Commit Graph

256 Commits

Author SHA1 Message Date
Evan Debenham
c8bbeea53b V0.2.1: Fixed a bug with Ring of Might overhealing the player. 2014-10-06 16:54:26 -04:00
Evan Debenham
498cfacb39 V0.2.1: DM-300 is now immune to terror (fixes unintended fear-heal behaviour) 2014-10-06 16:52:04 -04:00
Evan Debenham
6b72f83ccd V0.2.1 : Updated Goo particle effects again, small tweak 2014-10-04 02:53:17 -04:00
Evan Debenham
d3af7bb854 V0.2.1 : Removed rose quest logic from sewer mobs 2014-10-03 22:18:23 -04:00
Evan Debenham
4c49f647cc V0.2.1: Overhauled ghost quest, needs testing. 2014-10-03 18:01:19 -04:00
Evan Debenham
6c818ec0b1 V0.2.1: Corrected bug involving failed item placement with Wandmaker quest (bug is also present with ghost, will be fixed in ghost quest overhaul shortly) 2014-10-03 15:56:47 -04:00
Evan Debenham
ba8d158ba7 V0.2.1: Updated generator exception handling to always be internal. 2014-10-03 14:55:47 -04:00
Evan Debenham
960f39b56b Merge remote-tracking branch 'origin/master' 2014-10-03 14:00:25 -04:00
Evan Debenham
1c40c23a72 V0.2.1: Added support for specifying target strength in weapon/armor generation. 2014-10-03 14:00:07 -04:00
Evan Debenham
d8e936ea97 V0.2.1 : Updated Goo particle effects (much better now) 2014-10-02 22:31:36 -04:00
Evan Debenham
2b5c563b8f V0.2.1: First commit of new quest monsters, needs significant refining. 2014-10-02 17:22:56 -04:00
Evan Debenham
c66cc2fc46 V0.2.1: Crystal Chests no longer show their contents in the loot indicator. 2014-10-02 14:14:21 -04:00
Evan Debenham
346f5b4e88 V0.2.1 : Added particle effects to Goo 2014-10-02 00:31:44 -04:00
Evan Debenham
13cf972982 V0.2.1 : Clarified actor order of behaviour 2014-10-02 00:31:25 -04:00
Evan Debenham
d0227aebc8 V0.2.1 : Added new level neighbour arrays 2014-10-02 00:29:59 -04:00
Evan Debenham
1c48866338 V0.2.1 : Initial Improvements to Goo's sprite 2014-09-29 01:16:40 -04:00
Evan Debenham
a22de3817b V0.2.0c : Updated Welcome Scene 2014-09-22 20:40:12 -04:00
Evan Debenham
4f4a873210 V0.2.0c : Updated Dew Vial description 2014-09-22 20:28:00 -04:00
Evan Debenham
5d23a20cd6 V0.2.0c : Fixed a bug with cloak of shadows and rankings. 2014-09-22 20:23:42 -04:00
Evan Debenham
5807c17059 V0.2.0c : Corrected numerous bugs with Scroll of Lullaby 2014-09-22 20:01:58 -04:00
Evan Debenham
eaf2fcf81b Merge remote-tracking branch 'origin/master' 2014-09-22 19:27:33 -04:00
Evan Debenham
a1954c3d33 V0.2.0c : Removed unused import from HighGrass 2014-09-22 19:26:53 -04:00
Evan Debenham
9c059712a7 V0.2.0c: Updated Welcome Scene 2014-09-22 17:34:22 -04:00
Evan Debenham
c8d54bf384 V0.2.0c: Corrected signpost message relating to the ankh 2014-09-22 17:22:28 -04:00
Evan Debenham
2198e5e3b7 V0.2.0c : Reduced Horn of Plenty scaling slightly 2014-09-21 23:57:50 -04:00
Evan Debenham
8febc963e5 V0.2.0c : Added nullchecks to heaps and level heap placement on load. 2014-09-21 22:34:06 -04:00
Evan Debenham
a1f6065b46 V0.2.0c : Increased seed pouch capacity 2014-09-21 16:45:45 -04:00
Evan Debenham
bf50d67912 V0.2.0c : corrected rotberry seed pickup behaviour 2014-09-21 16:38:14 -04:00
Evan Debenham
8aa2b5c8a2 V0.2.0c : Fixed Ring of Might behaviour 2014-09-21 16:35:01 -04:00
Evan Debenham
20686b5ba0 V0.2.0c : correct typo in generator 2014-09-21 16:10:10 -04:00
Evan Debenham
f8d76da5a8 V0.2.0c : made Blandfruit stackable 2014-09-18 21:27:45 -04:00
Evan Debenham
2d42627940 V0.2.0b: Updated Welcome Scene 2014-09-17 19:26:26 -04:00
Evan Debenham
23697978de V0.2.0b: Updated the description of Chalice of Blood 2014-09-17 19:01:33 -04:00
Evan Debenham
f29b00bf99 V0.2.0b: Corrected artifact sale value 2014-09-17 18:53:04 -04:00
Evan Debenham
c5a15a0441 V0.2.0b: Clarified Blandfruit description, buffed Blandfruit horn value 2014-09-17 16:47:22 -04:00
