Commit Graph

4787 Commits

Author SHA1 Message Date
Evan Debenham
5abd1acd26 v0.9.3: updated dependencies 2021-05-21 16:36:35 -04:00
Evan Debenham
27a3a37474 v0.9.3: implemented structure for selecting armor abilities 2021-05-21 16:26:58 -04:00
Evan Debenham
42b1bbc9a6 v0.9.3: implement base data types for armor abilities 2021-05-21 16:26:58 -04:00
Evan Debenham
661b76b9ae v0.9.3: added dev commentary for v0.6.4 and v0.6.5 2021-05-21 16:26:58 -04:00
Evan Debenham
d917496c58 v0.9.3: added dev commentary for v0.6.0-v0.6.3 2021-05-21 16:26:58 -04:00
Evan Debenham
5058f068a5 v0.9.3: edited some existing dev commentary 2021-05-21 16:26:58 -04:00
Evan Debenham
c43c1e7b93 v0.9.3: fixed some tab/space issues in font rendering code 2021-05-21 16:26:57 -04:00
Evan Debenham
252bcad4d3 v0.9.3: adjusted Goo for bosses challenge:
Baseline changes:
- Pump up is now more restrictive in what it can target
- Pump up VFX are accurate to what tiles are targetable by Goo
Challenge changes:
- HP up to 120 from 100
- Pump up charges over 1 turn instead of 2
- Healing in water ramps up to 3/turn
2021-05-21 16:26:57 -04:00
Evan Debenham
575d3475e9 v0.9.3: implemented baseline functionality for new bosses challenge 2021-05-21 16:26:57 -04:00
Evan Debenham
5fe48c7304 v0.9.3: fixed quickslot autotargeting not appearing in some cases 2021-05-21 16:26:57 -04:00
Evan Debenham
c7b60a5ae6 v0.9.3: fixed quickslots visually appearing enabled when refreshed 2021-05-21 16:26:57 -04:00
Evan Debenham
b6bc29ff63 v0.9.3: improved combo buff descriptions 2021-05-21 16:26:57 -04:00
Evan Debenham
d623f3ef71 v0.9.3: fixed a visual error when dewcatchers drop dew onto items 2021-05-21 16:26:57 -04:00
Evan Debenham
d25564e9d3 v0.9.3: fixed large fly swarms duplicating into enclosed spaces 2021-05-21 16:26:57 -04:00
Evan Debenham
dc68785be1 v0.9.3: fixed terrain like chasms blocking gladiator crush move 2021-05-21 16:26:57 -04:00
Evan Debenham
13471a3ffd v0.9.3: fixed FOW errors when the Assassin blinks large distances 2021-05-21 16:26:57 -04:00
Evan Debenham
238e6c9d66 v0.9.3: fixed Dungeon.observe() assuming baseline vision of 8 2021-05-21 16:26:57 -04:00
Evan Debenham
6de63466f1 v0.9.3: removed unnecessary invis VFX on cloak of shadows 2021-05-21 16:26:57 -04:00
Evan Debenham
4cb3fe024a v0.9.3: various UI improvements to WndHeroInfo 2021-05-21 16:26:54 -04:00
Evan Debenham
2dcc716a86 v0.9.3: thematic changes to tome and armor kit, now mask and crown. 2021-05-21 16:18:02 -04:00
Evan Debenham
3f7c0da811 v0.9.3: removed old pre-0.7.5 Tengu code 2021-05-21 16:18:00 -04:00
Evan Debenham
d2e2172ede v0.9.3: the dew vial is now a waterskin, and is spawned with the hero 2021-05-21 16:17:49 -04:00
Evan Debenham
b549c304c4 v0.9.3: all heroes now start with the velvet pouch 2021-05-21 16:17:05 -04:00
Evan Debenham
eba806ef56 v0.9.2b: actual final commit this time I promise 2021-03-22 19:14:02 -04:00
Evan Debenham
