Evan Debenham
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7212451d57
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v0.2.3: sad ghost now disappears as you move between floors
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2014-12-11 23:24:21 -05:00 |
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Evan Debenham
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8481daf252
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v0.2.3: added full attack and death animations to ghost sprite.
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2014-12-11 22:27:32 -05:00 |
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Evan Debenham
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67a7bf0515
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v0.2.3: Hourglass bugfixes & some tweaks.
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2014-12-11 22:06:38 -05:00 |
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Evan Debenham
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c2b9718581
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v0.2.3: tweaks/polish to timekeeper's hourglass
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2014-12-11 17:24:38 -05:00 |
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Evan Debenham
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c429e0e832
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v0.2.3: bugfix
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2014-12-10 20:54:41 -05:00 |
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Evan Debenham
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77d7d9f3df
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v0.2.3: artifact tweaks
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2014-12-10 17:29:33 -05:00 |
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Evan Debenham
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1104f6473b
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v0.2.3: artifact refactoring, changed how new artifacts deal with collections of items.
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2014-12-10 14:53:05 -05:00 |
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Evan Debenham
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e359b5f9ef
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v0.2.3: artifact refactoring, pulled some display logic into superclass
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2014-12-10 13:58:20 -05:00 |
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Evan Debenham
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7940bc78ec
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v0.2.3: added voice lines for sad ghost.
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2014-12-10 11:45:38 -05:00 |
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Evan Debenham
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4f0b3267df
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v0.2.3: tweaks/fixes to unstable spellbook
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2014-12-09 23:02:56 -05:00 |
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Evan Debenham
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8e645bfdbf
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v0.2.3: actually removed cloak of shadows from standard drops.
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2014-12-09 19:02:42 -05:00 |
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Evan Debenham
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b851be162e
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v0.2.3: quickslot refactoring for artifacts
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2014-12-09 16:40:36 -05:00 |
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Evan Debenham
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8dba48813d
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v0.2.3: unstable spellbook polish + tweaks
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2014-12-09 15:20:27 -05:00 |
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Evan Debenham
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08271837b7
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v0.2.3: tweaks to generator removing artifacts from spawn chances
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2014-12-09 15:17:51 -05:00 |
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Evan Debenham
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17facf7cde
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v0.2.3: initial implementation of dried rose
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2014-12-09 01:49:10 -05:00 |
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Evan Debenham
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a42ccd3b6c
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v0.2.3: tied new artifacts into item generation.
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2014-12-09 01:40:58 -05:00 |
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Evan Debenham
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5bf2d72a90
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v0.2.3: implementation on timekeepers hourglass (almost done!)
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2014-12-08 17:10:39 -05:00 |
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Evan Debenham
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59df503355
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v0.2.3: refactoring/tweaks to artifacts and active buffs
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2014-12-08 16:34:50 -05:00 |
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Evan Debenham
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264fe5123d
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v0.2.3: tweaks, particle freezing implemented into hourglass
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2014-12-08 02:04:21 -05:00 |
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Evan Debenham
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15c4bd66b7
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v0.2.3: further hourglass implementation
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2014-12-05 17:11:10 -05:00 |
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Evan Debenham
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3d55729861
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v0.2.3: more implementation on hourglass
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2014-12-05 03:25:58 -05:00 |
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Evan Debenham
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23bfbfd3e7
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v0.2.3: reworked ring of evasion, again
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2014-12-03 16:49:27 -05:00 |
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Evan Debenham
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d4b66ae6ef
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v0.2.3: improvements to alchemists toolkit.
