Evan Debenham
bf280cc426
v0.6.3: reworked the wand of venom thematically, now wand of corrosion
2018-02-18 00:55:34 -05:00
Evan Debenham
fbb24e244a
v0.6.3: updated translations
2018-02-18 00:53:23 -05:00
Evan Debenham
d2e9956eaf
v0.6.3: renamed huntress spritesheet and fixed a small error in it
2018-02-18 00:52:31 -05:00
Evan Debenham
2282b49bbc
v0.6.3: yog's rotting fist is now immune to paralysis
2018-02-18 00:52:31 -05:00
Evan Debenham
b33824f0e9
v0.6.3: further overhauled the resistance system, and reworked ring of elements
2018-02-18 00:52:30 -05:00
Evan Debenham
5529239973
v0.6.3: moved many resistances and immunities to character properties
2018-02-18 00:52:30 -05:00
Evan Debenham
80d19ac2d0
v0.6.3: fixed a bug in battlemage frost logic
2018-02-18 00:52:29 -05:00
Evan Debenham
6c0d240598
v0.6.3: translation updates
2018-01-24 17:23:44 -05:00
Evan Debenham
bf4a891b9a
v0.6.3: improved alchemy interface and added a new recipe
2018-01-24 17:23:33 -05:00
Evan Debenham
8a632f0d02
v0.6.3: fixed a typo in berserk
2018-01-24 17:23:33 -05:00
Evan Debenham
574c0cd29b
v0.6.3: various bugfixes:
...
- new corruption logic now works with piranha and dwarf tokens
- wand of corruption can now apply to NPCs
- fixed being able to attempt assassination on NPCs
2018-01-24 17:23:32 -05:00
Evan Debenham
d09c7e6067
v0.6.3: improved corruption logic, fixed bugs.
2018-01-24 17:23:32 -05:00
Evan Debenham
57b4eaf753
v0.6.3: Missile weapon balance:
...
- increased shop prices by 50%
- adjusted shop spawn rate to a consistent 2 (5 for darts)
- reduced throwing hammer durability by 25%
- throwing hammers now always drop to the floor
2018-01-24 17:23:31 -05:00
Evan Debenham
8aae9906ae
v0.6.3: fixed various text errors relating to venom
2018-01-24 17:23:31 -05:00
Evan Debenham
2dddeee60d
v0.6.3: improved error handling in SPD-classes
2018-01-24 17:23:28 -05:00
Evan Debenham
ffc1a52ca3
v0.6.3: overhauled internal logic for alchemy recipes
2018-01-24 17:22:44 -05:00
Evan Debenham
7a36840f77
v0.6.3: removed unecessary differences between private and public code
2018-01-20 17:05:08 -05:00
Evan Debenham
91f31aef9f
v0.6.3: corrected some minor bugs with some missile weapons
2018-01-20 16:28:19 -05:00
Evan Debenham
8461500d66
v0.6.3: corruption now causes enemies to drop loot and projectiles
2018-01-20 16:28:19 -05:00
Evan Debenham
0182bae2a0
v0.6.3: fixed variosu bugs with fog of war and horn of plenty
2018-01-20 16:28:18 -05:00
Evan Debenham
869c17be41
v0.6.3: reverted ranged weapon damage nerf by ~50%
2018-01-20 16:28:18 -05:00
Evan Debenham
3701a2aac7
v0.6.3: reduced the spawn rate of missile weapons by ~50%
2018-01-20 16:28:18 -05:00
Evan Debenham
07158daed2
v0.6.3: replaced android.graphics.rectF with a local version
2018-01-20 16:28:15 -05:00
Evan Debenham
9966195e66
v0.6.3: updated translations
2018-01-20 16:28:07 -05:00
Evan Debenham
e41242ba54
v0.6.3: damage nerf to missile weapons
2018-01-20 16:27:46 -05:00
Evan Debenham
f5708a8ba7
v0.6.3: fixed issues with wall blocking tilemap
2018-01-20 16:27:46 -05:00
Evan Debenham
0a9ea5dcb9
v0.6.3: fixed a typo in trident's name
2018-01-20 16:27:46 -05:00
Evan Debenham
7489969494
v0.6.3: adjusted probability of missile weapon drops
2018-01-20 16:27:45 -05:00
Evan Debenham
6736b53657
v0.6.3: corrected some icon sprite dimensions
2018-01-20 16:27:42 -05:00
Evan Debenham
a8ccc71954
v0.6.3: gnoll trickster now drops a random ranged weapon
2018-01-20 16:25:46 -05:00
Evan Debenham
ae254479fd
v0.6.3: buffed/adjusted warlock
2018-01-20 16:25:45 -05:00
Evan Debenham
ed1e19f17f
v0.6.3: removed unintentional test code
2018-01-20 16:25:45 -05:00
Evan Debenham
b6022a2901
v0.6.3: refactored all game settings into SPD-Settings
2018-01-20 16:25:43 -05:00
Evan Debenham
079bc8c4d1
v0.6.3: various crash and ANR fixes
2018-01-20 16:09:53 -05:00
Evan Debenham
88215085b6
v0.6.3: fixed scroll of psionic blast applying debuffs to a dead hero
2018-01-20 16:09:53 -05:00
Evan Debenham
7d168e12e3
v0.6.3: further adjusted ring of evasion, no longer grants stealth
2018-01-20 16:09:53 -05:00
Evan Debenham
d89eaa8618
v0.6.3: further decoupled save files from hero classes
2018-01-20 16:09:52 -05:00
Evan Debenham
9cde9e002a
v0.6.3: several improvements to game file management:
...
- moved android savefile interaction out of core module
- decoupled save file names from hero classes (more work to do here)
- moved save files to individual folders
- added conversion logic for old saves
2018-01-20 16:09:40 -05:00
Evan Debenham
4d6fdad4ea
v0.6.3: fixed crash bugs caused by tile discovery
2018-01-20 16:06:45 -05:00
Evan Debenham
a4e9e10f6d
v0.6.3: added a quantity adjustment to older missile weapons
2018-01-20 16:06:45 -05:00
Evan Debenham
5d1b5681bf
v0.6.3: added a missing miniboss classification to rot lashers
2018-01-20 16:06:44 -05:00
Evan Debenham
274b885940
v0.6.3: rebalanced berserker
2018-01-20 16:06:44 -05:00
Evan Debenham
53d413b56a
v0.6.3: rebalanced a number of items and glyphs
2018-01-20 16:06:43 -05:00
Evan Debenham
232e8a986f
v0.6.3: implement drops for new ranged weapons
2018-01-20 16:06:43 -05:00
Evan Debenham
9816333fd7
v0.6.3: redesigned all ranged weapons and added new ones
...
Still need to adjust generation logic
2018-01-20 16:06:42 -05:00
Evan Debenham
f8b4607638
v0.6.3: adjust earlygame huntress damage balance
2018-01-20 16:06:42 -05:00
Evan Debenham
7b72a53393
v0.6.3: reworked/adjusted huntress and ring of sharpshooting
2018-01-20 16:06:42 -05:00
Evan Debenham
4d91ba2a24
v0.6.3: improved visibility and logic for missile weapon degradation
2018-01-20 16:06:41 -05:00
Evan Debenham
ec724bea02
v0.6.3: reworked core logic for ranged weapons
...
Still work to do:
- need to rework ring of sharpshooting
- need to convert huntress class powers
- need to adjust how ranged weapons are dropped
- need to change ranged weapon implementations
2018-01-20 16:06:41 -05:00
Evan Debenham
57b1f1e759
v0.6.3: fixed incorrect fade value in PixelScene
2018-01-20 16:06:40 -05:00