Evan Debenham
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58c558a8fa
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v0.6.1b: updated mimic sprites to go along with chest changes
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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5c342e1afa
|
v0.6.1b: fixed uncommon crashes caused by new mirror image logic
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
|
3ff7ccdbaf
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v0.6.1b: refactoring + bugfixes to buff indicator
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2017-08-30 03:00:07 -04:00 |
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Evan Debenham
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95dcced4eb
|
v0.6.1b: fixed doors being hidden on floor 2 more often than they should
|
2017-08-30 03:00:06 -04:00 |
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Evan Debenham
|
1bebbc348a
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v0.6.1b: further adjustments to sad ghost error checking
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2017-08-30 03:00:06 -04:00 |
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Evan Debenham
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71b74fd3de
|
v0.6.1b: updated translations
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2017-08-30 02:59:58 -04:00 |
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Evan Debenham
|
bb2828234e
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v0.6.1b: fixed rare crashes caused by plant visuals
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2017-08-30 02:58:33 -04:00 |
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Evan Debenham
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e9df79d108
|
v0.6.1b: fixed rare crashes when tengu's arena was very full
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2017-08-30 02:58:33 -04:00 |
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Evan Debenham
|
e756328eef
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v0.6.1b: fixed rare crashes when hero is cleared
|
2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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5dcb6b5ef4
|
v0.6.1b: fixed extremely rare crash caused by cursed wands
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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25c0449bb0
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v0.6.1b: fixed rare concurrent modification of actor sets
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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70cce2c8b3
|
v0.6.1b: fixed rare crashes caused by floating text
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2017-08-30 02:58:32 -04:00 |
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Evan Debenham
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b14348959a
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v0.6.1b: adjusted error checking on sad ghost's dialog
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2017-08-30 02:58:31 -04:00 |
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Evan Debenham
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12e0442e24
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v0.6.1b: fixed rare ANRs caused by shared preference editing
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2017-08-30 02:58:31 -04:00 |
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Evan Debenham
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68e0916cf5
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v0.6.1b: fixed a rare ANR caused by motion interruption
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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6a7c063893
|
v0.6.1b: fixed magical sleep applying when the enemy is sleep immune
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2017-08-30 02:58:30 -04:00 |
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Evan Debenham
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51ec4a4039
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v0.6.1b: added a safety check to dungeon.loadlevel
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2017-08-30 02:58:29 -04:00 |
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Evan Debenham
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0b417a09b9
|
v0.6.1b: fixed crashes involving missing ranking IDs
|
2017-08-30 02:58:29 -04:00 |
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Evan Debenham
|
786e9cf0ea
|
v0.6.1b: further fixes for hero searching more often than intended
|
2017-08-30 02:58:29 -04:00 |
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Evan Debenham
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13e0c37c38
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v0.6.1b: corrected unnecessary catalogs saving
|
2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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d274dc0320
|
v0.6.1b: fixed IDed transmuted items not being cataloged
|
2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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389e9adf7c
|
v0.6.1b: improved sprites for ranged weapons and chests
|
2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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b03bfba296
|
v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes
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2017-08-30 02:58:28 -04:00 |
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Evan Debenham
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04e575bd23
|
v0.6.1b: examining a tile that has never been seen no longer shows text
This is to fix an exploit where players could search none-visible areas to determine where the map is.
|
2017-08-30 02:58:27 -04:00 |
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Evan Debenham
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e2750832c6
|
v0.6.1b: fixed a typo in alarm traps
|
2017-08-30 02:58:27 -04:00 |
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Evan Debenham
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5d1669431d
|
v0.6.1b: Levels no longer set Dungeon.visible
|
2017-08-30 02:58:27 -04:00 |
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Evan Debenham
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55151aa0a9
|
v0.6.1a: manifest commit
|
2017-08-19 01:08:36 -04:00 |
|
Evan Debenham
|
769bdc298c
|
v0.6.1a: fixed enemy sprites sometimes not visually dieing
|
2017-08-19 01:08:36 -04:00 |
|
Evan Debenham
|
82f83a7c37
|
v0.6.1a: translation updates
|
2017-08-19 01:08:35 -04:00 |
|
Evan Debenham
|
bd6f379e28
|
v0.6.1a: added a safety check to gamescene
|
2017-08-19 01:08:35 -04:00 |
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Evan Debenham
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7618025509
|
v0.6.1a: thieves are no longer able to escape while visible in any circumstance.
