Commit Graph

373 Commits

Author SHA1 Message Date
Evan Debenham
c4b2c9ab4b v0.2.3: corrected identified state of starting cloak 2014-11-19 01:43:05 -05:00
Evan Debenham
817da5a778 v0.2.3: removed unintended tester code. 2014-11-19 01:40:42 -05:00
Evan Debenham
0ba2ca4302 v0.2.3: artifacts can now be cursed (couple rough edges to smooth out) 2014-11-19 01:36:36 -05:00
Evan Debenham
268435d390 v0.2.3: artifacts can now be transmuted (levels are not transferred, will decide on this later) 2014-11-18 21:21:23 -05:00
Evan Debenham
567f80a689 v0.2.3: artifacts are now unique, also have better interaction with remains 2014-11-18 21:04:59 -05:00
Evan Debenham
e58df1bc9c v0.2.2b: final commit 2014-11-16 17:58:40 -05:00
Evan Debenham
4ad2f689bd v0.2.2b: fixed a bug where the assassin's wound animation would sometimes cause a crash 2014-11-16 00:40:05 -05:00
Evan Debenham
402f61aa76 v0.2.2b: added in a warning relating to an OS issue for android L users 2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3 v0.2.2b: changed how interlevelscene deals with exceptions 2014-11-15 20:52:02 -05:00
Evan Debenham
4d4959c40d v0.2.2b: fixed a bug with challenges and dropped items 2014-11-15 20:49:33 -05:00
Evan Debenham
9943f5da90 v0.2.2b: fixed interaction between challenges and bones 2014-11-15 18:45:21 -05:00
Evan Debenham
1703c7108d v0.2.2b: fixed a bug with the piercing enchant 2014-11-14 17:35:50 -05:00
Evan Debenham
c4b55ae70b v0.2.2b: updated boomerang text to include weightstone properties 2014-11-14 17:35:14 -05:00
Evan Debenham
22a639dd4f v0.2.2b: removed traps from Sewer Boss level 2014-11-14 11:51:00 -05:00
Evan Debenham
127c74696a v0.2.2a: real, honest to goodness, final commit. removed unintended tester code. 2014-11-05 21:52:05 -05:00
Evan Debenham
dc86095e27 v0.2.2a: real final commit, small tweaks to welcome scene 2014-11-05 21:48:56 -05:00
Evan Debenham
eb0cb63552 v0.2.2a: final commit 2014-11-05 21:35:47 -05:00
Evan Debenham
55ea2dbcab v0.2.2a: reverted some changes to study rooms, corrected an error. 2014-11-05 20:05:12 -05:00
Evan Debenham
b68db3bb73 v0.2.2a: updated TODOs 2014-11-05 16:56:00 -05:00
Evan Debenham
d560a6e2d3 v0.2.2a: made the study room type a bit more interesting. 2014-11-05 16:51:37 -05:00
Evan Debenham
dc4232de2a v0.2.2a: refactored and tweaked placement of key items in rooms. 2014-11-05 16:50:08 -05:00
Evan Debenham
fd81d67616 v0.2.2a: fixed a bug with plants and grass stacking on level gen (they are no longer able to) 2014-11-05 14:37:44 -05:00
Evan Debenham
dfda4a53c2 v0.2.2a: tweaked level and hero gen logic for certain challenges 2014-11-05 14:18:18 -05:00
Evan Debenham
80819f1c7a v0.2.2a: fixed a bug where winning the game above depth 26 would result in a deflated score. 2014-11-05 09:46:14 -05:00
Evan Debenham
48b1721bd8 v0.2.2a: fixed a bug which prevented a new game from being started in some cases. 2014-11-05 09:42:41 -05:00
Evan Debenham
9ed614360a v0.2.2: final commit 2014-11-03 22:55:09 -05:00
Evan Debenham
a43c65bb52 v0.2.2: Final plant tweaks (inc. new dreamfoil sprite) 2014-11-03 22:52:37 -05:00
Evan Debenham
27bf458496 v0.2.2: tweaked key depth display 2014-11-03 20:39:19 -05:00
Evan Debenham
49bbbbf39e v0.2.2: updated welcome scene 2014-11-03 17:38:32 -05:00
Evan Debenham
e4ac692b5c v0.2.2: bones system no longer triggers on a run with challenges 2014-11-03 15:03:43 -05:00
Evan Debenham
4415f36e76 v0.2.2: clarified ring descriptions, 'cursed' is now 'degraded' 2014-11-03 13:45:12 -05:00
Evan Debenham
1d5b7929be v0.2.2: increased seed requirement on sandals of nature (to balance with new seeds) 2014-11-03 11:52:04 -05:00
Evan Debenham
6276daf3bc v0.2.2: updated description and behaviour of dreamfoil, updated frozen carpaccio to match. 2014-11-03 11:50:04 -05:00
Evan Debenham
eeca1cb7db v0.2.2: fixed a bug with the ankh 2014-11-02 19:39:16 -05:00
Evan Debenham
ad597172ce v0.2.2: tweaked great crab animation speed 2014-11-01 22:38:06 -04:00
Evan Debenham
357f03c960 v0.2.2: fixed the great crab's sprite shading (ahhhhh, so much better now!) 2014-11-01 22:11:33 -04:00
Evan Debenham
fd0f1f785e v0.2.2: improved stormvine sprite 2014-11-01 21:39:10 -04:00
Evan Debenham
cd124d2320 v0.2.2: fixed a couple bugs with keys and stackable items 2014-11-01 17:14:49 -04:00
Evan Debenham
0ce2754de9 v0.2.2: WIP sprite for stormvine 2014-10-31 16:08:29 -04:00
Evan Debenham
f26f312dfd v0.2.2: fixed a wand charging exploit (again) 2014-10-31 01:41:19 -04:00
Evan Debenham
290bfca157 v0.2.2: gas changes 2014-10-30 21:17:44 -04:00
Evan Debenham
9170e6b11a v0.2.2: corrected merging conflict (note to self: pull before you push from a different machine moron) 2014-10-30 20:55:40 -04:00
Evan Debenham
bea33b33b1 v0.2.2: small tweaks/fixes to heroes remains 2014-10-30 20:53:45 -04:00
Evan Debenham
9d19a785ba Merge remote-tracking branch 'origin/master'
Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/ConfusionGas.java
2014-10-30 20:00:53 -04:00
Evan Debenham
c23191575e v0.2.2: tweaked confusion gas duration (notably less 'you feel dizzy' spam) 2014-10-30 16:31:45 -04:00
Evan Debenham
3df12ebf2d v0.2.2: tweaked spacing on blob cell info 2014-10-30 16:30:59 -04:00
Evan Debenham
66c1cad9a9 v0.2.2: improved stormvine description 2014-10-30 16:27:41 -04:00
Evan Debenham
2a78053176 v0.2.2: better dreamfoil interaction with the hero 2014-10-30 14:34:34 -04:00
Evan Debenham
403fe0e026 v0.2.2: corrected sleep immunity interaction with magical sleep/drowsy 2014-10-30 13:50:39 -04:00
Evan Debenham
55b920f9bb v0.2.2: further tweaks to heroes remains system 2014-10-30 11:16:19 -04:00