v0.3.1b: updated some method usage for consistency with the GDX version

This commit is contained in:
Evan Debenham 2015-09-03 01:52:00 -04:00
parent d29c9995a5
commit e0e1c74af0
2 changed files with 3 additions and 3 deletions

View File

@ -753,13 +753,13 @@ public abstract class Level implements Bundlable {
}
public void uproot( int pos ) {
plants.delete(pos);
plants.remove(pos);
}
public Trap setTrap( Trap trap, int pos ){
Trap existingTrap = traps.get(pos);
if (existingTrap != null){
traps.delete( pos );
traps.remove( pos );
if(existingTrap.sprite != null) existingTrap.sprite.kill();
}
trap.set( pos );

View File

@ -52,7 +52,7 @@ public class PitfallTrap extends Trap {
}
heap.sprite.kill();
GameScene.discard(heap);
Dungeon.level.heaps.delete( pos );
Dungeon.level.heaps.remove( pos );
}
Char ch = Actor.findChar( pos );