Commit Graph

45 Commits

Author SHA1 Message Date
Evan Debenham
e4951449f4 v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm. 2014-12-18 02:24:30 -05:00
Evan Debenham
67a7bf0515 v0.2.3: Hourglass bugfixes & some tweaks. 2014-12-11 22:06:38 -05:00
Evan Debenham
7069550ab0 v0.2.3: added functionality to freeze particle effects 2014-12-08 01:47:26 -05:00
Evan Debenham
486cdcf2b7 v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release). 2014-12-02 02:13:15 -05:00
Evan Debenham
a12f41f612 v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash). 2014-11-25 01:15:11 -05:00
Evan Debenham
e58df1bc9c v0.2.2b: final commit 2014-11-16 17:58:40 -05:00
Evan Debenham
402f61aa76 v0.2.2b: added in a warning relating to an OS issue for android L users 2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3 v0.2.2b: changed how interlevelscene deals with exceptions 2014-11-15 20:52:02 -05:00
Evan Debenham
127c74696a v0.2.2a: real, honest to goodness, final commit. removed unintended tester code. 2014-11-05 21:52:05 -05:00
Evan Debenham
dc86095e27 v0.2.2a: real final commit, small tweaks to welcome scene 2014-11-05 21:48:56 -05:00
Evan Debenham
eb0cb63552 v0.2.2a: final commit 2014-11-05 21:35:47 -05:00
Evan Debenham
48b1721bd8 v0.2.2a: fixed a bug which prevented a new game from being started in some cases. 2014-11-05 09:42:41 -05:00
Evan Debenham
49bbbbf39e v0.2.2: updated welcome scene 2014-11-03 17:38:32 -05:00
Evan Debenham
3706092e7b v0.2.2: falling items now appear on the next depth (potions shatter) 2014-10-21 20:47:40 -04:00
Evan Debenham
1592ceb6d8 Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
Changes in v0.2.1c

Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java

Additionally:
   Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:52:56 -04:00
Evan Debenham
b4d4e6a4d6 v0.2.1c: final commit 2014-10-21 02:31:21 -04:00
Evan Debenham
cc0a3ad412 Merging Source v1.7.2: final commit, assuming there are no bugs. Now to work on v0.2.2 2014-10-21 00:51:09 -04:00
Evan Debenham
9f9e117c95 Merging Source v1.7.2: scene changes 2014-10-18 04:59:03 -04:00
Evan Debenham
f229ede8ee V0.2.1b: final commit 2014-10-14 20:24:22 -04:00
Evan Debenham
21da2b392a V0.2.1b: backed out of changes window, for now 2014-10-14 20:06:23 -04:00
Evan Debenham
1eb0136dab V0.2.1 : HOTFIX commit, final commit. 2014-10-13 23:17:06 -04:00
Evan Debenham
054b8135db V0.2.1 : final commit! 2014-10-13 18:24:30 -04:00
Evan Debenham
19aa1c3f1a V0.2.1 : Reworked several of the new texts. 2014-10-13 16:46:23 -04:00
Evan Debenham
01fa54eb38 V0.2.1 : Ankh now actually only resets the level when it is locked 2014-10-13 13:28:15 -04:00
Evan Debenham
e6b8732f90 V0.2.1 : reintroduced welcome string error (I can't bring myself to remove it) 2014-10-12 19:27:34 -04:00
Evan Debenham
ad32c4d984 V0.2.1 : Added alternate title text to appropriate locations for Sub-Reddit modding distinctions. Standardized alternate text color int global variable. Added hero icon to hero display. make about scene flare less flashy. 2014-10-12 00:03:23 -04:00
Evan Debenham
850470ef27 V0.2.1: Updated story messages for the sewers. 2014-10-10 17:22:54 -04:00
Evan Debenham
80e1cb747e V0.2.1 : modified level transition messages again 2014-10-06 21:54:06 -04:00
Evan Debenham
6200a9c183 V0.2.1 : Updated floor transition messages/sounds 2014-10-06 21:53:13 -04:00
Evan Debenham
a22de3817b V0.2.0c : Updated Welcome Scene 2014-09-22 20:40:12 -04:00
Evan Debenham
9c059712a7 V0.2.0c: Updated Welcome Scene 2014-09-22 17:34:22 -04:00
Evan Debenham
2d42627940 V0.2.0b: Updated Welcome Scene 2014-09-17 19:26:26 -04:00
Evan Debenham
5878352dc8 V0.2.0a: corrected URL, real final commit 2014-09-16 20:56:37 -04:00
Evan Debenham
689f71621a V0.2.0a: Final Commit 2014-09-16 20:54:42 -04:00
Evan Debenham
93b7d2ea3f V0.2.0: final commit! 2014-09-15 20:30:10 -04:00
Evan Debenham
e465e1751c V0.2.0: Updated About Scene 2014-09-09 01:05:53 -04:00
Evan Debenham
3c875390ef V0.2.0: corrected back button functionality on Welcome Scene 2014-09-09 00:14:57 -04:00
Evan Debenham
e00291b675 V0.2.0: corrected spelling/sentence structure 2014-09-02 11:38:48 -04:00
Evan Debenham
0347fafd2e V0.2.0: Added a welcome/update screen 2014-09-02 01:51:25 -04:00
Evan Debenham
f86b05e4b6 V0.1.1a: final commit, HOTFIX 2014-08-16 16:17:47 -04:00
Evan Debenham
af01b4e3e8 V0.1.1: Final Commit 2014-08-15 23:51:33 -04:00
Evan Debenham
52abd25647 V0.1.1: title scene modified, source version made brighter 2014-08-13 00:26:00 -04:00
Evan Debenham
f137fedaff V0.1.1: changed versioning in title to make source code version clear 2014-08-11 17:39:03 -04:00
Evan Debenham
c5e8ffea91 V0.1.0 Final Commit
Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.

Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.

Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch

Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
2014-08-04 22:34:26 -04:00
Evan Debenham
aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00