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5f9961aad7
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Update texture.
更新纹理。
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2024-10-08 09:59:33 +08:00 |
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dd89150026
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Remove operation prompt.
移除操作提示。
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2024-10-08 09:33:41 +08:00 |
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726e2b3d00
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Fixed an issue where the triple shot spell could not be used.
修复三重射击法术无法使用的问题。
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2024-10-08 09:26:11 +08:00 |
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feeb8261e3
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Fixed an issue where items were overwritten using the wrong index when picking them up.
修复捡起物品时,使用错误的索引导致物品覆盖的问题。
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2024-10-08 09:03:10 +08:00 |
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291ef653f0
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Added wooden boxes and tutorial levels.
加入木箱子和教程关卡。
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2024-10-07 23:29:08 +08:00 |
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a9ab4a687c
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Add the Necromancy Curse spell.
加入死灵诅咒法术。
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2024-10-07 15:42:54 +08:00 |
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25ad117d6f
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Add melee weapons.
加入近战武器。
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2024-10-07 15:17:04 +08:00 |
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f313240400
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The discharge certificate will no longer be deducted.
离职证明不再持续扣血了。
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2024-10-06 16:10:00 +08:00 |
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02f2fa0d93
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Joining and leaving certificate.
加入离职证明。
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2024-10-06 12:04:59 +08:00 |
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bfc5ee6ac9
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Modify the texture.
修改纹理。
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2024-10-06 09:47:36 +08:00 |
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4a4d4a0c37
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Fixed an issue where AI could not pick up weapons.
修复AI不能捡起武器的问题。
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2024-10-05 20:56:50 +08:00 |
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4e83bca579
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Ignore the Android build directory.
忽略安卓的编译目录。
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2024-10-05 20:02:14 +08:00 |
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6d9b9ca7ec
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Improved the loading range of spells.
改进法术的加载范围。
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2024-10-05 17:15:19 +08:00 |
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3f96519ac0
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Add the triple shot spell.
加入三重射击法术。
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2024-10-05 16:19:31 +08:00 |
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407798b13b
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Recoil is calculated only after successful firing.
仅在成功开火后计算后座力。
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2024-10-05 10:53:07 +08:00 |
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e718d78137
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Fixed item ID and its container being lost when throwing items. Pick up the weapon again can not fire the bullet issue.
修复扔出物品时,物品的ID与自身的物品容器丢失。再次捡起武器无法发射子弹的问题。
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2024-10-05 10:20:55 +08:00 |
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b7805c5804
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Fixed array subscript out of bounds issue.
修复数组下标越界的问题。
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2024-10-05 09:52:53 +08:00 |
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839d60b62a
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Allows players to reload projectiles on their weapons.
允许玩家对武器装填抛射体了。
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2024-10-05 09:13:14 +08:00 |
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8a7a9bcf5d
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Now supports spawning spell items.
支持生成法术物品了。
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2024-10-04 20:53:34 +08:00 |
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124c6ce0ba
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The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it.
玩家离开家具的操作范围时会自动关闭UI了。法术编辑器现在能够加载放入的物品信息。
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2024-10-04 16:13:34 +08:00 |
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2d7985010d
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Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons.
加入物品类型,物品容器支持限制添加的物品类型了。加入适用于抛射体武器的法术类。
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2024-10-04 10:21:09 +08:00 |
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bb0f582fed
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Fixed an issue where the spell Editor could not remove items placed in the second time.
修复法术编辑器二次放入物品无法取出的问题。
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2024-10-01 20:53:56 +08:00 |
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81344faa3e
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Add animation to spell editor.
加入法术编辑器的动画。
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2024-10-01 15:01:34 +08:00 |
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77f2bac36e
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Adds UI to spell editor.
加入法术编辑器的UI。
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2024-09-30 22:13:51 +08:00 |
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67706ca9d7
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Ignore the fleet directory.
忽略fleet目录。
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2024-09-30 09:10:34 +08:00 |
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bfec07a0de
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Fixed When switching items, players would have multiple items stacked on their hands.
修复切换物品时,玩家手上会叠加多个物品。
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2024-09-30 08:56:00 +08:00 |
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c1c3fce58a
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Allows players to drag items onto the item container for quick storage.