d9457bc01d v0.9.2b: actually fixed cases of incorrect RC applications 2021-03-22 19:13:57 -04:00
Evan Debenham
e3e3757dbc v0.9.2b: fixed summoning bones vfx persisting in various cases 2021-03-22 19:13:56 -04:00
Evan Debenham
96e9d2fe0b v0.9.2b: fixed a crash in necro sprite, and re-final commit 2021-03-22 19:13:55 -04:00
Evan Debenham
c991208b9b v0.9.2b: fixed URL opening bug in Android 11, and re-final commit 2021-03-22 19:13:48 -04:00
Evan Debenham
d20383935b v0.9.2b: final commit 2021-03-22 19:13:39 -04:00
Evan Debenham
e2b5ac6985 v0.9.2b: updated translations and translator credits 2021-03-22 19:13:33 -04:00
Evan Debenham
d8aac1ab64 v0.9.2b: updated dependencies 2021-03-22 19:13:31 -04:00
Evan Debenham
9a65da64c7 v0.9.2b: fixed iron stomach not working with viscocity glyph 2021-03-22 19:13:16 -04:00
Evan Debenham
634d16fa79 v0.9.2b: fixed attacking corrupted enemies always giving cleave effect 2021-03-22 19:13:16 -04:00
Evan Debenham
023a5972f0 v0.9.2b: fixed various cases of tele effects placing onto traps 2021-03-22 19:13:16 -04:00
Evan Debenham
f0996a2b85 v0.9.2b: fixed a visual bug when eyes would drop dew on existing items. 2021-03-22 19:13:16 -04:00
Evan Debenham
ee0bfb13c5 v0.9.2b: prevented pitfall traps from affecting shops and locked chests 2021-03-22 19:13:16 -04:00
Evan Debenham
3e7a48d59b v0.9.2b: simplified thread coordination to reduce deadlock risk 2021-03-22 19:13:16 -04:00
Evan Debenham
c91b90a514 v0.9.2b: fixed cases where items known to not be cursed could be RCed 2021-03-22 19:13:16 -04:00
Evan Debenham
8c51d26a0a v0.9.2b: fixed combo leap placing glad onto visible traps or chasms 2021-03-22 19:13:15 -04:00
Evan Debenham
3b1d93abef v0.9.2b: fixed hero being able to attack removed chars 2021-03-22 19:13:15 -04:00
Evan Debenham
3562c044da v0.9.2b: fixed actor ID issues caused by using "id" as a bundle key 2021-03-22 19:13:15 -04:00
Evan Debenham
618f326577 v0.9.2b: fixed an upgrade dupe involving the seal and curse infusion 2021-03-22 19:13:15 -04:00
Evan Debenham
a6d892e26d v0.9.2b: fixed a typo in stormvine warden desc 2021-03-22 19:13:15 -04:00
Evan Debenham
db037cc4e8 v0.9.2b: fixed more cases of vfx/sfx incorrectly playing 2021-03-22 19:13:15 -04:00
Evan Debenham
9dbc24998d v0.9.2b: fixed an incorrect lastAbility value in DM-300 2021-03-22 19:13:15 -04:00
Evan Debenham
68f879a4ff v0.9.2b: fixed cases where vfx/sfx were playing for non-visible combat 2021-03-22 19:13:15 -04:00
Evan Debenham
2d61a65a84 v0.9.2b: fixed shamans only being able to debuff the hero 2021-03-22 19:13:15 -04:00
Evan Debenham
012cadf6f0 v0.9.2b: ripper demons can no longer leap while rooted 2021-03-22 19:13:15 -04:00
Evan Debenham
f3deba4034 v0.9.2b: improved the clarity of the wand of transfusion's description 2021-03-22 19:13:15 -04:00
Evan Debenham
4e4c1618ba v0.9.2b: fixed cases where the talisman would have negative charge 2021-03-22 19:13:15 -04:00