Evan Debenham
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7ee1f86ee2
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v0.3.4: externalized scroll strings
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2016-02-22 15:57:53 -05:00 |
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Evan Debenham
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df293c01e8
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v0.3.4: externalized painter and trap strings
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2016-02-22 15:24:15 -05:00 |
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Evan Debenham
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2c87715af5
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v0.3.3a: fixed a nullpointer in disintegration traps
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2015-12-27 13:57:51 -05:00 |
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Evan Debenham
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648246641a
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Merging 1.9.1 source: level changes
Differences:
- Altar room turned off for now
- Keep the guaranteed transmutation well
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2015-12-21 18:01:24 -05:00 |
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Evan Debenham
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69667baafb
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v0.3.2: fixed a concurrent modification exception in distortion traps
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2015-11-08 04:03:46 -05:00 |
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Evan Debenham
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4ae94fe7a8
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v0.3.2: rebalanced inter-floor warping effects
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2015-11-08 04:03:42 -05:00 |
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Evan Debenham
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79010c0246
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v0.3.2: added safety check for rockfall traps
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2015-11-08 04:03:42 -05:00 |
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Evan Debenham
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05dab4e582
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v0.3.1d: balances changes/fixes to grim trap
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2015-09-15 21:33:03 -04:00 |
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Evan Debenham
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515473e409
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v0.3.1d: removed an uncesessary sprite erase on pitfall traps
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2015-09-15 21:32:58 -04:00 |
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Evan Debenham
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6a5bc61417
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v0.3.1d: fixed pitfall traps collapsing the floor when they shouldn't in some cases
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2015-09-15 21:32:55 -04:00 |
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Evan Debenham
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e8e49cfe5d
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v0.3.1b: fixed visibility bugs with spear traps and traps in general
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2015-09-04 01:59:11 -04:00 |
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Evan Debenham
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b8fb3ce5b3
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v0.3.1b: fixed a bunch of typos in trap descriptions
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2015-09-04 01:59:10 -04:00 |
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Evan Debenham
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f3df4f2b37
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v0.3.1b: cleaned up code and fixed bugs with distortion trap
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2015-09-04 01:59:10 -04:00 |
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Evan Debenham
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e0e1c74af0
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v0.3.1b: updated some method usage for consistency with the GDX version
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2015-09-04 01:59:09 -04:00 |
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Evan Debenham
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7b3c7aa46d
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v0.3.1a: fixed spear traps dealing negative damage, also added a safety check for dealing negative damage.
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2015-08-24 13:07:25 -04:00 |
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Evan Debenham
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8d604af3f0
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v0.3.1: cleaned a few TODOs
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2015-08-24 13:05:05 -04:00 |
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Evan Debenham
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4cbdf6e034
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v0.3.1: fixed bugs with teleportation, cleaned up Lloyd's beacon sfx
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2015-08-24 13:05:03 -04:00 |
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Evan Debenham
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f4c93c369c
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v0.3.1: fixed a bug where pitfall traps wouldn't disappear when turning into a pit tile.
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2015-08-24 13:04:58 -04:00 |
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Evan Debenham
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3cd4f2551a
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v0.3.1: fixed traps not being visible when they should be
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2015-08-24 13:04:57 -04:00 |
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Evan Debenham
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1581b18f11
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v0.3.1: added Guardian Trap
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2015-08-24 13:04:55 -04:00 |
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Evan Debenham
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cf7a8d71e1
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v0.3.1: added Disarming Trap
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2015-08-24 13:04:51 -04:00 |
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Evan Debenham
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096b5271fd
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v0.3.1: added Spear Trap
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2015-08-24 13:04:50 -04:00 |
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Evan Debenham
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9b13c3f01e
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v0.3.1: added in logic for the proper display of inactive traps
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2015-08-24 13:04:49 -04:00 |
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Evan Debenham
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7a89def76f
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v0.3.1: grim and worn traps are now always visible
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2015-08-24 13:04:41 -04:00 |
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Evan Debenham
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095bff4c1a
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v0.3.1: added a safety check to blazing traps
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2015-08-24 13:04:26 -04:00 |
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Evan Debenham
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38852c357e
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v0.3.1: traps round 3
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2015-08-24 13:00:32 -04:00 |
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Evan Debenham
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b4f6bf1b0b
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v0.3.1: more traps
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2015-08-24 13:00:25 -04:00 |
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Evan Debenham
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8f2b52e4f8
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v0.3.1: fixed a bug where new lightning traps were reducing wand charges instead of increasing them.
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2015-08-24 13:00:24 -04:00 |
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Evan Debenham
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20a6f91758
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v0.3.1: new traps batch 1
(11 new traps, changes to 2 existing traps)
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2015-08-24 13:00:19 -04:00 |
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Evan Debenham
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958c8a22fa
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v0.3.1: fixed a typo in poison trap
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2015-08-24 13:00:18 -04:00 |
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Evan Debenham
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0e49bb154b
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v0.3.1: fixed traps fading in when they are already visible
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2015-08-24 11:34:29 -04:00 |
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Evan Debenham
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9f02a93500
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v0.3.1: added in new trap sprites (no shading yet), added descriptions to existing traps
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2015-06-22 19:35:18 -04:00 |
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Evan Debenham
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c55e38a86a
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v0.3.0e: fixed a bug where summoning trap chains were spawning mobs inside of eachother
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2015-06-21 20:59:17 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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fba591af68
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v0.3.0d: corrected capitalization in trap names
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2015-06-12 15:23:01 -04:00 |
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Evan Debenham
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72788624e7
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v0.3.0c: added a description to traps
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2015-06-07 21:55:34 -04:00 |
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Evan Debenham
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54b068ea78
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v0.3.0c: changes the order of removal vs activation on plants and traps
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2015-06-07 21:55:33 -04:00 |
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Evan Debenham
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dbeff25d2c
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v0.3.0c: refactored finding a character, no longer need to maintain chars[] array
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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6efa4694b8
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v0.3.0c: cleaned up TODOs
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2015-06-07 21:55:25 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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40c0d61dfa
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v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
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2015-06-07 21:55:18 -04:00 |
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Evan Debenham
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39f140a4f5
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v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)
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2015-06-07 21:55:04 -04:00 |
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Evan Debenham
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4b680c93ad
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v0.3.0: reworked lightning effect and wand of lightning
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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75f1181d27
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v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap.
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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872199b43e
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v0.2.3: improvements to the rankings page
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2015-01-03 21:55:40 -05:00 |
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Evan Debenham
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1e62a6bd88
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Merging Source v1.7.2: level changes
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2014-10-20 22:55:37 -04:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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