|
2017-08-19 01:08:35 -04:00 |
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Evan Debenham
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20f3288f06
|
v0.6.1a: fixed hangs caused by changes to hero search logic
|
2017-08-19 01:08:34 -04:00 |
|
Evan Debenham
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cae26999c2
|
v0.6.1a: increased the cases where char buff access is synced
|
2017-08-19 01:08:34 -04:00 |
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Evan Debenham
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347e95ed6b
|
v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures
|
2017-08-19 01:08:34 -04:00 |
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Evan Debenham
|
35cdb4a2c2
|
v0.6.1a: updated gradle stuff
|
2017-08-19 01:08:34 -04:00 |
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Evan Debenham
|
daa82f615b
|
v0.6.1a: fixed texture oddness while zooming on low res screens
|
2017-08-19 01:08:33 -04:00 |
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Evan Debenham
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bde794bb8f
|
v0.6.1a: small refactor to dungeon/level bundling
|
2017-08-19 01:08:33 -04:00 |
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Evan Debenham
|
d4849e4888
|
v0.6.1a: fixed rare crashes with window hiding
|
2017-08-19 01:08:33 -04:00 |
|
Evan Debenham
|
03405857a0
|
v0.6.1a: the final ring/scroll/potion is no longer auto-IDed
|
2017-08-19 01:08:32 -04:00 |
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Evan Debenham
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7027c19b5f
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v0.6.1a: fully fixed emoIcon handling (I hope)
|
2017-08-19 01:08:32 -04:00 |
|
Evan Debenham
|
720ec67a15
|
v0.6.1a: fixed crash issues relating to the game log
|
2017-08-19 01:08:32 -04:00 |
|
Evan Debenham
|
4c38519f6a
|
v0.6.1a: fixed the hero passively searching when not acting
|
2017-08-19 01:08:32 -04:00 |
|
Evan Debenham
|
2f062aeb9c
|
v0.6.1a: fixed permanent flares not appearing
|
2017-08-19 01:08:31 -04:00 |
|
Evan Debenham
|
8fe57dfdf8
|
v0.6.1a: updated old save support
Earliest supported saves are now 0.4.3c
|
2017-08-19 01:08:31 -04:00 |
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Evan Debenham
|
78941ef83f
|
v0.6.1: manifest commit
|
2017-08-19 01:08:26 -04:00 |
|
Evan Debenham
|
bea4ef3cde
|
v0.6.1: game now auto-selects languages even if they are unreviewed
|
2017-08-19 00:23:38 -04:00 |
|
Evan Debenham
|
340c716c49
|
v0.6.1: language button now blinks if the selected language is incomplete
|
2017-08-19 00:23:38 -04:00 |
|
Evan Debenham
|
8997c71737
|
v0.6.1: translation updates
|
2017-08-19 00:23:38 -04:00 |
|
Evan Debenham
|
2efda4296d
|
v0.6.1: adjusted thread prioritization on multicore systems
|
2017-08-19 00:23:37 -04:00 |
|
Evan Debenham
|
eb06f4ff53
|
v0.6.1: adjusted emoicon handling to prevent null pointers
|
2017-08-19 00:23:37 -04:00 |
|
Evan Debenham
|
4adb7fb4b3
|
