Evan Debenham
|
ade7ae440b
|
v0.3.0c: reworked wand of frost on hit effect
|
2015-06-07 21:55:27 -04:00 |
|
Evan Debenham
|
df60335c0d
|
v0.3.0c: reworked wand of magic missile staff effect, now charges all wands.
|
2015-06-07 21:55:26 -04:00 |
|
Evan Debenham
|
976ff5cb96
|
v0.3.0c: centralized general sign placement logic, fixed a bug where traps would sometimes appear over signs.
|
2015-06-07 21:55:26 -04:00 |
|
Evan Debenham
|
8a6b970c1f
|
v0.3.0c: fixed a bug where bees were returning to an incorrect position after the theif they were chasing dies
|
2015-06-07 21:55:26 -04:00 |
|
Evan Debenham
|
c5e9ffa9fe
|
v0.3.0c: refactored staff visual effects to be contained in wands.
|
2015-06-07 21:55:25 -04:00 |
|
Evan Debenham
|
6efa4694b8
|
v0.3.0c: cleaned up TODOs
|
2015-06-07 21:55:25 -04:00 |
|
Evan Debenham
|
85a907d14e
|
v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
|
2015-06-07 21:55:24 -04:00 |
|
Evan Debenham
|
7e79a10501
|
v0.3.0c: wand of blast wave now takes advantage of pushing callbacks
|
2015-06-07 21:55:24 -04:00 |
|
Evan Debenham
|
39c736189d
|
v0.3.0c: refactor staff levelling, mages staff now gives a wand +1 max charges (magic missile reduced to 3 charges to compensate)
|
2015-06-07 21:55:24 -04:00 |
|
Evan Debenham
|
57b3de2ae3
|
v0.3.0c: fixed a bug where saving and loading while the fists are alive would make Yog invincible
|
2015-06-07 21:55:23 -04:00 |
|
Evan Debenham
|
b52438fe11
|
v0.3.0c: to punish dawdling, yog dzewa now heals 1 hp per turn.
|
2015-06-07 21:55:23 -04:00 |
|
Evan Debenham
|
8644df2190
|
v0.3.0c: mage's staff no longer loses strength requirement from being upgraded
|
2015-06-07 21:55:22 -04:00 |
|
Evan Debenham
|
4e3c8afdcb
|
v0.3.0c: updated class descriptions
|
2015-06-07 21:55:22 -04:00 |
|
Evan Debenham
|
266ac5752b
|
v0.3.0c: the mage now partially IDs wands after using them
|
2015-06-07 21:55:22 -04:00 |
|
Evan Debenham
|
249c9acd96
|
v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff
|
2015-06-07 21:55:21 -04:00 |
|
Evan Debenham
|
94c069134d
|
v0.3.0c: the warlock now restores significantly more wand charge from eating food
|
2015-06-07 21:55:21 -04:00 |
|
Evan Debenham
|
b24b58b278
|
v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion
|
2015-06-07 21:55:20 -04:00 |
|
Evan Debenham
|
da94f03610
|
v0.3.0c: fixed boss arena manipulation with ethereal chains
|
2015-06-07 21:55:20 -04:00 |
|
Evan Debenham
|
d7a1c38606
|
v0.3.0c: fixed dew drops appearing on top of heaps when they shouldn't
|
2015-06-07 21:55:20 -04:00 |
|
Evan Debenham
|
6ec63567a6
|
v0.3.0c: succubi no longer leap into pits and onto traps
|
2015-06-07 21:55:19 -04:00 |
|
Evan Debenham
|
fb2c4c40c4
|
v0.3.0c: plants are now visible from the fog of war
|
2015-06-07 21:55:19 -04:00 |
|
Evan Debenham
|
d14742fda0
|
v0.3.0c: added the ability to get all cells from a room
|
2015-06-07 21:55:19 -04:00 |
|
Evan Debenham
|
40c0d61dfa
|
v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
|
2015-06-07 21:55:18 -04:00 |
|
Evan Debenham
|
512c51dee1
|
v0.3.0b: final commit
|
2015-06-07 21:55:18 -04:00 |
|
Evan Debenham
|
770b14dccc
|
v0.3.0b: improved item emitter effects, should be more efficient and less buggy