Evan Debenham
82d90b90f1 V0.2.0b: Fixed a bug with loading saves 2014-09-17 16:17:29 -04:00
Evan Debenham
5878352dc8 V0.2.0a: corrected URL, real final commit 2014-09-16 20:56:37 -04:00
Evan Debenham
689f71621a V0.2.0a: Final Commit 2014-09-16 20:54:42 -04:00
Evan Debenham
9dbfa2f76e V0.2.0a: Reverted Talisman EXP change, fixed a Talisman bug. 2014-09-16 20:42:51 -04:00
Evan Debenham
0e5b4604b6 V0.2.0a: Made Artifacts sellable, buffed ring sale price (as they are stronger now) 2014-09-16 20:32:10 -04:00
Evan Debenham
3c88994561 V0.2.0a: Made Artifacts and Rings a little bit rarer 2014-09-16 20:27:39 -04:00
Evan Debenham
f012cddc4a V0.2.0a: Made Talisman of Foresight a bit easier to level 2014-09-16 20:23:49 -04:00
Evan Debenham
11b289f4d1 V0.2.0a: Some rebalancing on Chalice of Blood 2014-09-16 20:22:57 -04:00
Evan Debenham
a02a5f2c0d V0.2.0a: Fixed crashing on deleted items when loading saves. 2014-09-16 20:04:37 -04:00
Evan Debenham
b8080a9dbe V0.2.0a: Fixed a Bug with Sandals of Nature 2014-09-16 19:15:59 -04:00
Evan Debenham
28bc72153b V0.2.0: Fixed a bug with Cape of Thorns 2014-09-16 19:13:28 -04:00
Evan Debenham
93b7d2ea3f V0.2.0: final commit! 2014-09-15 20:30:10 -04:00
Evan Debenham
f0c00d8961 V0.2.0: cleaned up Chalice of Blood visuals 2014-09-15 20:22:54 -04:00
Evan Debenham
9444554f79 V0.2.0: Added shading to talisman of foresight, tweaked Greaves of nature sprite, updated logo (still temp) 2014-09-15 20:17:24 -04:00
Evan Debenham
94825656f5 V0.2.0: tested artifacts, tweaked descriptions. 2014-09-15 19:51:21 -04:00
Evan Debenham
c4def3b0e5 V0.2.0: made asassin damage bonus more consistent, but lower overall (to balance with having cloak) 2014-09-15 17:27:54 -04:00
Evan Debenham
3b1ef686ba V0.2.0: Added polish to artifacts 2014-09-15 16:53:20 -04:00
Evan Debenham
7ef7f1715a V0.2.0: Made randomly generated rings cap at +2 (rings are much stronger on average now, this helps balance & encourage investing in rings) 2014-09-15 16:38:31 -04:00
Evan Debenham
c9d29b719b V0.2.0: reduced charging amount on talisman of foresight when finding things. 2014-09-15 13:33:15 -04:00
Evan Debenham
3885a0f039 V0.2.0: Chalice of Blood now caps at level 10, up from 8. Updated Regen buff logic to account for a level 10 chalice 2014-09-15 09:43:57 -04:00
Evan Debenham
4dcb086ea8 V0.2.0: Corrected a bug with Ring of Wealth functionality (< instead of >, i'm dumb =S) 2014-09-15 09:23:58 -04:00
Evan Debenham
a15fc5a0a5 V0.2.0: Created Sprite & buff icons for the Talisman of Foresight, sprite still needs shading. 2014-09-15 02:31:40 -04:00
Evan Debenham
06dbf11823 V0.2.0: Corrected artifacts triggering the levelled item badge. 2014-09-15 01:34:34 -04:00
Evan Debenham
eb42461b03 V0.2.0: implemented Sandals of nature sprite, Sandals final form now named greaves (was leggings) 2014-09-15 01:34:01 -04:00
Evan Debenham
d5acee95a6 V0.2.0: corrected initial charge value on Talisman of Foresight 2014-09-14 20:53:16 -04:00
Evan Debenham
ad8d15b483 V0.2.0: Tied artifact drops into rooms 2014-09-14 20:43:13 -04:00
Evan Debenham
56c1995bff V0.2.0: changed default rouge quickslot & description. 2014-09-14 19:47:10 -04:00
Evan Debenham
3c4ba9d019 V0.2.0: updated TODOs 2014-09-14 19:45:28 -04:00
Evan Debenham
63696cb502 V0.2.0: Added last bit of Ring of Wealth logic 2014-09-14 19:40:59 -04:00
Evan Debenham
efef1e65c9 V0.2.0: Added Artifacts to generator drop logic. 2014-09-14 19:40:04 -04:00
Evan Debenham
d1700407c8 V0.2.0: Buffed ring of Wealth a bit 2014-09-14 19:39:26 -04:00
Evan Debenham
96d5f1000f V0.2.0: Fully implemented Ring of Wealth 2014-09-14 19:31:31 -04:00
Evan Debenham
6e9cc9dd69 V0.2.0: Fully implemented Talisman of Foresight 2014-09-14 18:38:23 -04:00
