v0.3.2: fixed some sprite mapping
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@ -226,8 +226,8 @@ public class ItemSpriteSheet {
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public static final int DUST = ROW14+1;
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public static final int CANDLE = ROW14+2;
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public static final int PICKAXE = ROW14+3;
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public static final int ORE = ROW14+3;
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public static final int TOKEN = ROW14+4;
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public static final int ORE = ROW14+4;
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public static final int TOKEN = ROW14+5;
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//Row Fifteen: Containers/Bags
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public static final int VIAL = ROW15+0;
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