Evan Debenham
4941e2afaa
v0.8.0: fixed the following bugs:
...
- ring of elements and antimagic glyph not applying to new shamans
- game crash/freeze issues caused by inventory scrolls and new spellbook behaviour
- incorrect EmoIcon positions when sprites are scaled
- succubi and scorpios dropping scrolls of upgrade and potions of strength
- rare crashes caused by demon spawners spawning ripper demons onto pits
- demon spawners beig vulnerable to ai state debuffs when they shouldn't be
- Tengu being vulnerable to terror when he shouldn't be
2019-12-01 13:59:09 -05:00
Evan Debenham
0259dd20c3
v0.8.0: fixed various typos
2019-12-01 13:59:09 -05:00
Evan Debenham
17ee80e058
v0.8.0: removed unused translation file
2019-11-30 14:59:16 -05:00
Evan Debenham
e487853fd2
v0.8.0: implemented ripper demons and demonic spawners
2019-11-30 14:35:06 -05:00
Evan Debenham
ee6a1ce4fc
v0.8.0: added a system for dynamic mob spawning weights
2019-11-30 14:35:05 -05:00
Evan Debenham
a9794a6ab0
v0.8.0: balance defining for city, added new mobs to bestiary
2019-11-30 14:35:05 -05:00
Evan Debenham
ffa2bb1a91
v0.8.0: tweaked demon halls enemies
2019-11-30 14:35:05 -05:00
Evan Debenham
9326a3bdd4
v0.8.0: significant balance adjustments and design tweaks to traps
2019-11-30 14:35:05 -05:00
Evan Debenham
1ef5d2c634
v0.8.0: slightly tightened mob count ranges. A bit less random now
2019-11-30 14:35:05 -05:00
Evan Debenham
86554f0e1e
v0.8.0: resizing behaviour is now ignored if the app is set to 0x0 (e.g. when window is minimized)
2019-11-30 14:35:05 -05:00
Evan Debenham
591d6bc214
v0.8.0: fixed a small layout issue with ChangeButton
2019-11-30 14:35:05 -05:00
Evan Debenham
59824f1556
v0.8.0: reworked monks and warlocks
2019-11-30 14:35:05 -05:00
Evan Debenham
9e65b4b634
v0.8.0: corrected various rare errors with evil eye sprites
2019-11-30 14:35:04 -05:00
Evan Debenham
2138ad24ec
v0.8.0: added an update notification service
2019-11-22 15:38:21 -05:00
Evan Debenham
4c4d5d0053
v0.8.0: tweaked the layout for WndOptions slightly
2019-11-22 15:13:37 -05:00
Evan Debenham
b26919e381
v0.8.0: roughly implemented new dwarven ghouls
2019-11-19 19:50:23 -05:00
Evan Debenham
ca0578a213
v0.8.0: streamlined some settings in the settings menu:
...
- removed quickslot selection, now always 4. Tweaked quickslot layout
- adjusted brightness, now 3 settings instead of 5
- adjusted visual grid, now 4 settings instead of 5
2019-11-19 19:50:23 -05:00
Evan Debenham
1d7bf8cfc9
v0.8.0: fixed thread issues caused by actor thread now being ended
2019-11-19 19:50:23 -05:00
Evan Debenham
c68f27c774
v0.8.0: redesigned cave spinners
2019-11-19 19:50:22 -05:00
Evan Debenham
1bc5845e77
v0.8.0: fixed info windows from WndStartGame rarely appearing beneath it
2019-11-19 19:50:22 -05:00
Evan Debenham
cc4866cb5b
v0.8.0: tweaked buff find and detach logic to better handle inheritance
2019-11-19 19:50:08 -05:00
Evan Debenham
2b6b7c10b4
v0.8.0: tweaked skeleton/remains logic, now always haunted if cursed
2019-11-19 19:50:07 -05:00
Evan Debenham
458b21d5c6
v0.8.0: forced a minimum stored value on window resolution
2019-11-19 19:49:56 -05:00
Evan Debenham
baea1ecf03
v0.8.0: reworked elementals
2019-11-19 19:49:56 -05:00
Evan Debenham
309ef7806e
v0.8.0: adjusted various effects so they can be used in new contexts
2019-11-19 19:49:56 -05:00
Evan Debenham
ad0abbd358
v0.8.0: bugfixes:
...
