Evan Debenham
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9ae3f199e7
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v0.9.1b: fixed cached rations appearing in shop rooms
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2021-01-04 16:50:48 -05:00 |
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Evan Debenham
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4d59fa6682
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v0.9.1b: fixed rare cases of levelgen freezes with Cached Rations
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2021-01-04 16:50:48 -05:00 |
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Evan Debenham
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7c1ada875f
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v0.9.1b: updated translations and translator credits
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2021-01-04 16:50:47 -05:00 |
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Evan Debenham
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b41c403dea
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v0.9.1b: fixed actor IDs being duplicated in rare cases
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2021-01-04 16:50:44 -05:00 |
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Evan Debenham
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52fe813db0
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v0.9.1b: piranha are now vulnerable to electricity and frost
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2021-01-04 16:50:44 -05:00 |
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Evan Debenham
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bdfa4351bf
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v0.9.1b: added some vfx to scroll of transmutation and recycle spell
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2021-01-04 16:50:44 -05:00 |
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Evan Debenham
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d4ba5f0941
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v0.9.1b: adjusted sprites to no longer spam onComplete when paused
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2021-01-04 16:50:44 -05:00 |
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Evan Debenham
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628e8fed7d
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v0.9.1b: addressed/removed numerous TODO/FIXME lines & some unused code
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2021-01-04 16:50:44 -05:00 |
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Evan Debenham
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17ccce9e6a
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v0.9.1b: added some logic to improve (measured) loading times on Android
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2021-01-04 16:50:44 -05:00 |
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Evan Debenham
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d7be6686d9
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v0.9.1b: removed some unused code from before v0.7.5e
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2021-01-04 16:50:43 -05:00 |
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Evan Debenham
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2ef5676b9b
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v0.9.1b: Overgrowth can now proc starflower
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2021-01-04 16:50:43 -05:00 |
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Evan Debenham
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bf878ee5c4
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v0.9.1b: fixed various rare errors with fury combo attacks
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2021-01-04 16:50:43 -05:00 |
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Evan Debenham
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97c4ac5a66
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v0.9.1b: fixed iron stomach ending after next hero turn, not before
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2021-01-04 16:50:43 -05:00 |
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Evan Debenham
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bd8fed898c
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v0.9.1b: fixed imp. projectiles targeting chars spawned by throw an item
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2021-01-04 16:50:43 -05:00 |
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Evan Debenham
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4f4174c7b9
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v0.9.1b: added various safety checks to prevent crashes
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2021-01-04 16:50:42 -05:00 |
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Evan Debenham
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90721786a2
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v0.9.1b: added icons to buttons in the rankings window
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2021-01-04 16:50:27 -05:00 |
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Evan Debenham
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0b84e550eb
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v0.9.1b: fixed more typos
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2021-01-04 16:50:05 -05:00 |
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Evan Debenham
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b401a1476f
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v0.9.1b: adjusted error handling when scripts fail to link
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2021-01-04 16:50:05 -05:00 |
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Evan Debenham
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3e1c4f6e9e
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v0.9.1b: fixed further errors with DM-300 pathfinding
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2021-01-04 16:50:05 -05:00 |
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Evan Debenham
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50ec4f8dbe
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v0.9.1b: fixed fading Tengu traps still persisting in rare cases
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2021-01-04 16:50:05 -05:00 |
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Evan Debenham
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6d93b84efb
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v0.9.1b: renamed DM-300's new falling rock buff to fix save conflicts
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2021-01-04 16:50:05 -05:00 |
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Evan Debenham
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9060348d30
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v0.9.1b: code improvements to DM-300 rockfall attack
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2021-01-04 16:50:05 -05:00 |
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Evan Debenham
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2feeaad42a
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v0.9.1b: code improvements to timing when blobs are added
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2021-01-04 16:50:05 -05:00 |
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Evan Debenham
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9a27edf1e4
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v0.9.1b: code improvements to Tengu's smoke bomb
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2021-01-04 16:50:05 -05:00 |
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Evan Debenham
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a48370b008
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v0.9.1b: redesigned badge displays in rankings
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2021-01-04 16:50:03 -05:00 |
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Evan Debenham
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a6f7fb481a
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v0.9.1b: fixed hearty meal showing more particles for a weaker heal
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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b84cbb2092
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v0.9.1b: fixed some minor typos
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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760f66e4fe
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v0.9.1b: removed unnecessary tinting for shadows buff
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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15a51d4254
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v0.9.1b: fixed horn of plenty not triggering iron stomach
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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3c48bad849
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v0.9.1b: fixed layouts issues with blocker text in talents pane
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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0a1b672685
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v0.9.1b: scrolls of teleportation not longer spend a turn on boss floors
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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d44dbc04f1
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v0.9.1b: fixed various errors with for sale heaps
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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4e31f7d247
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v0.9.1b: fixed incorrect description on wand of transfusion
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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c5bd5fda83
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v0.9.1b: exploit fixes / QOL improvements to rogue's foresight
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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0ab2cf3cc3
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v0.9.1b: fixed 'death from viscosity' badge not appearing in rankings
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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0e6e1c6982
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v0.9.1b: fixed a small damage source inconsistency in dwarf king
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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96d0b046d0
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v0.9.1b: fixed necromancer's having no answer to blocked summoning
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2021-01-04 16:48:52 -05:00 |
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Evan Debenham
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d64200e907
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v0.9.1b: fixed rare freezes caused by DM-201 and caustic slime drops
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2021-01-04 16:48:51 -05:00 |
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Evan Debenham
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b61eb8c8a7
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v0.9.1a: final commit
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2020-12-17 12:24:02 -05:00 |
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Evan Debenham
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ba9cb3fe92
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v0.9.1a: updated translations
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2020-12-17 12:23:52 -05:00 |
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Evan Debenham
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248648e2bb
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v0.9.1a: fixed errors with AI target swapping
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2020-12-17 12:23:49 -05:00 |
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Evan Debenham
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4908d2c457
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v0.9.1a: adjusted caves fissure rooms to (hopefully) eliminate dead ends
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2020-12-17 12:23:49 -05:00 |
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Evan Debenham
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d4f53b9534
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v0.9.1a: Tweaked the huntress' splash art to improve her face shape
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2020-12-17 12:23:49 -05:00 |
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Evan Debenham
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3ee49b98e4
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v0.9.1a: added a couple safety checks
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2020-12-17 12:23:49 -05:00 |
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Evan Debenham
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6ca2d6bc6b
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v0.9.1a: NPCs now also appear in the journal as they assign a quest
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2020-12-17 12:23:49 -05:00 |
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Evan Debenham
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fef273cfc3
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v0.9.1a: more android lifecycle adjustments, should fix various bugs
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2020-12-17 12:23:49 -05:00 |
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Evan Debenham
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84d3029b04
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v0.9.1a: adjusted fragment shader to always use mediump
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2020-12-17 12:23:49 -05:00 |
|
Evan Debenham
|
d78a9b567c
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v0.9.1a: fixed errors with previous autotargeting changes
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2020-12-17 12:23:49 -05:00 |
|
Evan Debenham
|
a73656b5ff
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v0.9.1a: adjusted shadows to use a greener invis icon
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2020-12-17 12:23:48 -05:00 |
|
Evan Debenham
|
882192377f
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v0.9.1a: increased how much loading is sped up in debug mode
|
2020-12-17 12:23:48 -05:00 |
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