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Evan Debenham 6313619de7 v0.3.1d: removed strict pixel align pt.2
there is no need to enforce whole interger positions for UI elements. Especially with the recent font changes this was causing alignment problems on high resolution displays.
Elements with non-whole number sizes and positions should be used sparingly, but there's no reason to strictly align them.
2015-09-15 21:32:59 -04:00
assets v0.3.1c: fixed text appearing black on some displays: 2015-09-04 13:06:46 -04:00
res v0.3.0: new launcher icons 2015-06-07 21:54:46 -04:00
src/com/shatteredpixel/shatteredpixeldungeon v0.3.1d: removed strict pixel align pt.2 2015-09-15 21:32:59 -04:00
.gitignore updated .gitignore 2014-10-15 23:50:23 -04:00
AndroidManifest.xml v0.3.1c: manifest commit 2015-09-04 13:06:46 -04:00
LICENSE.txt actual source files added 2014-07-27 17:39:07 +04:00
README.md updated readme 2015-06-21 20:59:19 -04:00

Shattered Pixel Dungeon

Fork of Pixel Dungeon, a traditional roguelike game with pixel-art graphics and simple interface.

Shattered Pixel Dungeon on Google Play: https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon

Official web-site: http://www.shatteredpixel.com

Developer's blog: http://shatteredpixel.tumblr.com/

To build the game you will need my modified PD-classes library: https://github.com/00-Evan/PD-classes