v0.9.4: woolly bombs buffed in compensation for flock stone buffs
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@ -44,14 +44,14 @@ public class WoollyBomb extends Bomb {
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public void explode(int cell) {
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super.explode(cell);
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PathFinder.buildDistanceMap( cell, BArray.not( Dungeon.level.solid, null ), 2 );
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PathFinder.buildDistanceMap( cell, BArray.not( Dungeon.level.solid, null ), 4 );
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for (int i = 0; i < PathFinder.distance.length; i++) {
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if (PathFinder.distance[i] < Integer.MAX_VALUE) {
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if (Dungeon.level.insideMap(i)
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&& Actor.findChar(i) == null
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&& !(Dungeon.level.pit[i])) {
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Sheep sheep = new Sheep();
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sheep.lifespan = Random.NormalIntRange( 8, 16 );
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sheep.lifespan = Random.NormalIntRange( 12, 16 );
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sheep.pos = i;
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Dungeon.level.occupyCell(sheep);
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GameScene.add(sheep);
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