v0.7.5e: fixed spreading bug with wand of lightning and re-final commit

This commit is contained in:
Evan Debenham 2019-10-25 11:35:02 -04:00
parent 774f8db938
commit 4aa6b1788c
3 changed files with 3 additions and 4 deletions

View File

@ -14,7 +14,7 @@ allprojects {
appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 381
appVersionCode = 382
appVersionName = '0.7.5e'
appAndroidCompileSDK = 29

View File

@ -92,8 +92,6 @@ public class WandOfLightning extends DamageWand {
}
private void arc( Char ch ) {
affected.add( ch );
int dist = (Dungeon.level.water[ch.pos] && !ch.flying) ? 2 : 1;
@ -128,6 +126,7 @@ public class WandOfLightning extends DamageWand {
Char ch = Actor.findChar( cell );
if (ch != null) {
affected.add( ch );
arcs.add( new Lightning.Arc(curUser.sprite.center(), ch.sprite.center()));
arc(ch);
} else {

View File

@ -73,7 +73,7 @@ public class DesktopLauncher {
try {
Game.versionCode = Integer.parseInt(DesktopLauncher.class.getPackage().getImplementationVersion());
} catch (NumberFormatException e) {
Game.versionCode = 381;
Game.versionCode = 382;
}
new LwjglApplication(new ShatteredPixelDungeon(new DesktopPlatformSupport()), config);