Evan Debenham
f4e5060041 V0.2.0: Corrected some misc. item buff detach logic 2014-09-14 04:36:05 -04:00
Evan Debenham
827bbac105 V0.2.0: Corrected missile logic with Ring of Sharpshooting 2014-09-14 02:11:06 -04:00
Evan Debenham
b60478233d V0.2.0: Implemented further Sandal logic, small tweak to horn logic. 2014-09-13 20:42:37 -04:00
Evan Debenham
2070bffb0e V0.2.0: reverted earthroot shake change from previous version 2014-09-13 17:37:08 -04:00
Evan Debenham
7abb24f723 V0.2.0: Changed artifacts to use upgrade() instead of level++ 2014-09-13 17:34:50 -04:00
Evan Debenham
2021373e3e V0.2.0: Swarm of flies made slightly stronger, and they drop health potions less often. Yeah that's right, I just hard nerfed the best way to farm HP in the game, what now!? 2014-09-12 15:52:36 -04:00
Evan Debenham
2e85c6cf33 V0.2.0: Buffed Ring of Elements, resistance and duration factors increased 2014-09-12 14:43:03 -04:00
Evan Debenham
69b7e5a9fc V0.2.0: implemented ring of Furor, light Sharpshooting refactor 2014-09-12 14:16:39 -04:00
Evan Debenham
04b1ace7a7 V0.2.0: refactored/corrected Ring of Sharpshooting logic 2014-09-12 11:07:27 -04:00
Evan Debenham
5eea9c6cfc V0.2.0: Corrected a bug with boomerang and Ring of Sharpshooting 2014-09-12 10:55:30 -04:00
Evan Debenham
b3069feee9 V0.2.0: Added Horn of Plenty Sprite Switching 2014-09-12 00:47:25 -04:00
Evan Debenham
c015902f83 V0.2.0: Updated TODOs 2014-09-12 00:18:19 -04:00
Evan Debenham
149d199422 V0.2.0: Fixed a bug in EarthRoot 2014-09-12 00:15:40 -04:00
Evan Debenham
1615f5e502 V0.2.0: Corrected Ring of Force implementation 2014-09-11 19:57:05 -04:00
Evan Debenham
110631ea77 V0.2.0: Implemented Ring of Tenacity 2014-09-11 16:45:19 -04:00
Evan Debenham
2ad10e7168 V0.2.0: Implemented Ring of Sharpshooting 2014-09-11 15:33:46 -04:00
Evan Debenham
902b2a096f V0.2.0: Implemented Ring of Might 2014-09-11 11:13:25 -04:00
Evan Debenham
cbb7d8b130 Merge remote-tracking branch 'origin/master' 2014-09-11 10:52:34 -04:00
Evan Debenham
c4c6372d2a V0.2.0: Tied Ring of Force into game logic. 2014-09-11 10:51:57 -04:00
Evan Debenham
9c8ab0ccc9 V0.2.0: Updated TODOs 2014-09-11 00:48:13 -04:00
Evan Debenham
69e82d475d V0.2.0: Corrected a bug from the source involving free hits on game loads 2014-09-10 21:38:59 -04:00
Evan Debenham
cce6e8dfa0 V0.2.0: returned spend override to hero class (does nothing, needed for access level, has to be public, super is protected). 2014-09-10 20:05:06 -04:00
Evan Debenham
fb5735b2c7 V0.2.0: Lightly buffed new ring of accuracy, removed old ring of accuracy implementation (it was giving both its old and new effect, oops) 2014-09-10 17:29:00 -04:00
Evan Debenham
ed86176362 V0.2.0: Added classes for 6 (yes 6!) new rings, tied into item handler/generator. Still need implementation. 2014-09-10 17:20:33 -04:00
Evan Debenham
255c98b148 V0.2.0: renamed Ring of Power to Ring of Magic 2014-09-10 15:50:28 -04:00
Evan Debenham
4ded3553b8 V0.2.0: updated aliases 2014-09-10 15:30:07 -04:00
Evan Debenham
ec16f3995c V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact) 2014-09-10 15:29:42 -04:00
Evan Debenham
2667f1bbf5 V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact) 2014-09-10 15:01:08 -04:00
Evan Debenham
5684fe2367 V0.2.0: broke Ring of Evasion's kneecaps (nerfed it), now requires player to stand still for best effect, scaling factor now 15%(down from 20%) 2014-09-10 14:27:11 -04:00
Evan Debenham
e414777568 V0.2.0: Corrected a typo in ring of haste 2014-09-10 11:42:53 -04:00
Evan Debenham
17b71d183c V0.2.0: reworked Ring of Accuracy, now reduces enemy evasion instead of attack accuracy. 2014-09-10 11:41:35 -04:00
Evan Debenham
ae271a7f4a Merge remote-tracking branch 'origin/master' 2014-09-10 10:35:07 -04:00