Evan Debenham
e4951449f4
v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm.
2014-12-18 02:24:30 -05:00
Evan Debenham
67a7bf0515
v0.2.3: Hourglass bugfixes & some tweaks.
2014-12-11 22:06:38 -05:00
Evan Debenham
7069550ab0
v0.2.3: added functionality to freeze particle effects
2014-12-08 01:47:26 -05:00
Evan Debenham
486cdcf2b7
v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release).
2014-12-02 02:13:15 -05:00
Evan Debenham
a12f41f612
v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash).
2014-11-25 01:15:11 -05:00
Evan Debenham
e58df1bc9c
v0.2.2b: final commit
2014-11-16 17:58:40 -05:00
Evan Debenham
402f61aa76
v0.2.2b: added in a warning relating to an OS issue for android L users
2014-11-15 20:58:42 -05:00
Evan Debenham
1febc6b7e3
v0.2.2b: changed how interlevelscene deals with exceptions
2014-11-15 20:52:02 -05:00
Evan Debenham
127c74696a
v0.2.2a: real, honest to goodness, final commit. removed unintended tester code.
2014-11-05 21:52:05 -05:00
Evan Debenham
dc86095e27
v0.2.2a: real final commit, small tweaks to welcome scene
2014-11-05 21:48:56 -05:00
Evan Debenham
eb0cb63552
v0.2.2a: final commit
2014-11-05 21:35:47 -05:00
Evan Debenham
48b1721bd8
v0.2.2a: fixed a bug which prevented a new game from being started in some cases.
2014-11-05 09:42:41 -05:00
Evan Debenham
49bbbbf39e
v0.2.2: updated welcome scene
2014-11-03 17:38:32 -05:00
Evan Debenham
3706092e7b
v0.2.2: falling items now appear on the next depth (potions shatter)
2014-10-21 20:47:40 -04:00
Evan Debenham
1592ceb6d8
Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
...
Changes in v0.2.1c
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java
Additionally:
Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:52:56 -04:00
Evan Debenham
b4d4e6a4d6
v0.2.1c: final commit
2014-10-21 02:31:21 -04:00
Evan Debenham
cc0a3ad412
Merging Source v1.7.2: final commit, assuming there are no bugs. Now to work on v0.2.2
2014-10-21 00:51:09 -04:00
Evan Debenham
9f9e117c95
Merging Source v1.7.2: scene changes
2014-10-18 04:59:03 -04:00
Evan Debenham
f229ede8ee
V0.2.1b: final commit
2014-10-14 20:24:22 -04:00
Evan Debenham
21da2b392a
V0.2.1b: backed out of changes window, for now
2014-10-14 20:06:23 -04:00
Evan Debenham
1eb0136dab
V0.2.1 : HOTFIX commit, final commit.
2014-10-13 23:17:06 -04:00
Evan Debenham
054b8135db
V0.2.1 : final commit!
2014-10-13 18:24:30 -04:00
Evan Debenham
19aa1c3f1a
V0.2.1 : Reworked several of the new texts.
2014-10-13 16:46:23 -04:00
Evan Debenham
01fa54eb38
V0.2.1 : Ankh now actually only resets the level when it is locked
2014-10-13 13:28:15 -04:00
Evan Debenham
e6b8732f90
V0.2.1 : reintroduced welcome string error (I can't bring myself to remove it)
2014-10-12 19:27:34 -04:00
Evan Debenham
ad32c4d984
V0.2.1 : Added alternate title text to appropriate locations for Sub-Reddit modding distinctions. Standardized alternate text color int global variable. Added hero icon to hero display. make about scene flare less flashy.
2014-10-12 00:03:23 -04:00
Evan Debenham
850470ef27
V0.2.1: Updated story messages for the sewers.
2014-10-10 17:22:54 -04:00
Evan Debenham
80e1cb747e
V0.2.1 : modified level transition messages again
2014-10-06 21:54:06 -04:00
Evan Debenham
6200a9c183
V0.2.1 : Updated floor transition messages/sounds
2014-10-06 21:53:13 -04:00
Evan Debenham
a22de3817b
V0.2.0c : Updated Welcome Scene
2014-09-22 20:40:12 -04:00
Evan Debenham
9c059712a7
V0.2.0c: Updated Welcome Scene
2014-09-22 17:34:22 -04:00
Evan Debenham
2d42627940
V0.2.0b: Updated Welcome Scene
2014-09-17 19:26:26 -04:00
Evan Debenham
5878352dc8
V0.2.0a: corrected URL, real final commit
2014-09-16 20:56:37 -04:00
Evan Debenham
689f71621a
V0.2.0a: Final Commit
2014-09-16 20:54:42 -04:00
Evan Debenham
93b7d2ea3f
V0.2.0: final commit!
2014-09-15 20:30:10 -04:00
Evan Debenham
e465e1751c
V0.2.0: Updated About Scene
2014-09-09 01:05:53 -04:00
Evan Debenham
3c875390ef
V0.2.0: corrected back button functionality on Welcome Scene
2014-09-09 00:14:57 -04:00
Evan Debenham
e00291b675
V0.2.0: corrected spelling/sentence structure
2014-09-02 11:38:48 -04:00
Evan Debenham
0347fafd2e
V0.2.0: Added a welcome/update screen
2014-09-02 01:51:25 -04:00
Evan Debenham
f86b05e4b6
V0.1.1a: final commit, HOTFIX
2014-08-16 16:17:47 -04:00
Evan Debenham
af01b4e3e8
V0.1.1: Final Commit
2014-08-15 23:51:33 -04:00
Evan Debenham
52abd25647
V0.1.1: title scene modified, source version made brighter
2014-08-13 00:26:00 -04:00
Evan Debenham
f137fedaff
V0.1.1: changed versioning in title to make source code version clear
2014-08-11 17:39:03 -04:00
Evan Debenham
c5e8ffea91
V0.1.0 Final Commit
...
Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.
Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.
Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch
Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
2014-08-04 22:34:26 -04:00
Evan Debenham
aed303672a
V0.1.0 Partial Commit
...
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00