Evan Debenham
832df0324f
v0.9.0: reworked the 'on diet' challenge, now makes food less effective
2020-09-22 22:25:22 -04:00
Evan Debenham
dfbd43df11
v0.9.0: added a couple safety checks to prevent crashes
2020-09-22 22:25:22 -04:00
Evan Debenham
fbf04c3c2e
v0.9.0: fixed upgraded items in heaps not being highlighted
2020-09-22 22:25:22 -04:00
Evan Debenham
b7b8c22afa
v0.9.0: fixed visual errors when regrowth is used in the city boss level
2020-09-22 22:25:22 -04:00
Evan Debenham
fe23143d0e
v0.9.0: fixed a race condition when 'now' is read as it is being updated
2020-09-22 22:25:22 -04:00
Evan Debenham
c273f30f72
v0.9.0: fixed errors with trap names and switching languages
2020-09-22 22:25:22 -04:00
Evan Debenham
35ea6504b7
v0.9.0: fixed aqua blast occasionally not stunning targets
2020-09-22 22:25:22 -04:00
Evan Debenham
dc4b05be43
v0.9.0: fixed shadows buff detaching on mind vision enemies
2020-09-22 22:25:22 -04:00
Evan Debenham
77249e84ea
v0.9.0: fixed crystal mimics escaping when they are still visible
2020-09-22 22:25:22 -04:00
Evan Debenham
07a64ba2d3
v0.9.0: fixed back button closing game in hero select when it shouldn't
2020-09-22 22:25:21 -04:00
Evan Debenham
15ccffbe1f
v0.9.0: switched bitmaptext to use TextureCache
2020-09-22 22:25:21 -04:00
Evan Debenham
3c3a90d30a
v0.9.0: fixed incorrect damage scaling with chill on frost wand
2020-09-22 22:25:21 -04:00
Evan Debenham
f7f5832145
v0.9.0: corrected capitalization on 'libGDX'
2020-09-22 22:25:21 -04:00
Evan Debenham
0c764c6505
v0.9.0: badges scene now shows badges that are missing
2020-09-22 22:25:21 -04:00
Evan Debenham
81aab79cbd
v0.9.0: updated gradle version
2020-09-22 22:25:21 -04:00
Evan Debenham
f024dc948e
v0.8.2d: re-final commit
2020-08-29 21:32:34 -04:00
Evan Debenham
d0ba33cbb8
v0.8.2d: tweaked enemy surprise behaviour, fixes a bug in piranhas
2020-08-29 21:32:29 -04:00
Evan Debenham
527ad068e5
v0.8.2d: final commit
2020-08-29 20:30:59 -04:00
Evan Debenham
f8e244bbdd
v0.8.2d: adjusted mob adding logic to fix a rare race condition crash
2020-08-29 20:30:52 -04:00
Evan Debenham
67627f7a2f
v0.8.2d: adjusted new bag logic to prevent a rare crash
2020-08-29 20:30:52 -04:00
Evan Debenham
a53a90bba9
v0.8.2d: tweaked logic when charm is applied in some cases
2020-08-29 20:30:52 -04:00
Evan Debenham
49ed3e4f8b
v0.8.2d: adjusted door opening logic on fireblast, fixes bugs
2020-08-29 20:30:52 -04:00
Evan Debenham
d4968a7e01
v0.8.2d: refactored emitter freezing
2020-08-29 20:30:52 -04:00
Evan Debenham
7e9ac9d5c9
v0.8.2d: tweaked sizing on WndBag
2020-08-29 20:30:52 -04:00
Evan Debenham
8be5d67911
v0.8.2d: reverted unintended debug code that gives eyes 0 dmg
2020-08-29 20:30:51 -04:00
Evan Debenham
01c5bcdaad
v0.8.2c: final commit
2020-08-27 15:19:53 -04:00
Evan Debenham
50a80aba44
v0.8.2c: fixed WndBag resizing using the wrong camera
2020-08-27 15:19:46 -04:00
Evan Debenham
61e7ccd40e
v0.8.2c: fixed sniper shot incorrectly capping at 2.5x dmg
2020-08-27 15:19:46 -04:00
Evan Debenham
8806807b0a
v0.8.2c: updated translations
2020-08-27 15:19:44 -04:00
Evan Debenham
e1a7382d36
v0.8.2c: adjusted how permissive DM-201's are at grenade tossing
2020-08-27 15:19:41 -04:00
Evan Debenham
7ddccd23a9
v0.8.2c: swarm intelligence no longer overrides stunning effects
2020-08-27 15:19:41 -04:00
Evan Debenham
fc60397281
v0.8.2c: improved piranha surprise attack logic
2020-08-27 15:19:41 -04:00
Evan Debenham
eb65e2b356
v0.8.2c: refactored goo's particle effects
2020-08-27 15:19:41 -04:00
Evan Debenham
7400defb60
v0.8.2c: removed an unnecessary line of code when MobSprites are cleared
2020-08-27 15:19:41 -04:00
Evan Debenham
17ac29b190
v0.8.2c: added crash safety checks to tengu and WndBlacksmith
2020-08-27 15:19:40 -04:00
Evan Debenham
8e5648bbe4
v0.8.2c: torches now play a burning sound when ignited
2020-08-27 15:19:40 -04:00
Evan Debenham
269d12d7e2
v0.8.2c: passive mobs now properly check FOV for surprise attacks
2020-08-27 15:19:40 -04:00
Evan Debenham
5b7ef9dacf
v0.8.2c: various minor fixes for Yog-Dzewa:
...
- Yog now calculates its FOV and can be surprised from outside of it
- Yog is now formally immune to freeze/paralysis, instead of just being unaffected
- Yog now properly pushes items
2020-08-27 15:19:40 -04:00
Evan Debenham
220c96fbb5
v0.8.2c: adjusted blacksmith upgrade logic, should fix a few bugs
2020-08-27 15:19:40 -04:00
Evan Debenham
fbb215b2f0
v0.8.2c: tweaked tipped and untipped dart sprites
2020-08-27 15:19:40 -04:00
Evan Debenham
10b9445f4c
v0.8.2c: added a check to prevent collecting items with no quantity
2020-08-27 15:19:40 -04:00
Evan Debenham
6a3cd94d22
v0.8.2c: fixed acidic scorpios not dropping experience potions
2020-08-27 15:19:40 -04:00
Evan Debenham
8b9219e35d
v0.8.2c: snake warning now appear in highlighted text, not warning
2020-08-27 15:19:40 -04:00
Evan Debenham
902b728799
v0.8.2c: fixed item clearing in Tengu's arena being too permissive
2020-08-27 15:19:40 -04:00
Evan Debenham
71df55ef11
v0.8.2c: the dried rose is no longer sellable with items in it
2020-08-27 15:19:40 -04:00
Evan Debenham
fc99ba31e3
v0.8.2c: fixed visual errors caused by terror, and made eyes not immune
2020-08-27 15:19:40 -04:00
Evan Debenham
f8aebee09b
v0.8.2c: tweaked terror logic, should now better enforce fleeing
2020-08-27 15:19:40 -04:00
Evan Debenham
e1f202b635
v0.8.2c: fixed non-enemy mobs triggering swarm intelligence
2020-08-27 15:19:39 -04:00
Evan Debenham
076b26302c
v0.8.2c: big refactor to cursed wand effects, fixes various minor bugs
2020-08-27 15:19:39 -04:00
Evan Debenham
0a6127b843
v0.8.2c: adjusted emitters to fix a race condition
2020-08-27 15:19:39 -04:00