Evan Debenham
487f9fe6f5
v0.9.4: updated sprite sheet constant for stone of fear change
2021-08-08 18:07:48 -04:00
Evan Debenham
57094acde4
v0.9.4: fixed potions of cleansing removing lost inventory
2021-08-08 18:07:48 -04:00
Evan Debenham
4e5f8414d9
v0.9.4: fixed player triggering chasm window after moving away
2021-08-08 18:07:48 -04:00
Evan Debenham
36dcb43213
v0.9.4: properly fixed issues with ankh revives and FOV-granting allies
2021-08-08 18:07:48 -04:00
Evan Debenham
462960a08d
v0.9.4: fixed various minor text issues
2021-08-08 18:07:48 -04:00
Evan Debenham
14872bdff9
v0.9.4: improved welcome/about scene, and added music composer credit
2021-08-08 18:07:45 -04:00
Evan Debenham
349e227b8a
v0.9.4: added new music!
2021-08-08 18:07:20 -04:00
Evan Debenham
5109e17f14
v0.9.4: fixed minor errors in WndResurrect
2021-08-08 18:07:17 -04:00
Evan Debenham
6b37305ddb
v0.9.4: bonus strength is now displayed separately, using a plus sign
2021-08-08 18:07:17 -04:00
Evan Debenham
d776e83bb5
v0.9.4: wild magic now works properly with cursed wands
2021-08-08 18:07:17 -04:00
Evan Debenham
8be67e9e20
v0.9.4: fixed scrolls of divination not always triggering scroll logic
2021-08-08 18:07:17 -04:00
Evan Debenham
cdba58524f
v0.9.4: woolly bombs buffed in compensation for flock stone buffs
2021-08-08 18:07:17 -04:00
Evan Debenham
86e5e4181e
v0.9.4: rebalanced runestones that now have reduced quantity:
...
- stone of flock AOE up to 5x5, duration slightly up
- stone of clairvoyance AOE up to 20x20, from 12x12
- stone of aggression duration against enemies up 5, now works on bosses, and always forces attacking
- stone of deepend sleep is now stone of deep sleep, puts one enemy into magical sleep
- stone of affection is now stone of fear, fears one target for 20 turns
- stone of intuition can now be used twice if the guess was correct
2021-08-08 18:07:17 -04:00
Evan Debenham
87186c1426
v0.9.4: fixed a camera zoom error with text input
2021-08-08 18:07:17 -04:00
Evan Debenham
d03c80cb97
v0.9.4: moved last bits of texture creation into TextureCache
2021-08-08 18:07:17 -04:00
Evan Debenham
630fbbb43f
v0.9.4: adjusted runestone recipes, all scrolls now produce 2 stones
2021-08-08 18:07:17 -04:00
Evan Debenham
c0d064d91b
v0.9.4: fixed a few more ankh edge cases
2021-08-08 18:07:16 -04:00
Evan Debenham
1a35359edb
v0.9.4: final implementation and polish on ankh behaviour
2021-08-08 18:07:16 -04:00
Evan Debenham
8c10e5b73d
v0.9.4: updated gradle plugin for Android Studio 2020.3.1
2021-08-08 18:07:16 -04:00
Evan Debenham
72a821e087
v0.9.4: fixed pitfall traps not cancelling hero actions if they fell
2021-08-08 18:07:16 -04:00
Evan Debenham
1ae3e4fcbd
v0.9.4: lost invent debuff now has functionality to work selectively
2021-08-08 18:07:16 -04:00
Evan Debenham
8328962579
v0.9.4: fixed wands losing max charge boost from curse infuse or resin
2021-08-08 18:07:10 -04:00
Evan Debenham
64207426e3
v0.9.4: implemented balance changes to ratmogrify:
...
- ratmogrify now lasts for 6 turns
- ratmogrified enemies now give exp and drops
- ratsistance effectiveness reduced slightly
2021-08-08 18:06:51 -04:00
Evan Debenham
26b7d83805
v0.9.4: actually implemented changes to telefrag
2021-08-08 18:06:51 -04:00
Evan Debenham
ac4752af9a
v0.9.4: balance changes to warrior abilities/T4 talents:
...
- endure damage bonus up to 1/3 of taken dmg, from 1/4
- striking wave power increased by 20%
- fixed shock force giving 15% per level instead of 20%
- double jump max charge cost reduction down to 60%
2021-08-08 18:06:51 -04:00
Evan Debenham
7452960c25
v0.9.4: moved damage bonuses out of damageRoll and into attack
2021-08-08 18:06:51 -04:00
Evan Debenham
49ef8174cf
v0.9.4: balance changes to mage abilities/T4 talents:
...