|
2015-06-07 21:55:17 -04:00 |
|
Evan Debenham
|
4896b12e2e
|
v0.3.0b: corrected mage class description
|
2015-06-07 21:55:17 -04:00 |
|
Evan Debenham
|
d0078f5ab8
|
v0.3.0b: fixed a typo in sniper's mark
|
2015-06-07 21:55:17 -04:00 |
|
Evan Debenham
|
ed48a40c09
|
v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect
|
2015-06-07 21:55:16 -04:00 |
|
Evan Debenham
|
5751e5a89b
|
v0.3.0b: scroll of remove curse now works on bags
|
2015-06-07 21:55:16 -04:00 |
|
Evan Debenham
|
4f177d305e
|
v0.3.0b: fixed some freeze and crash bugs relating to actors
|
2015-06-07 21:55:15 -04:00 |
|
Evan Debenham
|
d450114d2d
|
v0.3.0b: fixed a crash bug with the sniper's mark
|
2015-06-07 21:55:15 -04:00 |
|
Evan Debenham
|
8cbdc6500a
|
v0.3.0b: wand of frost now freezes heaps
|
2015-06-07 21:55:15 -04:00 |
|
Evan Debenham
|
0efb22db42
|
v0.3.0b: fixed a crash issue with corruption and certain mobs
|
2015-06-07 21:55:14 -04:00 |
|
Evan Debenham
|
454d49f49b
|
v0.3.0b: fixed a crash issue with wand of regrowth, also added proper limited drop tracking to it.
|
2015-06-07 21:55:14 -04:00 |
|
Evan Debenham
|
3680179221
|
v0.3.0a: final commit
|
2015-06-07 21:55:14 -04:00 |
|
Evan Debenham
|
246c5efa53
|
v0.3.0a: fixed wands sometimes not charging
|
2015-06-07 21:55:13 -04:00 |
|
Evan Debenham
|
418e600482
|
v0.3.0a: fixed crash bug with wand of blast wave
|
2015-06-07 21:55:13 -04:00 |
|
Evan Debenham
|
31af8e946d
|
v0.3.0a: corrected artifact generation bug
|
2015-06-07 21:55:12 -04:00 |
|
Evan Debenham
|
ec2d1bf511
|
v0.3.0a: buffed mage and huntress earlygame
|
2015-06-07 21:55:12 -04:00 |
|
Evan Debenham
|
e794cfe5a1
|
v0.3.0a: fixed a crash bug with poison and loading a save
|
2015-06-07 21:55:12 -04:00 |
|
Evan Debenham
|
6f6cba893b
|
v0.3.0: final commit
|
2015-06-07 21:55:11 -04:00 |
|
Evan Debenham
|
67601162f7
|
v0.3.0: fixed a bug involving older saves
|
2015-06-07 21:55:11 -04:00 |
|
Evan Debenham
|
854fca08a3
|
v0.3.0: corrected wands needlessly bundling max charges
|
2015-06-07 21:55:11 -04:00 |
|
Evan Debenham
|
712df97bed
|
v0.3.0: added sprite emitter functionality to item sprites in all cases
|
2015-06-07 21:55:10 -04:00 |
|
Evan Debenham
|
153328aa86
|
v0.3.0: added particle effects to the mage's staff
|
2015-06-07 21:55:09 -04:00 |
|
Evan Debenham
|
446dd4a340
|
v0.3.0: reduced starting charges on wand of regrowth to 1
|
2015-06-07 21:55:09 -04:00 |
|
Evan Debenham
|
46dffad71d
|
v0.3.0: added support for item sprites to contain emitters
|
2015-06-07 21:55:09 -04:00 |
|
Evan Debenham
|
8e2f0c0a37
|
v0.3.0: changed mimic load order in order to prevent save/load healing mimics
|
2015-06-07 21:55:08 -04:00 |
|
Evan Debenham
|
73e0f8fe1d
|
v0.3.0: unique hero items now persist through revival
|
2015-06-07 21:55:08 -04:00 |
|
Evan Debenham
|
bb636dd237
|
v0.3.0: modified wandmaker's reward
|
2015-06-07 21:55:07 -04:00 |
|
Evan Debenham
|
be9ba31994
|
v0.3.0: reduced venom max damage
|
2015-06-07 21:55:07 -04:00 |
|
Evan Debenham
|
99af72cfe3
|
v0.3.0: cursed wands no longer lose levels
|
2015-06-07 21:55:07 -04:00 |
|
Evan Debenham
|
ac3f9b758a
|
v0.3.0: added descriptions, and curse logic to chains.
