v0.9.1b: fixed 'death from viscosity' badge not appearing in rankings
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@ -134,10 +134,10 @@ public class Viscosity extends Glyph {
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target.damage( damageThisTick, this );
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if (target == Dungeon.hero && !target.isAlive()) {
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Badges.validateDeathFromGlyph();
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Dungeon.fail( getClass() );
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GLog.n( Messages.get(this, "ondeath") );
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Badges.validateDeathFromGlyph();
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}
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spend( TICK );
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