- wild magic now boosts wand levels instead of overriding
- conserved magic now has a chance to give a 3rd shot
- elemental blast base damage up by 33%
- elemental power now boosts by 20%, up from 15%
- telefrag self-damage increased at high levels
- remote beacon range per level increased to 4 from 3
2021-08-08 18:06:51 -04:00
Evan Debenham
43aa79e265
v0.9.4: decreased the base damage on the mage's staff from 8 to 7.
2021-08-08 18:06:50 -04:00
Evan Debenham
c0f3355da6
v0.9.4: balance changes to huntress abilities/T4 talents:
...
- spirit hawk evasion, accuracy, and duration up 20%
- go for the eyes now gives 2/4/6/8 blind, up from 2/3/4/5
- swift spirit now gives 2/3/4/5 dodges, up from 1/2/3/4
- spirit blades overall enchant proc chance increased by 20%
2021-08-08 18:06:50 -04:00
Evan Debenham
aa7b17dee0
v0.9.4: balance changes to rogue abilities/T4 talents:
...
- Smoke bomb max range down to 6 tiles from 8.
- decoy armor per level down to 1-3 from 1-5
- hasty retreat turns of haste/invis reduced by 1
- shadow step charge cost reduction down to 60% from 67%
- double mark max charge cost reduction down to 75% from 80%
- Shadow Clone now follows the hero at 2x speed
- shadow blade bonus damage up to 7.5% from 6.25%
- cloned armor bonus DR up to 15% from 12.5%
- fixed perfect copy giving a little more HP than intended
2021-08-08 18:06:50 -04:00
Evan Debenham
12fa719716
v0.9.4: initial implementation of unblessed ankh changes, missing polish
2021-08-08 18:06:50 -04:00
Evan Debenham
1ee6a0f993
v0.9.4: updated various dependencies and Android target SDK.
2021-08-08 18:06:48 -04:00
Evan Debenham
0e8eb3af64
v0.9.4: added dev commentary to v0.7.0 - v0.7.2
2021-08-08 18:06:19 -04:00
Evan Debenham
10fafbd10a
v0.9.4: planting seeds now spends time after planting logic
2021-08-08 18:06:19 -04:00
Evan Debenham
778ad3f28c
v0.9.4: magic immunity now also cleanses existing magic debuffs
2021-08-08 18:06:19 -04:00
Evan Debenham
3dab4ba6ac
v0.9.4: fixed giant succubi teleporting into enclosed spaces
2021-08-08 18:06:19 -04:00
Evan Debenham
bded71adaf
v0.9.4: fixed crush doing significantly more base damage than intended
2021-08-08 18:06:18 -04:00
Evan Debenham
abea48afc3
v0.9.4: transfusion now grants its shield before affecting enemies
2021-08-08 18:06:18 -04:00
Evan Debenham
98c25a8fcd
v0.9.4: adjusted alchemy guide for new recipes
2021-08-08 18:06:18 -04:00
Evan Debenham
f97abe0ff2
v0.9.4: implemented arcane resin
2021-08-08 18:06:16 -04:00
Evan Debenham
849c25d3e5
v0.9.4: implemented liquid metal and added a sprite for arcane resin
2021-08-08 18:05:34 -04:00
Evan Debenham
e9e32835a7
v0.9.4: completely refactored item selection in WndBag
2021-08-08 18:05:34 -04:00
Evan Debenham
3c3e22d486
v0.9.4: added an opt-in for betas in the update checker
2021-08-08 18:05:32 -04:00
Evan Debenham
fd0286b9a1
v0.9.4: added geyser traps, and gave both new traps a spawnrate
2021-08-08 18:04:58 -04:00
Evan Debenham
397096ebd4
v0.9.4: added gateway traps!
2021-08-08 18:04:57 -04:00
Evan Debenham
21de6d3886
v0.9.4: teleportation and warping traps now trigger in a 3x3 AOE
2021-08-08 18:04:57 -04:00
Evan Debenham
bac067163f
v0.9.4: fixed a typo in 0.2.X changes
2021-08-08 18:04:57 -04:00
Evan Debenham
cdcd6351f5
v0.9.4: rooted characters are now immune to knockback effects
2021-08-08 18:04:57 -04:00
Evan Debenham
20226d2946
v0.9.4: fixed buff icons not being refreshable
2021-08-08 18:04:57 -04:00
Evan Debenham
74762c158f
v0.9.4: moving between floors now disarms pressed traps, instead of ending time freeze. Warping beacon also now dispells invis after moving the hero.
2021-08-08 18:04:57 -04:00