v0.9.1b: fixed necromancer's having no answer to blocked summoning
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@ -235,6 +235,12 @@ public class Necromancer extends Mob {
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Dungeon.level.occupyCell(ch );
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} else {
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Char blocker = Actor.findChar(summoningPos);
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if (blocker.alignment != alignment){
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blocker.damage( Random.NormalIntRange(2, 10), this );
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}
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spend(TICK);
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return true;
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}
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