v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses
|
2017-08-19 00:23:36 -04:00 |
|
Evan Debenham
|
6150ed0e35
|
v0.6.1: corrected minor issues with journal layout
|
2017-08-19 00:23:36 -04:00 |
|
Evan Debenham
|
31883b1f9c
|
v0.6.1: suspicious chest rooms now don't always contain mimics
|
2017-08-19 00:23:36 -04:00 |
|
Evan Debenham
|
9eda084682
|
v0.6.1: translation updates
|
2017-08-19 00:23:35 -04:00 |
|
Evan Debenham
|
b4ee9fa434
|
v0.6.1: connection room counts in levels are now much more consistent
|
2017-08-19 00:23:35 -04:00 |
|
Evan Debenham
|
0e033720c7
|
v0.6.1: levels are now more densely packed on average
|
2017-08-19 00:23:35 -04:00 |
|
Evan Debenham
|
0cdd99e389
|
v0.6.1: added a persistent health bar to the sad ghost
|
2017-08-19 00:23:35 -04:00 |
|
Evan Debenham
|
b2ca8a3426
|
v0.6.1: various bugfixes
|
2017-08-19 00:23:34 -04:00 |
|
Evan Debenham
|
635c5ecdb1
|
v0.6.1: translation updates
|
2017-08-19 00:23:34 -04:00 |
|
Evan Debenham
|
14a9ca59b6
|
v0.6.1: slightly improved the UI in the journal window
|
2017-08-19 00:23:34 -04:00 |
|
Evan Debenham
|
91e457c2eb
|
v0.6.1: prevented the troll blacksmith from destroying the broken seal
|
2017-08-19 00:23:33 -04:00 |
|
Evan Debenham
|
dcf59af491
|
v0.6.1: fixed evil eyes being able to shoot through walls in rare cases
|
2017-08-19 00:23:33 -04:00 |
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Evan Debenham
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caf6f5ca50
|
v0.6.1: improved quickslot interactions with thieves and monks
|
2017-08-19 00:23:33 -04:00 |
|
Evan Debenham
|
0588036643
|
v0.6.1: fixed quickslots not updating properly when item glow changes
|
2017-08-19 00:23:33 -04:00 |
|
Evan Debenham
|
2dabf54a5d
|
v0.6.1: various improvements to the tengu boss fight
|
2017-08-19 00:23:32 -04:00 |
|
Evan Debenham
|
5285d2e576
|
v0.6.1: fixed minor visual bugs when outfitting the sad ghost
|
2017-08-19 00:23:32 -04:00 |
|
Evan Debenham
|
c3b8eafef9
|
v0.6.1: translation updates
|
2017-08-19 00:23:30 -04:00 |
|
Evan Debenham
|
46ba333af1
|
v0.6.1: fixed various issues with levelgen
|
2017-08-19 00:23:16 -04:00 |
|
Evan Debenham
|
54749a5eb5
|
v0.6.1: fixed fog of war updating unnecessarily while resting
|
2017-08-19 00:23:16 -04:00 |
|
Evan Debenham
|
024405b9be
|
v0.6.1: added 2 new guidebook pages
|
2017-08-19 00:23:16 -04:00 |
|
Evan Debenham
|
4890b4f19d
|
v0.6.1: picking up document pages now makes the journal button blink
|
2017-08-19 00:23:16 -04:00 |
|
Evan Debenham
|
f500ba87ec
|
v0.6.1: improved sewer pipe rooms when they have many connections
|
2017-08-19 00:23:15 -04:00 |
|
Evan Debenham
|
8dc88b2565
|
v0.6.1: increased the chance for big rooms to be interconnected
|
2017-08-19 00:23:15 -04:00 |
|
Evan Debenham
|
b294155fb1
|
v0.6.1: more bugfixes and improvements to the dried rose
|
2017-08-19 00:23:15 -04:00 |
|
Evan Debenham
|
d0dfa22fe4
|
v0.6.1: mining also no longer costs hunger
|
2017-08-19 00:23:15 -04:00 |
|
Evan Debenham
|
dcc07b6ea2
