Evan Debenham
3153ad6b6a
v0.9.0b: updated android gradle plugin to v4.1.0
2020-10-18 12:46:00 -04:00
Evan Debenham
48158cb775
v0.9.0b: fixed force cube being placed on the ground after tile presses
2020-10-18 12:45:50 -04:00
Evan Debenham
77329f6d86
v0.9.0b: improved logic for awarding win badges:
...
- fixed a bug where win/chal badges wouldn't save in rare cases
- fixed win/chal badges not being displayed in many cases
2020-10-18 12:45:49 -04:00
Evan Debenham
6d038edb2b
v0.9.0b: fixed Tengu abilities not working from load
2020-10-18 12:45:06 -04:00
Evan Debenham
dfaed721c5
v0.9.0b: adjusted talent UI to account for multiple tiers
2020-10-18 12:45:05 -04:00
Evan Debenham
f512d7b069
v0.9.0a: final commit
2020-10-09 17:18:57 -04:00
Evan Debenham
fa35882cb6
v0.9.0a: updated translations
2020-10-09 17:18:51 -04:00
Evan Debenham
d58e189619
v0.9.0a: fixed sleep vfx sticking around after enemy death in some cases
2020-10-08 23:51:09 -04:00
Evan Debenham
188f039dc7
v0.9.0a: fixed a rare performance bug when density is mis-reported
2020-10-08 23:51:09 -04:00
Evan Debenham
ff71b997b1
v0.9.0a: fixed cleave being reset on corrupting kills
2020-10-08 23:51:08 -04:00
Evan Debenham
714349f769
v0.9.0a: Added a check for replaced badges when badges are loaded/saved
2020-10-08 23:51:08 -04:00
Evan Debenham
d14cafa190
v0.9.0a: Fixed scrolls spending time before cancelling time freeze
2020-10-08 23:51:08 -04:00
Evan Debenham
02569ee7db
v0.9.0a: Fixed great crab also dropping regular crab loot
2020-10-08 23:51:08 -04:00
Evan Debenham
e55d33067b
v0.9.0a: Removed unused secretDoors variable
2020-10-08 23:51:08 -04:00
Evan Debenham
d5a45a099f
v0.9.0a: Prevented cases where warrior shield wouldn't reset
2020-10-08 23:51:08 -04:00
Evan Debenham
e3c67d62ff
v0.9.0a: fixed a typo in demon halls story window
2020-10-08 23:51:08 -04:00
Evan Debenham
eb4109e487
v0.9.0a: added some null safety checks
2020-10-08 23:51:08 -04:00
Evan Debenham
25a638fc89
v0.9.0a: adjusted ninepatch logic to cache flip state
2020-10-08 23:51:08 -04:00
Evan Debenham
bab2f5e14d
v0.9.0a: upgrade gradle plugin and R8 config
2020-10-08 23:51:07 -04:00
Evan Debenham
d1aa0495de
v0.9.0a: fixed burning webs destroying special ground instead of deco ground
2020-10-08 23:50:55 -04:00
Evan Debenham
6127cacf5e
v0.9.0: final commit
2020-10-05 11:53:56 -04:00
Evan Debenham
85201537ef
v0.9.0: updated translations
2020-10-05 11:53:45 -04:00
Evan Debenham
dd4aeb3f3a
v0.9.0: ghouls now retain their champion buff on death
2020-10-05 11:53:45 -04:00
Evan Debenham
77bcde9ed6
v0.9.0: adjusted display feed logic for news articles
2020-10-03 15:11:58 -04:00
Evan Debenham
e2a7bea5e6
v0.9.0: added an icon to represent talents, tweaked test subject icon
2020-10-03 15:11:58 -04:00
Evan Debenham
c14a098fa2
v0.9.0: improved talent icons
2020-10-03 15:11:58 -04:00
Evan Debenham
cae1c2b8f6
v0.9.0: fixed a text error and talent onEquip being trigger on unEquip
2020-10-03 15:11:58 -04:00
Evan Debenham
612cece6a5
v0.9.0: updated translations
2020-10-01 19:32:30 -04:00
Evan Debenham
6fabcbe3e9
v0.9.0: added a 1 turn delay to tested hypothesis barrier
2020-10-01 15:25:20 -04:00
Evan Debenham
8accb14c9e
v0.9.0: updated translations
2020-10-01 14:41:56 -04:00
Evan Debenham
c94830a6da
v0.9.0: fixed inconsistencies in spinner web logic
2020-10-01 14:41:54 -04:00
Evan Debenham
521509d246
v0.9.0: fixed ethereal chains spending hero time before pulling
2020-10-01 14:41:53 -04:00
Evan Debenham
3746cd2fdb
v0.9.0: adjusted prep blink behaviour
2020-10-01 14:41:53 -04:00
Evan Debenham
04365a2cbd
v0.9.0: fixed golems spamming vfx if they die while visually frozen.