- fixed class array bundling errors (JSON was loading full class references if it wasn't loading from file)
- various minor vfx bugs with goo when pump-up attack is interrupted
2019-11-19 19:49:56 -05:00
Evan Debenham
39525ec0f1
v0.8.0: tweaked scroll zooming to round instead of floor
2019-11-19 19:49:56 -05:00
Evan Debenham
94078bd9b9
v0.8.0: tweaked when enemy sprites show zap vfx. Now shows if either enemy or target is visible
2019-11-19 19:49:56 -05:00
Evan Debenham
b666231e7f
v0.8.0: even more minor tweaks and improvements:
...
- brewing a potion with 3 of the same seed now auto-IDs it
- teleportation effects are no longer able to place characters onto a trap
- fixed wands which spawn upgraded not being fully charged
- fixed some allies being corruptable when they shouldn't be
2019-11-19 19:49:56 -05:00
Evan Debenham
1f033200f6
v0.8.0: adjusted levelgen so that it is unaffected by held items and meta progression
2019-11-19 19:49:56 -05:00
Evan Debenham
fd38cfc155
v0.8.0: adjusted Random to be more flexible, now uses a generator stack
2019-11-19 19:49:56 -05:00
Evan Debenham
438ce6f0a9
v0.8.0: various bugfixes and behaviour tweaks:
...
- fixed storm clouds spreading water faster than intended
- fixed visual bugs with stealth and hourglass stasis effect
- fixed an exploit where unstable spellbook scrolls could be cancelled
- upgrading a stack of missile weapons now resets durability, just as upgrading a single one already did
- fixed visual bugs when tengu traps would be created and immediately removed by some effects
2019-11-19 19:49:56 -05:00
Evan Debenham
bc9cd6e926
v0.8.0: decided on shaman stats and mild balance adjusts to prison enemies
2019-11-19 19:49:55 -05:00
Evan Debenham
8968beb8fa
v0.8.0: various bugfixes and improvements:
...
- foresight buff now lets the hero detect Tengu's traps
- fixed rare vfx/animation freezing errors with time freeze effects
- direct damage/healing numbers are now included in the description of transfusion.
- fixed wand of prismatic light rarely revealing areas it shouldn't
2019-11-19 19:49:55 -05:00
Evan Debenham
4f629d8868
v0.8.0: various bugfixes and small tweaks:
...
- fixed mobs sometimes not walking onto traps/chasms when they're flying"
- fixed minor visual bugs with items dropping in rare cases
- fixed target quickslot target indicator not following enemies
- "hide navigation bar" setting is now called "fullscreen" on all platforms
2019-11-19 19:49:55 -05:00
Evan Debenham
e8d4881e89
v0.8.0: added conversion for old shamans to DM-100s
2019-11-19 19:49:55 -05:00
Evan Debenham
00c8569595
v0.8.0: added new gnoll shamans, stats TBA. Also buffed blessed.
2019-11-19 19:49:55 -05:00
Evan Debenham
0f2d479b45
v0.8.0: various minor tweaks and improvements:
...
- wandmaker now cannot spawn adjacent to doors
- dried rose artifact now includes ghost's equipment in drescription
- beneficial darts now mention they that don't harm allies
- the title for WndBag is now multiline if it needs to be
2019-11-19 19:49:55 -05:00
Evan Debenham
75b8459cf0
v0.8.0: Various bugfixes for:
...
- Goo's health bar not appearing in some cases
- Viscocity not considering sources of extra damage reduction
- Bolts from wand of warding not pressing tiles if they fail to summon
2019-11-19 19:49:55 -05:00
Evan Debenham
f9511ab03a
v0.8.0: water of health can now be used to uncurse single items
2019-11-19 19:49:55 -05:00
Evan Debenham
0696bf1f36
v0.8.0: added all other key actions from old desktop build, no remapping yet
2019-11-19 19:49:55 -05:00
Evan Debenham
1539d57f71
v0.8.0: fixed various errors with resized enemy sprites
2019-11-19 19:49:55 -05:00
Evan Debenham
c803537ecd
v0.8.0: reskinned prison shamans as DM-100s
2019-11-19 19:49:55 -05:00
Evan Debenham
05363c95fd
v0.8.0: Various bugfixes for:
...
