Evan Debenham
0ff83ae127
v0.2.4a: Final Commit
2015-03-02 19:11:20 -05:00
Evan Debenham
5517e7e5c5
v0.2.4: final commit
2015-03-02 17:59:21 -05:00
Evan Debenham
cda93cb540
v0.2.4: reintroduced version code, but a little less text
2015-03-02 17:56:37 -05:00
Evan Debenham
c5e3f88280
v0.2.4: tweaked challenge button location
2015-03-02 17:42:25 -05:00
Evan Debenham
d93016aa4d
v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again)
2015-03-02 17:41:43 -05:00
Evan Debenham
00abba9cef
v0.2.4: reworked welcome scene
2015-03-02 17:40:20 -05:00
Evan Debenham
4cb2ca666c
v0.2.4: updated TODOs
2015-03-02 17:38:24 -05:00
Evan Debenham
f587e7e13e
v0.2.4: improvements/bugfixes to cell selector
2015-03-02 17:37:51 -05:00
Evan Debenham
567be8dfbf
v0.2.4: updated about scene to work with new landscape mode
2015-03-02 17:37:23 -05:00
Evan Debenham
5e9cdf87d5
v0.2.4: tweaked bag window, now auto-opens containers of all types
2015-03-02 17:37:02 -05:00
Evan Debenham
b8b4ddc7af
v0.2.4: corrected error with falling items, in accordance with the changes to honeypots
2015-03-02 17:36:31 -05:00
Evan Debenham
5fcc1a612a
v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
2015-03-02 17:24:32 -05:00
Evan Debenham
61246dcc46
v0.2.4: added the potion bandolier to badge logic.
2015-03-02 17:24:11 -05:00
Evan Debenham
01f0f57a04
v0.2.4: reworked rankings scene to properly handle scaling height
2015-03-02 17:23:11 -05:00
Evan Debenham
071403a7aa
v0.2.4: moved loot and continue tags to bottom right, much more accessable
2015-03-02 17:13:17 -05:00
Evan Debenham
e2ee042c38
Merging 1.7.5 Source: scenes changes
2015-02-06 10:27:36 -05:00
Evan Debenham
11d550cbe0
v0.2.3f: final commit
2015-01-26 21:40:23 -05:00
Evan Debenham
8fa6b41427
v0.2.3e: final commit
2015-01-21 23:11:26 -05:00
Evan Debenham
2b44154ac1
v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
2015-01-20 17:26:53 -05:00
Evan Debenham
e4d0017137
v0.2.3e: reworked night mode into a level feeling
2015-01-20 16:49:55 -05:00
Evan Debenham
2119f0d1b9
v0.2.3d: final commit
2015-01-15 02:49:26 -05:00
Evan Debenham
6457f0cf71
v0.2.3d: hopefully, finally killed all the rankings bugs.
2015-01-14 09:09:12 -05:00
Evan Debenham
fd375b80e3
v0.2.3c: final commit
2015-01-08 23:57:07 -05:00
Evan Debenham
b52a97567a
Merge remote-tracking branch 'origin/master'
2015-01-08 19:04:10 -05:00
Evan Debenham
c74cabeee6
v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game.
2015-01-08 14:52:02 -05:00
Evan Debenham
03dd0148b1
v0.2.3b: final commit
2015-01-07 19:37:38 -05:00
Evan Debenham
88712f0654
v0.2.3b: corrected error handling implementation for thread in InterlevelScene
2015-01-07 18:51:47 -05:00
Evan Debenham
7d549dd25f
v0.2.3: final commit
2015-01-06 01:42:41 -05:00
Evan Debenham
dfe2b13ffb
v0.2.3: further improvements to the rankings scene
2015-01-06 00:29:46 -05:00
Evan Debenham
872199b43e
v0.2.3: improvements to the rankings page
2015-01-03 21:55:40 -05:00
Evan Debenham
e4951449f4
v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm.
2014-12-18 02:24:30 -05:00
Evan Debenham
67a7bf0515
v0.2.3: Hourglass bugfixes & some tweaks.
2014-12-11 22:06:38 -05:00
Evan Debenham
7069550ab0
v0.2.3: added functionality to freeze particle effects
2014-12-08 01:47:26 -05:00
Evan Debenham
486cdcf2b7
v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release).
2014-12-02 02:13:15 -05:00
Evan Debenham
a12f41f612
v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash).
2014-11-25 01:15:11 -05:00
Evan Debenham
e58df1bc9c
v0.2.2b: final commit
2014-11-16 17:58:40 -05:00
Evan Debenham
402f61aa76
v0.2.2b: added in a warning relating to an OS issue for android L users
2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3
v0.2.2b: changed how interlevelscene deals with exceptions
2014-11-15 20:52:02 -05:00
Evan Debenham
127c74696a
v0.2.2a: real, honest to goodness, final commit. removed unintended tester code.
2014-11-05 21:52:05 -05:00
Evan Debenham
dc86095e27
v0.2.2a: real final commit, small tweaks to welcome scene
2014-11-05 21:48:56 -05:00
Evan Debenham
eb0cb63552
v0.2.2a: final commit
2014-11-05 21:35:47 -05:00
Evan Debenham
48b1721bd8
v0.2.2a: fixed a bug which prevented a new game from being started in some cases.
2014-11-05 09:42:41 -05:00
Evan Debenham
49bbbbf39e
v0.2.2: updated welcome scene
2014-11-03 17:38:32 -05:00
Evan Debenham
3706092e7b
v0.2.2: falling items now appear on the next depth (potions shatter)
2014-10-21 20:47:40 -04:00
Evan Debenham
1592ceb6d8
Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
...
Changes in v0.2.1c
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java
Additionally:
Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:52:56 -04:00
Evan Debenham
b4d4e6a4d6
v0.2.1c: final commit
2014-10-21 02:31:21 -04:00
Evan Debenham
cc0a3ad412
Merging Source v1.7.2: final commit, assuming there are no bugs. Now to work on v0.2.2
2014-10-21 00:51:09 -04:00
Evan Debenham
9f9e117c95
Merging Source v1.7.2: scene changes
2014-10-18 04:59:03 -04:00
Evan Debenham
f229ede8ee
V0.2.1b: final commit
2014-10-14 20:24:22 -04:00
Evan Debenham
21da2b392a
V0.2.1b: backed out of changes window, for now
2014-10-14 20:06:23 -04:00