|
6807064bd8
|
The world will be generated automatically after the player dies.
玩家死亡之后会自动生成世界了。
|
2024-10-17 17:16:47 +08:00 |
|
|
9352f2c32b
|
No longer throws all items after the player dies, and recreates the map after the player dies.
玩家死亡后不再扔出所有物品,在玩家死亡后重新创建地图。
|
2024-10-17 16:08:21 +08:00 |
|
|
d36c909dec
|
Fixed an issue where players did not trigger spawns and did not spawn when entering the room again.
修复玩家没有触发刷怪,再次进入房间不刷怪的问题。
|
2024-10-17 11:04:43 +08:00 |
|
|
359d465ac9
|
Join the reading room.
加入阅读室。
|
2024-10-16 20:15:39 +08:00 |
|
|
15b6f34621
|
Join the cell.
加入牢房。
|
2024-10-16 16:42:32 +08:00 |
|
|
176e0dcb90
|
Add new taglines.
加入新的标语。
|
2024-10-16 15:17:55 +08:00 |
|
|
02a0e92d38
|
Fixed an issue where the first frame of the projectile launched by the projectile weapon was not oriented correctly. Modify the new presentation diagram.
修复抛射体武器发射的抛射体第一帧方向不对的问题。修改新的演示图。
|
2024-10-14 11:02:29 +08:00 |
|
|
8bd7113153
|
Add a tracking spell.
加入跟踪法术。
|
2024-10-12 14:49:21 +08:00 |
|
|
35cb1296c7
|
Add Magic missile.
加入魔法飞弹。
|
2024-10-12 10:57:58 +08:00 |
|
|
16c1a8185c
|
Fixed an issue where triple shot spells did not work.
修复三重射击法术无效的问题。
|
2024-10-11 19:49:00 +08:00 |
|
|
1fee1cce86
|
Adjust when to load resources.
调整加载资源的时机。
|
2024-10-11 17:22:31 +08:00 |
|
|
e21d37edce
|
Fixed an issue where players were blocked by a wall when entering a room.
修复玩家进入房间时被墙挡住的问题。
|
2024-10-11 14:52:39 +08:00 |
|
|
891986f706
|
Thrown items no longer have collision damage.
扔出的物品不再具有碰撞伤害。
|
2024-10-11 10:22:28 +08:00 |
|
|
fc1a12acd0
|
Players standing on the edge of the platform can also jump down.
玩家站在平台边缘也可以向下跳跃了。
|
2024-10-10 16:29:54 +08:00 |
|
|
eb6be280e0
|
Fixed an issue where weapons would block projectiles.
修复武器会阻挡抛射体的问题。
|
2024-10-10 16:03:07 +08:00 |
|
|
9416993849
|
Give the enemy pause after the attack.
使敌人攻击后有所停顿。
|
2024-10-09 21:21:38 +08:00 |
|
|
35dc2ee1b9
|
Make the barrier stop pickables.
使屏障可阻止可拾捡物。
|
2024-10-09 17:36:59 +08:00 |
|
|
3695a7ef11
|
Add beginner's wand.
加入初学者法杖。
|
2024-10-09 15:54:43 +08:00 |
|
|
929dfb5f2f
|
Unified Resource loading api, projectile weapon allows to configure spells.
统一资源加载的api,抛射体武器允许配置法术。
|
2024-10-09 10:49:10 +08:00 |
|
|
53889ef2fd
|
Support split-wave Spawn monsters now.
支持分波次刷出怪物了。
|
2024-10-08 22:04:37 +08:00 |
|
|
d80c49ab02
|
Adjust the time of spawns of items and enemies in the map to when the player first enters the room.
将地图中物品,敌人生成的时机调整到玩家首次进入房间时。
|
2024-10-08 16:11:51 +08:00 |
|
|
feeb8261e3
|
Fixed an issue where items were overwritten using the wrong index when picking them up.
修复捡起物品时,使用错误的索引导致物品覆盖的问题。
|
2024-10-08 09:03:10 +08:00 |
|
|
291ef653f0
|
Added wooden boxes and tutorial levels.
加入木箱子和教程关卡。
|
2024-10-07 23:29:08 +08:00 |
|
|
a9ab4a687c
|
Add the Necromancy Curse spell.
加入死灵诅咒法术。
|
2024-10-07 15:42:54 +08:00 |
|
|
25ad117d6f
|
Add melee weapons.
加入近战武器。
|
2024-10-07 15:17:04 +08:00 |
|
|
f313240400
|
The discharge certificate will no longer be deducted.
