v0.9.4: updated sprite sheet constant for stone of fear change
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@ -26,20 +26,16 @@ import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Charm;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Flare;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.tiles.DungeonTilemap;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.PathFinder;
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public class StoneOfFear extends Runestone {
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{
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image = ItemSpriteSheet.STONE_AFFECTION;
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image = ItemSpriteSheet.STONE_FEAR;
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}
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@Override
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@ -495,7 +495,7 @@ public class ItemSpriteSheet {
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private static final int STONES = xy(1, 21); //16 slots
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public static final int STONE_AGGRESSION = STONES+0;
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public static final int STONE_AUGMENTATION = STONES+1;
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public static final int STONE_AFFECTION = STONES+2;
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public static final int STONE_FEAR = STONES+2;
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public static final int STONE_BLAST = STONES+3;
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public static final int STONE_BLINK = STONES+4;
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public static final int STONE_CLAIRVOYANCE = STONES+5;
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