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2014-12-03 15:26:58 -05:00 |
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Evan Debenham
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ac567a12f2
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v0.2.3: tweaks/fixes to Alchemists Toolkit
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2014-12-02 02:11:55 -05:00 |
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Evan Debenham
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cf8697e4de
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v0.2.3: tied in placeholder spellbook sprite
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2014-12-01 22:26:49 -05:00 |
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Evan Debenham
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70d18c822a
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v0.2.3: WIP/placeholder sprites for new items
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2014-12-01 22:25:06 -05:00 |
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Evan Debenham
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ee9aad9078
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v0.2.3: partial implementation of Timekeeper's Hourglass
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2014-12-01 16:52:21 -05:00 |
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Evan Debenham
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e6e0966635
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v0.2.3: fixed a bug with unstable spellbook
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2014-12-01 14:34:30 -05:00 |
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Evan Debenham
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e7c1c05878
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v0.2.3: tweaked the balancing on Unstable Spellbook
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2014-12-01 13:01:39 -05:00 |
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Evan Debenham
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657d6a68c7
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v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
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2014-12-01 03:28:10 -05:00 |
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Evan Debenham
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dfff62ef05
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v0.2.3: Sandals of nature buffed (in anticipation of nerfs to potion farming)
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2014-11-28 16:26:31 -05:00 |
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Evan Debenham
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a0617572bb
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v0.2.3: cloak of shadows is now unique to the rogue
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2014-11-28 11:51:40 -05:00 |
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Evan Debenham
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c8a5884b45
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v0.2.3: reduced recharge speed of cloak, now scales on missing charge instead of level.
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2014-11-28 11:47:56 -05:00 |
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Evan Debenham
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7532ad91cb
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v0.2.3: implemented Unstable Spellbook upgrade logic
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2014-11-27 17:14:35 -05:00 |
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Evan Debenham
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3043e88979
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v0.2.3: partially implemented unstable spellbook
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2014-11-26 17:19:05 -05:00 |
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Evan Debenham
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803bd132ae
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v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood
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2014-11-26 14:07:59 -05:00 |
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Evan Debenham
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eb22583e86
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v0.2.3: usability improvements and bugfixes to cloak of shadows
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2014-11-26 01:40:36 -05:00 |
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Evan Debenham
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965f45047b
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v0.2.3: Significantly buffed the cape of thorns
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2014-11-25 15:31:26 -05:00 |
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Evan Debenham
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31a2676bbb
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v0.2.3: Talisman of foresight nerfed, now more dependant on level scaling. Levels faster though.
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2014-11-25 14:27:46 -05:00 |
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Evan Debenham
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05940761f6
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v0.2.3 light buffs to Horn of Plenty (before levelling up)
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2014-11-25 14:23:26 -05:00 |
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Evan Debenham
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d3bd917932
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v0.2.3: increased required EXP on armband by 20%
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2014-11-25 14:11:06 -05:00 |
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Evan Debenham
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1d44a72efc
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v0.2.3: Master thieves armband now loses some charge when unequipped.
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2014-11-25 14:09:00 -05:00 |
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Evan Debenham
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2ab55e2417
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Merge remote-tracking branch 'origin/master'
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2014-11-24 16:49:13 -05:00 |
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Evan Debenham
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36a0bcbcc5
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v0.2.3: first implementation of Alchemist's toolkit, a bit rough.
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2014-11-24 16:48:45 -05:00 |
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Evan Debenham
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ccc4588e6a
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v0.2.3: fixed a new bug with talisman of foresight
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2014-11-22 17:01:22 -05:00 |
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Evan Debenham
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f40f7f325c
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v0.2.3: refactored blandfruit bundling
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2014-11-20 15:44:57 -05:00 |
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Evan Debenham
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ec8ced5fc4
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v0.2.3: tweaks/corrections to blandfruit and associated buffs
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2014-11-20 01:59:32 -05:00 |
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Evan Debenham
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b8355f0471
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v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
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2014-11-19 17:04:07 -05:00 |
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Evan Debenham
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b73ee347f6
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v0.2.3: bones now transfer artifact levels (but they are capped as usual)
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2014-11-19 13:20:38 -05:00 |
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Evan Debenham
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977a320fc2
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v0.2.3: transmuted artifacts now retain their levels
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2014-11-19 11:41:36 -05:00 |
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