2020-10-01 14:41:53 -04:00
Evan Debenham
7fbb1ff83a
v0.9.0: fixed hero select talents showing as levelled up in some cases
2020-10-01 14:41:53 -04:00
Evan Debenham
0e79bc2592
v0.9.0: removed mage partial wand ID innate ability
2020-10-01 14:41:53 -04:00
Evan Debenham
a208b8b1b4
v0.9.0: unidentified scrolls can now be alchemized
2020-10-01 14:41:53 -04:00
Evan Debenham
e45d05e027
v0.9.0: fixed champion VFX appearing on top of spinners
2020-10-01 14:41:53 -04:00
Evan Debenham
f2e56172d8
v0.9.0: talent balance and bugfixes:
...
- removed health requirement for most food talents
- adjusted wording for energizing upgrade
- fixed bugs with ring IDing talent
- buffed followup strike and added a hit sound to it
2020-10-01 14:41:51 -04:00
Evan Debenham
27ad9f4aa3
v0.9.0: adjusted damage taken rounding for champion eneimes
2020-10-01 14:41:12 -04:00
Evan Debenham
356b7e4a3d
v0.9.0: enemies that spawn offspring now pass on champion buffs
2020-10-01 14:41:12 -04:00
Evan Debenham
7ba15b4712
v0.9.0: overhauled visuals for badges
2020-10-01 14:41:12 -04:00
Evan Debenham
cebd646636
v0.9.0: fixed higher challenge badges not unlocking lower ones
2020-10-01 14:41:12 -04:00
Evan Debenham
8cac7dddc9
v0.9.0: added autoAdjust to scrolling water/walls
2020-10-01 14:41:12 -04:00
Evan Debenham
846a6f34eb
v0.9.0: fixed HP errors when game is loaded while hero is degraded
2020-10-01 14:41:09 -04:00
Evan Debenham
c34c3cf82e
v0.9.0: added a safety check to TalentsPane to fix rare crashes
2020-10-01 14:40:42 -04:00
Evan Debenham
12b7e47883
v0.9.0: fixed lingering taps when using gestures on Android 11
2020-10-01 14:40:42 -04:00
Evan Debenham
34e8c4f6ab
v0.9.0: fixed projecting necromancers being able to attack
2020-09-26 13:20:15 -04:00
Evan Debenham
a994e84a3f
v0.9.0: talent balance tweaks:
...
- Hearty meal healing down to 3/5 from 4/6.
- Test subject healing up to 4/6 from 3/5.
- Tested hypothesis shielding up to 8/12 from 6/9.
- Mending shadows heal now every 5/3 turns from 3/2 turns, but now also includes the turn cloak is activated.
2020-09-26 13:20:15 -04:00
Evan Debenham
9e2ea051ee
v0.9.0: added a safety check to talent buttons
2020-09-26 13:20:15 -04:00