v0.9.1b: code improvements to Tengu's smoke bomb
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@ -80,7 +80,6 @@ public class BlobImmunity extends FlavourBuff {
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immunities.add( Web.class );
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immunities.add(NewTengu.FireAbility.FireBlob.class);
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immunities.add(NewTengu.BombAbility.BombBlob.class);
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}
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@Override
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@ -73,6 +73,7 @@ import com.watabou.utils.PathFinder;
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import com.watabou.utils.PointF;
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import com.watabou.utils.Random;
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import java.util.ArrayList;
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import java.util.HashSet;
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public class NewTengu extends Mob {
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@ -566,34 +567,61 @@ public class NewTengu extends Mob {
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public static class BombAbility extends Buff {
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public int bombPos;
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public int bombPos = -1;
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private int timer = 3;
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private ArrayList<Emitter> smokeEmitters = new ArrayList<>();
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@Override
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public boolean act() {
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if (smokeEmitters.isEmpty()){
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PathFinder.buildDistanceMap( bombPos, BArray.not( Dungeon.level.solid, null ), 2 );
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for (int i = 0; i < PathFinder.distance.length; i++) {
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if (PathFinder.distance[i] < Integer.MAX_VALUE) {
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Emitter e = CellEmitter.get(i);
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e.pour( SmokeParticle.FACTORY, 0.25f );
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smokeEmitters.add(e);
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}
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}
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}
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PointF p = DungeonTilemap.raisedTileCenterToWorld(bombPos);
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if (timer == 3) {
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FloatingText.show(p.x, p.y, bombPos, "3...", CharSprite.NEUTRAL);
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PathFinder.buildDistanceMap( bombPos, BArray.not( Dungeon.level.solid, null ), 2 );
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for (int i = 0; i < PathFinder.distance.length; i++) {
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if (PathFinder.distance[i] < Integer.MAX_VALUE) {
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GameScene.add(Blob.seed(i, 4, BombBlob.class));
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}
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}
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} else if (timer == 2){
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FloatingText.show(p.x, p.y, bombPos, "2...", CharSprite.WARNING);
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} else if (timer == 1){
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FloatingText.show(p.x, p.y, bombPos, "1...", CharSprite.NEGATIVE);
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} else {
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Heap h = Dungeon.level.heaps.get(bombPos);
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if (h != null){
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for (Item i : h.items.toArray(new Item[0])){
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if (i instanceof BombItem){
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h.remove(i);
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PathFinder.buildDistanceMap( bombPos, BArray.not( Dungeon.level.solid, null ), 2 );
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for (int cell = 0; cell < PathFinder.distance.length; cell++) {
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Char ch = Actor.findChar(cell);
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if (ch != null && !(ch instanceof NewTengu)){
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int dmg = Random.NormalIntRange(5 + Dungeon.depth, 10 + Dungeon.depth*2);
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dmg -= ch.drRoll();
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if (dmg > 0) {
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ch.damage(dmg, Bomb.class);
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}
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if (ch == Dungeon.hero && !ch.isAlive()) {
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Dungeon.fail(NewTengu.class);
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}
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}
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Heap h = Dungeon.level.heaps.get(cell);
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if (h != null){
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for (Item i : h.items.toArray(new Item[0])){
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if (i instanceof BombItem){
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h.remove(i);
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}
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}
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}
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}
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Sample.INSTANCE.play(Assets.Sounds.BLAST);
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detach();
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return true;
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}
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@ -602,7 +630,25 @@ public class NewTengu extends Mob {
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spend(TICK);
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return true;
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}
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@Override
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public void fx(boolean on) {
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if (on && bombPos != -1){
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PathFinder.buildDistanceMap( bombPos, BArray.not( Dungeon.level.solid, null ), 2 );
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for (int i = 0; i < PathFinder.distance.length; i++) {
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if (PathFinder.distance[i] < Integer.MAX_VALUE) {
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Emitter e = CellEmitter.get(i);
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e.pour( SmokeParticle.FACTORY, 0.25f );
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smokeEmitters.add(e);
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}
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}
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} else if (!on) {
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for (Emitter e : smokeEmitters){
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e.burst(BlastParticle.FACTORY, 2);
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}
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}
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}
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private static final String BOMB_POS = "bomb_pos";
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private static final String TIMER = "timer";
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@ -620,77 +666,6 @@ public class NewTengu extends Mob {
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timer = bundle.getInt( TIMER );
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}
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public static class BombBlob extends Blob {
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{
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actPriority = BUFF_PRIO - 1;
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alwaysVisible = true;
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}
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@Override
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protected void evolve() {
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boolean exploded = false;
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int cell;
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for (int i = area.left; i < area.right; i++){
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for (int j = area.top; j < area.bottom; j++){
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cell = i + j* Dungeon.level.width();
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off[cell] = cur[cell] > 0 ? cur[cell] - 1 : 0;
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if (off[cell] > 0) {
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volume += off[cell];
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}
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if (cur[cell] > 0 && off[cell] == 0){
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Char ch = Actor.findChar(cell);
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if (ch != null && !(ch instanceof NewTengu)){
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int dmg = Random.NormalIntRange(5 + Dungeon.depth, 10 + Dungeon.depth*2);
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dmg -= ch.drRoll();
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if (dmg > 0) {
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ch.damage(dmg, Bomb.class);
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}
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if (ch == Dungeon.hero && !ch.isAlive()) {
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Dungeon.fail(NewTengu.class);
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}
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}
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Heap h = Dungeon.level.heaps.get(cell);
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if (h != null){
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for (Item it : h.items.toArray(new Item[0])){
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if (it instanceof BombItem){
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h.remove(it);
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}
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}
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}
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exploded = true;
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CellEmitter.center(cell).burst(BlastParticle.FACTORY, 2);
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}
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}
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}
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if (exploded){
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Sample.INSTANCE.play(Assets.Sounds.BLAST);
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}
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}
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@Override
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public void use(BlobEmitter emitter) {
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super.use(emitter);
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emitter.pour( SmokeParticle.FACTORY, 0.25f );
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}
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@Override
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public String tileDesc() {
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return Messages.get(this, "desc");
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}
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}
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public static class BombItem extends Item {
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{
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