|
2015-06-07 21:55:06 -04:00 |
|
Evan Debenham
|
f3b70fc3ad
|
v0.3.0: added proper glow color for starfruit
|
2015-06-07 21:55:06 -04:00 |
|
Evan Debenham
|
7aab6a8452
|
v0.3.0: added support for callbacks in pushing, used in ethereal chains
|
2015-06-07 21:55:06 -04:00 |
|
Evan Debenham
|
f16865aade
|
v0.3.0: made certain mobs resistant/immune to the wand of blast wave's pushing
|
2015-06-07 21:55:05 -04:00 |
|
Evan Debenham
|
64f8761b07
|
v0.3.0: tweaked sungrass & earthroot, effects now only work on the hero
|
2015-06-07 21:55:05 -04:00 |
|
Evan Debenham
|
39f140a4f5
|
v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)
|
2015-06-07 21:55:04 -04:00 |
|
Evan Debenham
|
60ff641bc5
|
v0.3.0: removed wand of flock (moved sheed to npcs package)
|
2015-06-07 21:55:04 -04:00 |
|
Evan Debenham
|
0b15d8caac
|
v0.3.0: removed now unusued wands (mostly)
|
2015-06-07 21:55:04 -04:00 |
|
Evan Debenham
|
febcd8d840
|
v0.3.0: added Ethereal Chains
|
2015-06-07 21:55:03 -04:00 |
|
Evan Debenham
|
fc6d1f128b
|
v0.3.0: added better sprites & descriptions to new plants
|
2015-06-07 21:55:03 -04:00 |
|
Evan Debenham
|
7230fe6be9
|
v0.3.0: added proper conversion for wand of amok
|
2015-06-07 21:55:02 -04:00 |
|
Evan Debenham
|
65563322ea
|
v0.3.0: added polish to wand of regrowth, also tweaked fireblast effects.
|
2015-06-07 21:55:02 -04:00 |
|
Evan Debenham
|
bbb1844018
|
v0.3.0: polish for wand of fireblast
|
2015-06-07 21:55:02 -04:00 |
|
Evan Debenham
|
04a6ff8433
|
v0.3.0: added a particle effect for cursed wands
|
2015-06-07 21:55:01 -04:00 |
|
Evan Debenham
|
a4facdf950
|
v0.3.0: adjusted some logic for pressing tiles, fixing issues where mobs press tiles and reveal traps (e.g. in wand of blast wave)
|
2015-06-07 21:55:01 -04:00 |
|
Evan Debenham
|
f1f68163ad
|
v0.3.0: improved game crash cursed wand effect
|
2015-06-07 21:55:00 -04:00 |
|
Evan Debenham
|
053d594722
|
v0.3.0: implemented all cursed wand effects
|
2015-06-07 21:55:00 -04:00 |
|
Evan Debenham
|
b707123f69
|
v0.3.0: buff descriptions round 5, all descriptions added
|
2015-06-07 21:55:00 -04:00 |
|
Evan Debenham
|
33616a1ce2
|
v0.3.0: implemented common and very rare cursed wand effects
|
2015-06-07 21:54:59 -04:00 |
|
Evan Debenham
|
20437994e2
|
v0.3.0: added in baseline functionality for cursed wands, need to fill it in still
|
2015-06-07 21:54:59 -04:00 |
|
Evan Debenham
|
05d20a4525
|
v0.3.0: improved visuals for venom gas.
|
2015-06-07 21:54:59 -04:00 |
|
Evan Debenham
|
d515b9c2f9
|
v0.3.0: tweaked random levelling. Rings can be +3 again, armor/wep less likely to be +3, wands slightly more likely to be +2
|
2015-06-07 21:54:58 -04:00 |
|
Evan Debenham
|
a2c4e2474b
|
v0.3.0: buff descriptions round 4 (almost done)
|
2015-06-07 21:54:58 -04:00 |
|
Evan Debenham
|
624277ef97
|
v0.3.0: reworked Lloyd's beacon, now an artifact
|
2015-06-07 21:54:57 -04:00 |
|
Evan Debenham
|
716b7ed8fd
|
v0.3.0: balance changes to ankh, now revives with less HP, but garuntees the hero gets to act afterward.
