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Evan Debenham
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62de2e90e2
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v0.9.3b: ratmogrify rats now press tiles they spawn on
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2021-06-17 20:56:04 -04:00 |
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Evan Debenham
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b01a79283a
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v0.9.3b: Stones of flock are now also trigger before pressing cells
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2021-06-17 20:56:03 -04:00 |
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Evan Debenham
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73ca7b5354
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v0.9.3b: added quick-use actions for some items that needed them
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2021-06-17 20:56:03 -04:00 |
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Evan Debenham
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d1d1a2cae9
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v0.9.3a: final commit
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2021-06-13 21:32:46 -04:00 |
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Evan Debenham
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acd5e96c2c
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v0.9.3a: updated translations
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2021-06-13 21:32:37 -04:00 |
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Evan Debenham
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fc6b08e2f1
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v0.9.3a: fixed ally rats forgetting ally state on game load
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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ef256e53eb
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v0.9.3a: adjusted when the spirit hawk dies to to timer expiry
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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14c888a2e7
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v0.9.3a: fixed displacing darts teleporting chars to unreachable places
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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fcae90e52c
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v0.9.3a: improved the verbosity of text errors reports
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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b2df851b08
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v0.9.3a: fixed quickslot issues with chains caused by v0.9.3
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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eb5212b42c
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v0.9.3a: fixed self-telefragging and warp beacon moving immovable chars
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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a8ef8a982a
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v0.9.3a: fixed game freezes if wild magic is cast with no wands
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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51dba1b588
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v0.9.3a: added a null safety check to CellSelector
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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3f4513aa0d
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v0.9.3a: invis now persists between equip/unequip with light cloak
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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2d8305ed5b
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v0.9.3a: fixed healing wells not fully healing if hero had cursed might
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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082c2393cb
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v0.9.3a: runestones now press cells when thrown
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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e80bc2c1c0
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v0.9.3a: actually fixed giant swarms duplicating into enclosed spaces
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2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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0fb5c4a11f
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v0.9.3a: DM-300's pylons now use standard invulnerability behaviour
|
2021-06-13 21:32:34 -04:00 |
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Evan Debenham
|
0a9d0ba919
|
v0.9.3a: fixed deadlock issues caused by death mark
|
2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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2706ed0fdf
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v0.9.3a: badge banner is now refreshed on multi badge, not recreated
|
2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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fa2e63a529
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v0.9.3a: reverted attack indicator changes due to deadlock concerns
|
2021-06-13 21:32:34 -04:00 |
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Evan Debenham
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785c869f2b
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v0.9.3: final commit
|
2021-06-07 11:52:56 -04:00 |
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Evan Debenham
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0448c859a4
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v0.9.3: final misc tweaks in prep for release
|
2021-06-07 11:52:47 -04:00 |
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Evan Debenham
|
5933fd9975
|
v0.9.3: updated translations
|
2021-06-06 15:23:21 -04:00 |
|
Evan Debenham
|
77079ff9a4
|
v0.9.3: fixed ratmogrify costing charge when it fails in some cases
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
77998ff25b
|
v0.9.3: fixed wild magic not setting hero to busy
|
2021-06-06 15:23:18 -04:00 |
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Evan Debenham
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da59415c49
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v0.9.3: implemented a proper waterskin sprite
|
2021-06-06 15:23:18 -04:00 |
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Evan Debenham
|
cb5c76893d
|
v0.9.3: reverted gamescene tag changes, resulted in deadlocks
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
c277f6b50c
|
v0.9.3: fixed class armor using targeting when it shouldn't
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
332ab2a6fb
|
v0.9.3: further adjustments to talent icons
|
2021-06-06 15:23:18 -04:00 |
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Evan Debenham
|
a3f449815a
|
v0.9.3: improved sprites/vfx/sfx for mask and crown
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
6e685f7fe1
|
v0.9.3: fixed a typo in elemental blast generic desc
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
21ad4063fd
|
v0.9.3: added a proper sprite for the spirit hawk
|
2021-06-06 15:23:18 -04:00 |
|
Evan Debenham
|
ab8e9ba959
|
v0.9.3: darkened and added a smoke effect to the shadow clone's sprite
|
2021-06-02 20:49:24 -04:00 |
|
Evan Debenham
|
dd8a2700c7
|
v0.9.3: fixed shadow ally spawning over pits and traps
|
2021-06-02 20:49:23 -04:00 |
|
Evan Debenham
|
44189726a4
|
v0.9.3: hero info window can now resize if needed
|
2021-06-02 20:49:23 -04:00 |
|
Evan Debenham
|
6b062399ee
|
v0.9.3: fixed incorrect heroic energy icons in hero info windows
|
2021-06-02 20:49:23 -04:00 |
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