|
v0.6.1: ascending stairs no longer costs hunger
|
2017-08-19 00:23:14 -04:00 |
|
Evan Debenham
|
193633b602
|
v0.6.1: Added 5 new regional rooms, and adjusted room spawn rates
|
2017-08-19 00:23:14 -04:00 |
|
Evan Debenham
|
886b597eea
|
v0.6.1: rooms can now specify whether they allow grass or water separately
|
2017-08-19 00:23:14 -04:00 |
|
Evan Debenham
|
d407144e28
|
v0.6.1: further improved imp spawning logic, reverted changes to regular spawning logic
|
2017-08-19 00:23:14 -04:00 |
|
Evan Debenham
|
591b1b570e
|
v0.6.1: reduced the spawn rate of guidebook pages on very early floors
|
2017-08-19 00:23:13 -04:00 |
|
Evan Debenham
|
a41309ed66
|
v0.6.1: fixed various crashes caused by initalizing items in the changes scene
|
2017-08-19 00:23:13 -04:00 |
|
Evan Debenham
|
ceb6ca2668
|
v0.6.1: filled in new changes scene with current 0.6.1 details
|
2017-08-19 00:23:13 -04:00 |
|
Evan Debenham
|
4a2acc4b2b
|
v0.6.1: Totally overhauled changes scene (no content for now)
|
2017-08-19 00:23:13 -04:00 |
|
Evan Debenham
|
ab639a0125
|
v0.6.1: added a method to painter to allow ellipse shaped fills
|
2017-08-19 00:23:13 -04:00 |
|
Evan Debenham
|
98210ee915
|
v0.6.1: final cleanup of limited drops changes
|
2017-08-19 00:23:12 -04:00 |
|
Evan Debenham
|
4c31d69d5d
|
v0.6.1: removed alchemists toolkit from catalogs
|
2017-08-19 00:23:12 -04:00 |
|
Evan Debenham
|
92349dfbb1
|
v0.6.1: refactoring to limited drops now that they are more flexible
|
2017-08-19 00:23:12 -04:00 |
|
Evan Debenham
|
67d39b856f
|
v0.6.1: made storing and restore limited drops much less rigid
|
2017-08-19 00:23:12 -04:00 |
|
Evan Debenham
|
dd78517a3a
|
v0.6.1: removed signpost text from resource files
|
2017-08-19 00:23:12 -04:00 |
|
Evan Debenham
|
e1fb370456
|
v0.6.1: improved several journal pages
|
2017-08-19 00:23:11 -04:00 |
|
Evan Debenham
|
6f301d48ff
|
v0.6.1: added two new uncommon rooms
|
2017-08-19 00:23:11 -04:00 |
|
Evan Debenham
|
5c0648dcf2
|
v0.6.1: added a new type of connection room (and chasm variant)
|
2017-08-19 00:23:11 -04:00 |
|
Evan Debenham
|
ce274df5b8
|
v0.6.1: buffed ring of wealth
|
2017-08-19 00:23:11 -04:00 |
|
Evan Debenham
|
7705f24c14
|
v0.6.1: completely reimplemented tunnel rooms
|
2017-08-19 00:23:11 -04:00 |
|
Evan Debenham
|
673ad28c5d
|
v0.6.1: added support for multi window mode and refactored ui flag system
|
2017-08-19 00:23:10 -04:00 |
|
Evan Debenham
|
b1f6c2dde3
|
v0.6.1: corrected weapon enchants when used by the sad ghost
|
2017-08-19 00:23:10 -04:00 |
|
Evan Debenham
|
25ee9d1401
|
v0.6.1: implement ring of energy (takes the place of ring of magic)
|
2017-08-19 00:23:10 -04:00 |
|
Evan Debenham
|
b627fe8ab3
|
v0.6.1: removed further signpost logic
|
2017-08-19 00:23:10 -04:00 |
|
Evan Debenham
|
2fe0b7cc7a
|
v0.6.1: fixed guidebook pages showing up in remains
|
2017-08-19 00:23:09 -04:00 |
|
Evan Debenham
|
2a5ea03010
|
v0.6.1: fixed notes-related crashes in rankings loading
|
2017-08-19 00:23:09 -04:00 |
|