- shurikens not getting an instant attack in lots of cases
- dried rose appearing overcharged in quickslot sometimes
- rounding errors and incorrect debuff resistance values in corruption wand
- heap type not being preserved by teleportation traps
- traps on Tengu phase 1 incorrectly triggering right as phase 1 ends
- traps on Tengu phase 2 not being revealed by stone of clairvoyance
- music not playing if the player goes right to the changes scene
- caustic slimes having a slower attack animation than regular slimes
- one incorrect green pixel in furrowed grass for prison tileset
2019-11-19 19:49:55 -05:00
Evan Debenham
b88036da0b
v0.8.0: added window size/fullscreen support to desktop, refactored landscape code
2019-11-19 19:49:53 -05:00
Evan Debenham
f038bde5cc
v0.8.0: tweaked lifecycle managment, actor thread is now allowed to end
2019-11-19 19:41:38 -05:00
Evan Debenham
df3a0a010b
v0.8.0: added basic key action and key mapping support
2019-11-19 19:41:38 -05:00
Evan Debenham
7ae14f9142
v0.8.0: adjustments and balance changes to bats and brutes
2019-11-19 19:41:08 -05:00
Evan Debenham
fcec1836b0
v0.8.0: added support for basic keyboard movement
2019-11-19 19:41:08 -05:00
Evan Debenham
8117d4ea2f
v0.8.0: improved build files and moved various files to better locations
2019-11-19 19:41:06 -05:00
Evan Debenham
4aa6b1788c
v0.7.5e: fixed spreading bug with wand of lightning and re-final commit
2019-10-25 11:59:57 -04:00
Evan Debenham
774f8db938
v0.7.5e: final commit
2019-10-24 13:55:53 -04:00
Evan Debenham
9fbcd7a9c8
v0.7.5e: updated translations
2019-10-24 13:55:51 -04:00
Evan Debenham
58ee7a1995
v0.7.5e: balance tweaks to snakes
2019-10-24 13:55:47 -04:00
Evan Debenham
dd34a07759
v0.7.5e: fixed wand of lightning not targeting as many things as it should
2019-10-24 13:55:47 -04:00
Evan Debenham
8bc82fd9ca
v0.7.5e: Tengu balance changes:
...
- can no longer directly attack invisible heroes
- can now use abilities on any hero he can't see
- Tengu abilities are now shown regardless of visibility
2019-10-24 13:55:47 -04:00
Evan Debenham
db8eb884f6
v0.7.5e: rewrote wnditem button layout code to fix various bugs
2019-10-24 13:55:46 -04:00
Evan Debenham
9f8791978a
v0.7.5e: added desktop support for asian languages
2019-10-24 13:55:46 -04:00
Evan Debenham
4dd73f025c
v0.7.5e: fixed toasts being destroyed in the actor thread
2019-10-24 13:55:21 -04:00
Evan Debenham
53907d8b7a
v0.7.5e: added scroll wheel support
2019-10-24 13:55:21 -04:00
Evan Debenham
e61d72eb58
v0.7.5d: final commit
2019-10-20 01:30:33 -04:00
Evan Debenham
a18ebcc723
v0.7.5d: updated translations
2019-10-20 01:30:33 -04:00
Evan Debenham
9c652273a5
v0.7.5d: added various safety checks
2019-10-20 01:30:30 -04:00
Evan Debenham
2c2cae01b5
v0.7.5d: made final tweaks to camera follow speed
2019-10-20 01:27:46 -04:00
Evan Debenham
6707a22502
v0.7.5d: disabled highlighting for game log and floating text
2019-10-20 01:27:46 -04:00
Evan Debenham
b993e00c97
v0.7.5d: fixed plant sprites persisting when they shouldn't after Tengu fight
2019-10-20 01:27:46 -04:00
Evan Debenham
4fba6ff70b
v0.7.5d: fixed missile weapons sticking to corrupted targets
2019-10-20 01:27:45 -04:00
Evan Debenham
da1f953d9d
v0.7.5d: corrected highlighting in a few cases
2019-10-20 01:27:45 -04:00
Evan Debenham
71384e46a4
v0.7.5c: final commit
2019-10-17 13:43:17 -04:00
Evan Debenham
cdd5a2988e
v0.7.5c: added some safety checks to necromancer zapping
2019-10-17 13:43:17 -04:00
Evan Debenham
96d9ab4f3a
v0.7.5b: final commit
2019-10-14 20:48:42 -04:00
