Evan Debenham
2b8a65b529
v0.3.2: fixed mass grave occasionally spawning skeletons ontop of eachother.
2015-11-08 04:03:46 -05:00
Evan Debenham
69667baafb
v0.3.2: fixed a concurrent modification exception in distortion traps
2015-11-08 04:03:46 -05:00
Evan Debenham
5d24147312
v0.3.2: added in a painter for the ritual site room
2015-11-08 04:03:45 -05:00
Evan Debenham
d668f6e587
v0.3.2: added in a painter for the mass grave room
2015-11-08 04:03:45 -05:00
Evan Debenham
bcdba04d42
v0.3.2: expansion to custom tile visuals, no an automated way of making a set of them to fill a room
2015-11-08 04:03:44 -05:00
Evan Debenham
2fb508c835
v0.3.2: significantly refactored custom tile visuals
2015-11-08 04:03:44 -05:00
Evan Debenham
0eca16750c
v0.3.2: balance tweaks to the effect of cursed chains
2015-11-08 04:03:43 -05:00
Evan Debenham
0b17aeaf32
v0.3.2: fixed Goo's spray effect being visible in the fog
2015-11-08 04:03:43 -05:00
Evan Debenham
83e68d116b
v0.3.2: adjusted exception throwing on bombs
2015-11-08 04:03:42 -05:00
Evan Debenham
4ae94fe7a8
v0.3.2: rebalanced inter-floor warping effects
2015-11-08 04:03:42 -05:00
Evan Debenham
79010c0246
v0.3.2: added safety check for rockfall traps
2015-11-08 04:03:42 -05:00
Evan Debenham
b402e9a9cd
v0.3.2: corrected some AI bugs
2015-11-08 04:03:41 -05:00
Evan Debenham
17524ad115
v0.3.2: fixed some sprite mapping
2015-11-08 04:03:41 -05:00
Evan Debenham
c5a8ed0178
v0.3.2: added some images for new sewers quests
2015-11-08 04:03:40 -05:00
Evan Debenham
6bbab6258a
v0.3.2: adjusted balance on the cloak of shadows and freerunner
2015-11-08 04:03:40 -05:00
Evan Debenham
c4b3a9503e
v0.3.2: rebalanced the Goo fight
2015-11-08 04:03:39 -05:00
Evan Debenham
71f65ec31a
v0.3.2: reworked the warlock subclass
2015-11-08 04:03:39 -05:00
Evan Debenham
5f09d23ea0
v0.3.2: fixed a bug where non-integer values for sx and sy caused some tile map issues
2015-11-08 04:03:38 -05:00
Evan Debenham
d17108e37f
v0.3.2: balance tweaks to huntress and warden
2015-11-08 04:03:38 -05:00
Evan Debenham
855db312da
v0.3.2: buffed fury health % trigger
2015-11-08 04:03:37 -05:00
Evan Debenham
bbc1cb229d
v0.3.2: slightly buffed mages staff base damage
2015-11-08 04:03:37 -05:00
Evan Debenham
3547cbe580
v0.3.2: rebalanced hunger, now scales with max hp
2015-11-08 04:03:36 -05:00
Evan Debenham
2e1e6547a3
v0.3.2: rebalanced earlygame enemy stats and distributions
2015-11-08 04:03:36 -05:00
Evan Debenham
71e78f23c4
v0.3.2: tome of mastery is no longer given at level 1 once unlocked
2015-11-08 04:03:35 -05:00
Evan Debenham
dab5499c22
v0.3.1d: manifest commit
2015-09-15 21:33:03 -04:00
Evan Debenham
05dab4e582
v0.3.1d: balances changes/fixes to grim trap
2015-09-15 21:33:03 -04:00
Evan Debenham
bae3815475
v0.3.1d: added custom tiles to the weak floor room, as a hint for the pit room below
2015-09-15 21:33:02 -04:00
Evan Debenham
44f8e32beb
v0.3.1d: added support for visuals layered over tiles
2015-09-15 21:33:02 -04:00
Evan Debenham
5cff3a6191
v0.3.1d: added a health bar for bosses
2015-09-15 21:33:01 -04:00
Evan Debenham
f09e96651b
v0.3.1d: fixed a bug where scroll of terror would report that terror-immune enemies were terrified.
2015-09-15 21:33:01 -04:00
Evan Debenham
a8344eb1d5
v0.3.1d: added teasers for 0.3.2
2015-09-15 21:33:00 -04:00
Evan Debenham
b8c3ca0f9a
v0.3.1d: stackable dropped items can no longer be added to a for sale pile.
2015-09-15 21:33:00 -04:00
Evan Debenham
e27110416c
v0.3.1d: re-added an unintentionally removed '/2' from surface scene
2015-09-15 21:32:59 -04:00
Evan Debenham
6313619de7
v0.3.1d: removed strict pixel align pt.2
...
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:59 -04:00
Evan Debenham
0ba004b1fa
v0.3.1d: removed strict pixel align pt.1
...
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:58 -04:00
Evan Debenham
515473e409
v0.3.1d: removed an uncesessary sprite erase on pitfall traps
2015-09-15 21:32:58 -04:00
Evan Debenham
ac6f1b54cc
v0.3.1d: fixed some bugs with artifact generation
2015-09-15 21:32:57 -04:00
Evan Debenham
0364319154
v0.3.1d: completing the sad ghost quest now beckons the ghost to the player
2015-09-15 21:32:57 -04:00
Evan Debenham
4c3b91366f
v0.3.1d: fixed sprites trigger motion complete twice
2015-09-15 21:32:56 -04:00
Evan Debenham
07c4733808
v0.3.1d: fixed wand of disintegration dealing bonus damage over non-solid terrain
2015-09-15 21:32:56 -04:00
Evan Debenham
2dfb01f258
v0.3.1d: prevented traps from spawning in tunnels on floor 1
2015-09-15 21:32:55 -04:00
Evan Debenham
6a5bc61417
v0.3.1d: fixed pitfall traps collapsing the floor when they shouldn't in some cases
2015-09-15 21:32:55 -04:00
Evan Debenham
d1f3786781
v0.3.1d: fixed a typo in venom gas
2015-09-15 21:32:54 -04:00
Evan Debenham
52e1566e2a
v0.3.1d: fixed a bug with teleportation in the halls boss level
2015-09-15 21:32:54 -04:00
Evan Debenham
a9fa47b942
v0.3.1c: manifest commit
2015-09-04 13:06:46 -04:00
Evan Debenham
e5a6c70732
v0.3.1c: fixed text appearing black on some displays:
...
- hacked together some support for text on multiple bitmap lines (need to refine this)
- modified font2x to be 2048 px wide to support older GPUs
- also fixed a misaligned pixel on the '8' in font1x/font2x
2015-09-04 13:06:46 -04:00
Evan Debenham
bdad692198
v0.3.1b: manifest commit
2015-09-04 01:59:14 -04:00
Evan Debenham
f7edccfa28
v0.3.1b: simplified the equation for the wand of lightning's damage
2015-09-04 01:59:14 -04:00
Evan Debenham
91ada0fa52
v0.3.1b: updated rankings window to better work with new text scaling
2015-09-04 01:59:13 -04:00
Evan Debenham
a23ede9bbb
v0.3.1b: fixed a bug with centered toolbar and less than 4 quickslots
2015-09-04 01:59:13 -04:00