v0.3.1d: fixed sprites trigger motion complete twice

This commit is contained in:
Evan Debenham 2015-09-10 16:36:38 -04:00
parent 07c4733808
commit 4c3b91366f
2 changed files with 0 additions and 2 deletions

View File

@ -157,7 +157,6 @@ public class CharSprite extends MovieClip implements Tweener.Listener, MovieClip
GameScene.ripple( from );
}
ch.onMotionComplete();
}
public void interruptMotion() {

View File

@ -69,7 +69,6 @@ public class TenguSprite extends MobSprite {
GameScene.ripple( to );
}
ch.onMotionComplete();
}
@Override