允许玩家将物品拖到物品容器上以便快速入库。
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2024-09-29 23:30:42 +08:00 |
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2d92a92faf
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Backpacks are no longer allowed in backpacks.
不允许背包内放置背包了。
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2024-09-29 22:12:54 +08:00 |
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31a1d292d8
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Fixed an issue where players could pick up items in the backpack after throwing it.Supports placing items across item containers
修复玩家扔出背包后,再捡起背包内的物品消失的问题。支持跨容器替换物品了。
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2024-09-28 22:59:25 +08:00 |
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4f2208bd60
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Improving the ability to drag items, there are still some issues.
改进拖动物品的功能,仍然存在一些问题。
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2024-09-27 23:24:22 +08:00 |
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617164a4bc
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Fixed an issue where the inventory icon was not updated after the player threw an item.
修复玩家扔出物品后,物品栏没有更新图标的问题。
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2024-09-27 21:16:00 +08:00 |
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efff63ddd4
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Item containers no longer store items consecutively.
物品容器不再按照索引存储物品了。
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2024-09-27 20:53:04 +08:00 |
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f881d43c3b
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Bind the backpack to the ui.
使背包和ui绑定。
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2024-09-26 22:43:10 +08:00 |
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b53f5bc2df
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Remove the drag and drop item code.
移除拖拽物品的代码。
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2024-09-25 23:01:52 +08:00 |
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b9a9349596
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Fixed an issue where two items would be selected at the same time when the player picked up the item and re-selected it.
修复玩家捡起物品后,重新选中物品,会有两个物品同时被选择的问题。
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2024-09-25 21:56:54 +08:00 |
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b7c3651462
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Use placeholders to resolve the problem that an empty slot cannot be selected in the shortcut bar.
使用占位符来解决快捷栏无法选中空槽位的问题。
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2024-09-23 23:17:57 +08:00 |
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63680a9410
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Add an event where item data changes.
加入物品数据改变的事件。
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2024-09-23 21:03:39 +08:00 |
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234241b74a
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Bind the item container to the item container display.
将物品容器和物品容器显示器绑定。
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2024-09-22 23:13:59 +08:00 |
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32299877c6
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Item containers maintain item collections, not item slots.
物品容器将维护物品集合,而不是物品槽。
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2024-09-22 16:51:42 +08:00 |
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2c6f8804ba
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Do not create duplicate ui nodes in the same ui group.
禁止在同一个ui组,创建重复的ui节点。
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2024-09-18 23:19:38 +08:00 |
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899337e8e3
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Fixes pickups flying out of walls, supports pushing furniture by pressing f.
修复可拾捡物飞出墙壁,支持按下f键推动家具。
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2024-09-18 21:28:54 +08:00 |
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cb19423cb0
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Modifying a node Name.
修改节点名称。
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2024-09-18 20:20:02 +08:00 |
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c25d985f87
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Improve the efficiency of backpack UI toggle visibility. Prepare for the upcoming workbench UI.
提升背包UI切换可见度时的效率。为即将到来的工作台UI做准备。
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2024-09-14 23:38:57 +08:00 |
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ba11bf06da
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Make spell separation table.
制作法术分离工作台。
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2024-09-13 23:04:39 +08:00 |
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fc8d33b28d
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Update the list of contributors.
更新贡献者名单。
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2024-09-09 22:26:07 +08:00 |
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4ae8a5d470
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Fixed an issue where some room slots could not be blocked.
修复某些房间槽无法被堵住的问题。
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2024-09-09 22:22:03 +08:00 |
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1e019339d8
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After the map is generated, tiles will be copied from the Barrier layer when unused slots appear. Plug the slot.
生成地图后,当出现尚未使用的插槽,将会从Barrier层拷贝瓦片。堵上插槽。
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2024-09-08 21:17:05 +08:00 |
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ce8f9121a5
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No more drawing unexplored rooms.
不再绘制未探索过的房间了。
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2024-09-08 09:45:14 +08:00 |
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26c0843202
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Hands over the responsibility of creating room previews to the minimap.
将创建房间预览图的职责移交给迷你地图。
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2024-09-06 23:36:21 +08:00 |
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ab0d05d16d
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Makes the map follow the player's movements.
使地图跟随玩家移动。
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2024-09-06 22:56:36 +08:00 |
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