Evan Debenham
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4b680c93ad
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v0.3.0: reworked lightning effect and wand of lightning
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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a46cfbac80
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v0.3.0: work on wand sprites, some WIP names changed
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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448b716fd3
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v0.3.0: fixed chilled visuals showing on invisible enemies
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2015-06-07 21:54:35 -04:00 |
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Evan Debenham
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3f1043e4b9
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v0.3.0: added chilled debuff
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2015-06-07 21:54:35 -04:00 |
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Evan Debenham
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4759cb8a55
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v0.3.0: added wand of venom & venom gas
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2015-06-07 21:54:31 -04:00 |
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Evan Debenham
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6bda20b7b7
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v0.3.0: refactored beam effects, added Light Ray effect.
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2015-06-07 21:54:29 -04:00 |
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Evan Debenham
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ff804668a4
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v0.3.0: added placeholder sprite for mage's staff
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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773481ceb4
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v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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f89179d346
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v0.2.4d: applied beacon tweaks
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2015-03-28 16:10:42 -04:00 |
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Evan Debenham
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b8412b6765
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v0.2.4c: added null check to sprite linking
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2015-03-09 20:15:36 -04:00 |
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Evan Debenham
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5325268220
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Source Release: standardized some things between open source and closed source.
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2015-03-02 19:36:09 -05:00 |
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Evan Debenham
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577058d7ed
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v0.2.4: added new sprites to the sprite sheet
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2015-03-02 17:36:01 -05:00 |
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Evan Debenham
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23eb797070
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v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit.
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2015-03-02 17:34:06 -05:00 |
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Evan Debenham
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7b3747fd05
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Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
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2015-03-02 16:36:30 -05:00 |
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Evan Debenham
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47ccaceac4
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Merging 1.7.5 Source: sprites and assets changes
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2015-02-06 10:02:55 -05:00 |
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Evan Debenham
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40760bb797
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v0.2.3: added festive rat king =)
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2014-12-16 22:34:31 -05:00 |
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Evan Debenham
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8481daf252
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v0.2.3: added full attack and death animations to ghost sprite.
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2014-12-11 22:27:32 -05:00 |
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Evan Debenham
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1de8c8e9bf
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v0.2.3: tweaked freerunner numbers (gotta go fast!)
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2014-12-04 00:56:25 -05:00 |
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Evan Debenham
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cf8697e4de
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v0.2.3: tied in placeholder spellbook sprite
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2014-12-01 22:26:49 -05:00 |
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Evan Debenham
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70d18c822a
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v0.2.3: WIP/placeholder sprites for new items
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2014-12-01 22:25:06 -05:00 |
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Evan Debenham
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ad597172ce
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v0.2.2: tweaked great crab animation speed
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2014-11-01 22:38:06 -04:00 |
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Evan Debenham
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462f4c9d8b
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
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Evan Debenham
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8d00feb289
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v0.2.2: added descriptions and placeholder sprites for new plants
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2014-10-26 01:03:00 -04:00 |
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Evan Debenham
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f352efded2
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Merging Source v1.7.2: corrected sleeping typo
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2014-10-21 00:41:44 -04:00 |
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Evan Debenham
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9f49d115d2
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Merging Source v1.7.2: sprite changes
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2014-10-20 20:12:43 -04:00 |
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Evan Debenham
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e2e9a25050
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V0.2.1 : Finalized visuals for Gnoll Trickster
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2014-10-13 17:04:15 -04:00 |
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Evan Debenham
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0b8b28d37a
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V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves)
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2014-10-13 15:07:54 -04:00 |
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Evan Debenham
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b048a3b242
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V0.2.1 : WIP sprites for new quest bosses, plus a small Fetid Rat tweak.
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2014-10-09 01:15:37 -04:00 |
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Evan Debenham
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8f4e1ee1f0
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V0.2.1 : New sprite for Fetid Rat (still has nothing on the Rat King of course)
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2014-10-09 00:18:43 -04:00 |
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Evan Debenham
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b7a81ff2aa
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V0.2.1: added new stench particles to Fetid Rat sprite.
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2014-10-08 17:41:03 -04:00 |
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Evan Debenham
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1c48866338
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V0.2.1 : Initial Improvements to Goo's sprite
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2014-09-29 01:16:40 -04:00 |
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Evan Debenham
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5807c17059
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V0.2.0c : Corrected numerous bugs with Scroll of Lullaby
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2014-09-22 20:01:58 -04:00 |
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Evan Debenham
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eb42461b03
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V0.2.0: implemented Sandals of nature sprite, Sandals final form now named greaves (was leggings)
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2014-09-15 01:34:01 -04:00 |
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Evan Debenham
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14ff09373b
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V0.2.0: Various artifact logic/sprite changes
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2014-09-08 01:01:34 -04:00 |
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Evan Debenham
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ac16a38c15
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V0.2.0: corrected small spritesheet issue
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2014-08-26 09:57:41 -04:00 |
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Evan Debenham
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c96c3c5bed
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V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
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2014-08-24 23:55:10 -04:00 |
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Evan Debenham
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56f9333c5c
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V0.2.0: updated sprites, Trinkets renamed to Artifacts(much more fitting).
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2014-08-22 02:21:38 -04:00 |
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Evan Debenham
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217495bc6e
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V0.2.0: more sprite work
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2014-08-21 01:28:05 -04:00 |
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Evan Debenham
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13a9a73203
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V0.2.0: cleaned import, removed temp file
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2014-08-19 20:42:21 -04:00 |
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Evan Debenham
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d996b16a4a
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V0.2.0: made missile throw animation 'if statement' dynamic
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2014-08-19 20:02:57 -04:00 |
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Evan Debenham
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0510e579b8
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V0.2.0: finished mapping new spritesheet
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2014-08-19 17:21:12 -04:00 |
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Evan Debenham
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449e8422ba
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V0.2.0: finished mapping new spritesheet
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2014-08-19 17:20:48 -04:00 |
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Evan Debenham
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c8d5b7a53c
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V0.2.0: reworking item sprite sheet for more space (itemsold is temp)
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2014-08-19 01:23:15 -04:00 |
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Evan Debenham
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fb115114f4
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V0.1.1: updated sprites, added seed to generator, fixed (hopefully) all bugs
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2014-08-15 22:48:02 -04:00 |
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Evan Debenham
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1fc6bf5b92
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V0.1.1: more work on blandfruit, still not implemented
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2014-08-13 00:25:40 -04:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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