Evan Debenham
9862932bc4
v0.7.5b: updated translations
2019-10-14 20:48:40 -04:00
Evan Debenham
6f1251aeb7
v0.7.5b: fixed ghost hero not occupying the cell they spawn in
2019-10-14 20:48:36 -04:00
Evan Debenham
1b636c7d0d
v0.7.5b: tweaked enemy zap animation behaviour
2019-10-14 20:48:36 -04:00
Evan Debenham
1395602687
v0.7.5b: tweaked gamescene to always fade in
2019-10-14 20:48:34 -04:00
Evan Debenham
400398e56f
v0.7.5b: fixed the leaving early text failing to show up
2019-10-14 20:48:10 -04:00
Evan Debenham
dd78fe74a0
v0.7.5b: fixed various layout issues on different windows
2019-10-14 20:48:10 -04:00
Evan Debenham
29d45f0e41
v0.7.5b: fixed no text found errors in ward dismiss window
2019-10-14 20:48:09 -04:00
Evan Debenham
f98cbd80f1
v0.7.5b: fixed further cases of text being rendered from the actor thread
2019-10-14 20:47:52 -04:00
Evan Debenham
34ca62f506
v0.7.5b: fixed layout issues with WndInfoBuff, and removed unused method
2019-10-14 20:47:52 -04:00
Evan Debenham
eab000266f
v0.7.5b: fixed additional cases where text was being rendered from the actor thread
2019-10-14 20:47:51 -04:00
Evan Debenham
023f580e01
v0.7.5b: tweaked spacing for WndOptions
2019-10-14 20:47:51 -04:00
Evan Debenham
dc574ffc07
v0.7.5b: corrected capitalization on Tengu's traps
2019-10-14 20:47:50 -04:00
Evan Debenham
cb59d5d629
v0.7.5b: fixed flying enemies not opening doors in some cases
2019-10-14 20:47:50 -04:00
Evan Debenham
2105802d89
v0.7.5b: reduced wraith corruption resistance slightly
2019-10-14 20:47:49 -04:00
Evan Debenham
d616d8fa02
v0.7.5b: adjusted camera pan following on hero, now faster the more zoomed in it is
2019-10-14 20:47:49 -04:00
Evan Debenham
2b10466569
v0.7.5b: balance changes:
...
- damage slightly reduced on snakes, crabs, and slimes
- wand of corruption rebalanced, base power down, debuff power up
- necromancers summon skeletons at more health
- tengu is now less accurate, jumps slightly less far in phase 3.
2019-10-14 20:47:49 -04:00
Evan Debenham
72d1db49ed
v0.7.5b: removed the baseline method from RenderedText, fixed one layout error with WndTitledMessage
2019-10-14 20:47:49 -04:00
Evan Debenham
b439092443
v0.7.5b: removed bitmaptextmultiline and various unused related code
2019-10-14 20:47:48 -04:00
Evan Debenham
c1bd838883
v0.7.5b: renamed RenderedTextMultiline to RenderedTextBlock
2019-10-14 20:47:46 -04:00
Evan Debenham
03ebdde440
v0.7.5b: refactored renderedTextMultiline
...
It is now much more flexible, and is used in all places.
2019-10-14 20:47:09 -04:00
Evan Debenham
2aaf18b0b8
v0.7.5b: SPD-classes and core are no longer android-specific modules!
2019-10-14 20:45:53 -04:00
Evan Debenham
b985ed3bf5
v0.7.5b: first major portion of rewriting text rendering
...
some rough edges still need smoothing out
2019-10-14 20:45:44 -04:00
Evan Debenham
bbee1a1372
v0.7.5b: adjusted text rendering to always occur on the render thread
2019-10-14 20:45:43 -04:00
Evan Debenham
9b90a11464
v0.7.5a: final commit
2019-10-05 18:48:13 -04:00
Evan Debenham
731d43ace1
v0.7.5a: updated translations
2019-10-05 18:48:13 -04:00
Evan Debenham
009752822d
v0.7.5a: removed unnecessary explicit type arguments
2019-10-05 18:48:10 -04:00
Evan Debenham
c0d8a456b3
v0.7.5a: tweaked Tengu's spawn behaviour
2019-10-05 18:47:38 -04:00
Evan Debenham
219f648732
v0.7.5a: adjusted stairs at the end of the Tengu fight, now more visible
2019-10-05 18:47:38 -04:00
Evan Debenham
e4bf20bc98
v0.7.5a: adjusted how teleportation effects handle boss floors
2019-10-05 18:47:38 -04:00