离职证明不再持续扣血了。
|
2024-10-06 16:10:00 +08:00 |
|
|
02f2fa0d93
|
Joining and leaving certificate.
加入离职证明。
|
2024-10-06 12:04:59 +08:00 |
|
|
4a4d4a0c37
|
Fixed an issue where AI could not pick up weapons.
修复AI不能捡起武器的问题。
|
2024-10-05 20:56:50 +08:00 |
|
|
3f96519ac0
|
Add the triple shot spell.
加入三重射击法术。
|
2024-10-05 16:19:31 +08:00 |
|
|
e718d78137
|
Fixed item ID and its container being lost when throwing items. Pick up the weapon again can not fire the bullet issue.
修复扔出物品时,物品的ID与自身的物品容器丢失。再次捡起武器无法发射子弹的问题。
|
2024-10-05 10:20:55 +08:00 |
|
|
839d60b62a
|
Allows players to reload projectiles on their weapons.
允许玩家对武器装填抛射体了。
|
2024-10-05 09:13:14 +08:00 |
|
|
8a7a9bcf5d
|
Now supports spawning spell items.
支持生成法术物品了。
|
2024-10-04 20:53:34 +08:00 |
|
|
124c6ce0ba
|
The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it.
玩家离开家具的操作范围时会自动关闭UI了。法术编辑器现在能够加载放入的物品信息。
|
2024-10-04 16:13:34 +08:00 |
|
|
2d7985010d
|
Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons.
加入物品类型,物品容器支持限制添加的物品类型了。加入适用于抛射体武器的法术类。
|
2024-10-04 10:21:09 +08:00 |
|
|
81344faa3e
|
Add animation to spell editor.
加入法术编辑器的动画。
|
2024-10-01 15:01:34 +08:00 |
|
|
77f2bac36e
|
Adds UI to spell editor.
加入法术编辑器的UI。
|
2024-09-30 22:13:51 +08:00 |
|
|
32299877c6
|
Item containers maintain item collections, not item slots.
物品容器将维护物品集合,而不是物品槽。
|
2024-09-22 16:51:42 +08:00 |
|
|
cb19423cb0
|
Modifying a node Name.
修改节点名称。
|
2024-09-18 20:20:02 +08:00 |
|
|
c25d985f87
|
Improve the efficiency of backpack UI toggle visibility. Prepare for the upcoming workbench UI.
提升背包UI切换可见度时的效率。为即将到来的工作台UI做准备。
|
2024-09-14 23:38:57 +08:00 |
|
|
ba11bf06da
|
Make spell separation table.
制作法术分离工作台。
|
2024-09-13 23:04:39 +08:00 |
|
|
1e019339d8
|
After the map is generated, tiles will be copied from the Barrier layer when unused slots appear. Plug the slot.
生成地图后,当出现尚未使用的插槽,将会从Barrier层拷贝瓦片。堵上插槽。
|
2024-09-08 21:17:05 +08:00 |
|
|
c1a3bfa266
|
Improved weapon recoil effect.
改进武器的后座力效果。
|
2024-09-01 22:25:20 +08:00 |
|
|
5b0803f85f
|
After the player leaves the room, the previous room vision is deprived and enemies are frozen.
玩家离开房间后上个房间视野将被剥夺,敌人被冻结。
|
2024-08-25 18:49:48 +08:00 |
|
|
38c0bdff2a
|
Join the fog of war.
加入战争迷雾。
|
2024-08-24 22:49:59 +08:00 |
|
|
4f16214885
|
Modified the knockback algorithm.
修改击退算法。
|
2024-08-22 22:03:44 +08:00 |
|
|
d3f2076b11
|
Fix the issue of picking up lost attributes after losing weapons.
修复失去武器后再捡起丢失属性的问题。
|
2024-08-20 22:17:07 +08:00 |
|
|
cff0507d25
|
Bullet tracking will no longer penetrate the wall.
子弹跟踪不再会穿透墙壁了。
|
2024-08-20 00:15:12 +08:00 |
|
|
2a5629fc86
|
Projectiles can now track enemies.
抛射体可以跟踪敌人了。
|
2024-08-18 16:09:31 +08:00 |
|
|
8c02a0548c
|
Upgrade to 4.3.
升级到4.3。
|
2024-08-15 22:58:28 +08:00 |
|
|
5d9643476f
|
Bullets can now track enemies.
子弹可以跟踪敌人了。
|
2024-08-14 23:08:07 +08:00 |
|