|
2015-06-07 21:54:57 -04:00 |
|
Evan Debenham
|
ec1062a650
|
v0.3.0: added support for cooking blandfruit with new seed
|
2015-06-07 21:54:57 -04:00 |
|
Evan Debenham
|
b5493f4efe
|
v0.3.0: tweaks to the generator class, added in some new items, some clarity changes, made starflower seeds drop extremely rarely.
|
2015-06-07 21:54:56 -04:00 |
|
Evan Debenham
|
38c84d6018
|
v0.3.0: removed self-kill check from wand of magic missile
|
2015-06-07 21:54:56 -04:00 |
|
Evan Debenham
|
6c9552f215
|
v0.3.0: tuned down the power of magic missile slightly
|
2015-06-07 21:54:56 -04:00 |
|
Evan Debenham
|
ac6e8173e9
|
v0.3.0: buffed cape of thorns, now reduces damage from all types of attacks, but only deflects it back if the attacker is adjacent.
|
2015-06-07 21:54:55 -04:00 |
|
Evan Debenham
|
772058af8d
|
v0.3.0: formatting tweaks and logic fix for starflower
|
2015-06-07 21:54:55 -04:00 |
|
Evan Debenham
|
c3cba0f046
|
v0.3.0: reworked wand of regrowth, some polish needed though
|
2015-06-07 21:54:54 -04:00 |
|
Evan Debenham
|
7d8ba7dd28
|
v0.3.0: adjusted how the game records version while saving.
|
2015-06-07 21:54:54 -04:00 |
|
Evan Debenham
|
e770674ae7
|
v0.3.0: added immunity checks to wand of corruption
|
2015-06-07 21:54:54 -04:00 |
|
Evan Debenham
|
8d2c31b720
|
v0.3.0: corrected an error with the description of chilled buff
|
2015-06-07 21:54:53 -04:00 |
|
Evan Debenham
|
90a3e19b7b
|
v0.3.0: fixed typos in mage's staff
|
2015-06-07 21:54:53 -04:00 |
|
Evan Debenham
|
c10ac916e8
|
v0.3.0: updated TODOs
|
2015-06-07 21:54:52 -04:00 |
|
Evan Debenham
|
08686f8e92
|
v0.3.0: added wand of corruption
|
2015-06-07 21:54:52 -04:00 |
|
Evan Debenham
|
cb0a8db666
|
v0.3.0: increased wand usages to know up to 50% of original value (from 25%)
|
2015-06-07 21:54:52 -04:00 |
|
Evan Debenham
|
0f9bca32d0
|
v0.3.0: balance tweaks and lots-o-polish for the mage's staff
|
2015-06-07 21:54:51 -04:00 |
|
Evan Debenham
|
ea628b7212
|
v0.3.0: buff descriptions round 3 plus some tweaks to displaying remaining turns.
|
2015-06-07 21:54:51 -04:00 |
|
Evan Debenham
|
e8a2004345
|
v0.3.0: reworked acting order, now uses a proper priority system with owned properties
|
2015-06-07 21:54:50 -04:00 |
|
Evan Debenham
|
e60424bf15
|
v0.3.0: tweaked huntress description
|
2015-06-07 21:54:50 -04:00 |
|
Evan Debenham
|
93d6501f77
|
v0.3.0: updated descriptions for mage subclasses
|
2015-06-07 21:54:50 -04:00 |
|
Evan Debenham
|
edadf3f38e
|
v0.3.0: added wand of transfusion
|
2015-06-07 21:54:49 -04:00 |
|
Evan Debenham
|
610cffcb9e
|
v0.3.0: dungeon.version now starts at the current game version, instead of 0.
|
2015-06-07 21:54:49 -04:00 |
|
Evan Debenham
|
3ae6f88914
|
v0.3.0: improved interactions between plants and fire
|
2015-06-07 21:54:49 -04:00 |
|
Evan Debenham
|
5c4dc05477
|
v0.3.0: new sprites almost finished
|
2015-06-07 21:54:48 -04:00 |
|